A place to ask beginner questions to be answered by other players. / Ein Platz für Anfängerfragen, die von anderen Spielern beantwortet werden.
Strength: Strength determines how much damage you do in melee, and how much a character is able to carry. Strenght is most important for barbarians and those who need to carry a lot - such as miners or lumberjacks
Agility: Agility determines how fast the character moves over rough ground, and how quick they are to dodge and attack. Agility is most important for fighters wearing light armour who use small weapons.
Constitution: Constitution determines how much health a character has, and how quickly they recover from their wounds. Characters planning on getting into combat should have a good constitution.
Dexterity: Dexterity determines how nimble your fingers are. Crafters find dexterity very important.
Intelligence: Intelligence determines how quickly a character learns, and how magically inclined he or she is. Mages require a lot of intelligence, as do characters who wish to learn faster.
Perception: Perception determines how well a person hits or dodges, and how precisely they can view the quality of items. Fighters require it for the former, while crafters need it for the latter.
Willpower: Willpower determines how long a character can study for, and how magically inclined he or she is. Mages require good willpower.
Essence: Essence determines how much a character is in touch with mana and the world around him. Mages require good essence to be able to cast spells more frequently.
If a person in a position of authority is so incapable of excercising any sort of judgment that a true one size fits all rule is really required, that begs the question whether or not the person should be passing judgment at all.Rekarafi wrote:Well, rule is rule...sure its not that good for new ones but if the new players can swap the atts others would want that too...
That would just be confusing O.o
Note that doing so is pretty much against the rules and won't be possible in the future.Achae Eanstray wrote:Whatever the case... you can move your char name file to a different char.. and move the maps unless things have changed.
agreed, flip them. besides i think that new players should be allowed a reset on attributes anyway.Hadrian_Abela wrote:Note that doing so is pretty much against the rules and won't be possible in the future.Achae Eanstray wrote:Whatever the case... you can move your char name file to a different char.. and move the maps unless things have changed.
And yeah, come on just flip his attributes, its not like he's doing anything bad or something.
You are newb, not noobMorbius wrote:Thanks, im glad some people agree with me and some of my winging at last. And in very aware of my newbieness, but thanks for pointing it out to others.
Thats a little long IMO.Rekarafi wrote: Guess the first month you should be able to change without making in new. Afterwards your choice is scratched into stone