Wolves and Sheep
Moderators: Valerio Guilianni, Gamemasters
Wolves and Sheep
Those visiting the cameo pit in Galmair, may notice a trail of blood on the floor leading to flat Nargun, where a dead sheep with a wolf's head attached instead of it's own is nailed to the door.
Re: Wolves and Sheep
Ufedhin notices the blood as he strolls past to the Hog Den apothecary,veiwing the sheep with the wolfs head attached he chuckles quitely to himself.
Thinking "soon as i perfect the slime animation for the dead, to such things i can add a whole new aspect !"
Chuckling in a disturbing manner Ufedhin begins his day in a good mood.
Thinking "soon as i perfect the slime animation for the dead, to such things i can add a whole new aspect !"
Chuckling in a disturbing manner Ufedhin begins his day in a good mood.
Re: Wolves and Sheep
Suddenly there is an extra notice near the Flats..
Dropped items including heads, furs, and blood trails are expected to be cleaned promptly unless Nargun has visited, in that case carry on.
The Quartermaster
Dropped items including heads, furs, and blood trails are expected to be cleaned promptly unless Nargun has visited, in that case carry on.
The Quartermaster
Re: Wolves and Sheep
Ufedhin releases, some small grey slimes from a urn into the flat area.
"these should clean up any ..leftovers"
"these should clean up any ..leftovers"
Re: Wolves and Sheep
~Body, head and blood sign are gone.~
Re: Wolves and Sheep
Ufedhin notices the rapid clean up of the sheep/wolf 's body,he pauses and scratches his head muttering.
Then heads out of the area and up a tunnel walking swiftly keeping a very careful eye open for any oozy things.
Then heads out of the area and up a tunnel walking swiftly keeping a very careful eye open for any oozy things.