1. I don't quite understand this statement. I have been messing around with this in game. Is it that 1/3rd of the time some of the materials are used? Most of the time, 1/3 of all the materials are consumed? All of the time, only 1/3rd of all items are used? Please expand this statement a little bit.Banduk wrote:You need all necessary items for production available. The material is needed randomly. In average the material is used every 3.3rd repair if the item was 99% damaged
2. Does repairing items provide learning for level appropriate items?
3. Does this mean it will increase items 'quality' by whatever percentage it is? So if an item is good, and I have used a repair item with 36%, it will definitely increase in quality by 36%?Banduk wrote:Using a gemmed tool the player can repair items above it’s skill. The percentage of the gems is simply added.