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Quality and Durability

Posted: Sun Feb 24, 2013 9:23 am
by Mr.Oldie
//edited after info from replies in this thread//

Durability:↓decreasing order

Brand New/Sparkling
New/Shiny
Almost New/Glittery
Used
Slightly Scraped/Slightly Scratched/Slightly Frayed
Scraped/Scratched/Frayed
Highly Scraped/Highly Scratched/Highly Frayed
Old
Rusty/Rotten/Ragged/Tarnished
Corroded/Nearly Decayed/Threadbare/Fragile

Quality:↓Decreasing order

Perfect
Excellent
Very Good
Good
Normal
Average
Bad
Very Bad
Awful
Horrible

Quality : (potion)

Outstanding
Great
very good
Good
Average
slightly weak
Weak
Bad
Awful

Magical Gem quality (↓ Increasing):

latent
limited
slight
moderate
average
notable
strong
very strong
unbelievable
unique

Re: Quality and Durability

Posted: Sun Feb 24, 2013 11:51 pm
by Salathe
Horrible is the lowest quality

Re: Quality and Durability

Posted: Mon Feb 25, 2013 12:31 am
by Flux
Quality:
Perfect
Excellent
Very Good
Good
Normal
Average
Bad
Very Bad
Awful
Horrible


Durability:
Brand New/Sparkling
New/Shiny
Almost New/Glittery
Used
Slightly Scraped/Slightly Scratched/Slightly Torn
Scraped/Scratched/Torn
Highly Scraped/Highly Scratched/Highly Torn
Old
Rusty/Rotten/Threadbare/Tarnished
Corroded/Nearly Decayed/Torn/Fragile


Just noticed "Torn" is repeated, I'll look into it.

Re: Quality and Durability

Posted: Mon Feb 25, 2013 7:21 pm
by Mr.Oldie
i was trying to put in qualities of potions too.... but those are not just different names like in duration i suppose... lesser levels in it??

Re: Quality and Durability

Posted: Mon Feb 25, 2013 7:49 pm
by Lennier
"Awful" is the lowest quality of potions. Below of "bad". All other are correct.

Re: Quality and Durability

Posted: Sat Mar 02, 2013 12:41 pm
by Mr.Oldie
torn has be changed to ragged.... accrding to a report in Mantis

Re: Quality and Durability

Posted: Sat Mar 02, 2013 12:47 pm
by Flux
Yeah, but I forgot to answer back about that :P.

I suggested swapping the final two tiers, so "Threadbare" is the worst.

Re: Quality and Durability

Posted: Sat Mar 02, 2013 1:07 pm
by Mr.Oldie
k.. thnx.. :) edited tht

ummm yeah durability of light needed now..
for items like torch, lanterm , lamp etc etc... if they share the same durability that is..

Re: Quality and Durability

Posted: Sat Mar 02, 2013 1:11 pm
by Flux
No, I mean.. I suggested it but didn't implement it.

Re: Quality and Durability

Posted: Fri Jul 05, 2013 2:10 pm
by Mr.Oldie
did anything change??? have been away... i thoguht i saw frayed or something like that.. GM please check my first post see if something has changed...

Re: Quality and Durability

Posted: Fri Jul 05, 2013 9:53 pm
by Athian
frayed replaces torn

Re: Quality and Durability

Posted: Fri Aug 30, 2013 7:32 am
by Mr.Oldie
Updated

Re: Quality and Durability

Posted: Fri Jan 17, 2014 8:21 am
by Mr.Oldie
The time a potion's effect lasts for depends on its quality right ?!.
Could someone give some exact amount of time for each?
Mr.Oldie wrote: Quality : (potion)

Outstanding
Great
very good
Good
Average
slightly weak
Weak
Bad
Awful

Re: Quality and Durability

Posted: Fri Jan 17, 2014 2:03 pm
by Jupiter
Mr.Oldie wrote:The time a potion's effect lasts for depends on its quality right ?!.
Could someone give some exact amount of time for each?
That are all ingame questions to me.

Re: Quality and Durability

Posted: Fri Jan 17, 2014 10:01 pm
by Ufedhin
Mr.Oldie wrote:The time a potion's effect lasts for depends on its quality right ?!.
Could someone give some exact amount of time for each?
Mr.Oldie wrote: Quality : (potion)

Outstanding
Great
very good
Good
Average
slightly weak
Weak
Bad
Awful

I must agree with Jupiter ,these are ingame questions or things to find out.Try asking Ufedhin :lol: Bloody dabblers!

Re: Quality and Durability

Posted: Fri Jan 17, 2014 11:09 pm
by Mr.Oldie
its not about dabbling. :p
used a dexterity potion the other day to improve quality of an item.
it was for just one item. and i had to use an outstanding potion which was a waste ofcourse.
All i wanted was to calculate and know how much items can be made while using a quality.

Anyways i dont mind. i can calculate by my own i just thought it would be useful information for all thats all.
and ill leave it up for others to learn it by themselves too. :)

Re: Quality and Durability

Posted: Mon Aug 10, 2015 2:00 pm
by jskalfjjoi
lesser levels in it??
gclub online

Re: Quality and Durability

Posted: Wed Sep 16, 2015 3:19 pm
by Mr.Oldie
ignore my previous post please.
I have hence came to know that dexterity only is helpful in learnign right now; though in future it may also determine the quality.
Currently the quality is determined by the tool's quality you use and ofcourse "Nargun's Favour"

Re: Quality and Durability

Posted: Sun Oct 25, 2015 5:23 am
by Caswir
Does a better quality item, get better points? Say Armor for example, is an excellent armor better while fighting, than an average one? Or does it only effect durability?

Re: Quality and Durability

Posted: Sun Oct 25, 2015 12:45 pm
by Mephistopheles
Yes, when it comes to armor and weapons or anything else really, better quality=better

Re: Quality and Durability

Posted: Sun Oct 25, 2015 4:58 pm
by CJK
It's worth mentioning that the difference between perfect and awful is only like, at most, 16%


Edit: Decided to use the real number instead of a flippant remark. It's more relevant than I was implying.