~The Holy Land of Zzyathis~

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Zzyathis
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~The Holy Land of Zzyathis~

Post by Zzyathis »

Centered at the top part of the gates to the Holy Land of Zzyathis, you can see this symbol engraved into the very stone blocks of the gates. The engraved symbol is resplendent with newly painted on colors.

Image

As you pass through the gates, you meet with a large stretch of whale skin that is secured to the stone walls of the gatehouse. Bold and clear lizard markings can be seen on the whale skin:


Year 26, 22 of Malas
A gathering of all the lizardfolk of Gobaith is hereby announced! The Holy Temple of Zzyathis, one of the eggs of Zelphia, has been enfolded by Zelphia's holy warmth. All faithful children of Zelphia should heed this holy sign and gather at the Temple to pray and meditate on this omen.

Year 26, 24 of Findos
The fish are heading upstream again as the fall season comes upon us, and with this comes our traditional Fish Hunt followed by a Fish Feast. All three castes are called to show their prowess in the art of fish hunting, and may Zelphia bless us all with a bountiful catch!




A map showing the location of the Holy Land of Zzyathis on the island of Gobaith can be seen close to the stretch of whale skin:

Image
Last edited by Zzyathis on Sun Jan 11, 2009 5:16 am, edited 9 times in total.
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Post by Tlatloc »

The following writings are found on scrolls of woven kelp fibers and they have been carefully stored in salty water within the Holy Archives of Zzyathis. The holy symbol of the Faith, Lizardom, and Zelphia can be found intricately knit onto each scroll:

Image


Scroll of History

The Holy Land of Zzyathis is located on the very spot where our Holy Ancestors witnessed the miracle promised in prophecies given by Zelphia to her servants, the Priests. The prophecies revealed that where the sacred avatar of Zelphia, a dolphin, leaped into the air to snap a flying fish out of the air above the waters would be where the children of Zelphia would prosper forever. In honor of Zelphia for this miracle, our ancestors erected a holy statue of Zelphia, which still stands today. The holy statue gave birth to a shrine and then to the Holy Temple of Zzyathis where it resides now in the most holy inner sanctum of the Temple. It is a powerful holy relic that is said to have the potency to cleanse the most polluted of beings. Our Holy Ancestors first settled on the Holy Land of Zzyathis in response to the witnessed miracle, and it became the greatest center of Lizardom on the island Gobaith where the holy rites kept pollution at bay. Zzyathis has always been and will always be the holiest of lizard dwellings on Gobaith because it is where Zelphia promised our people would be blessed forever.


Scroll of Society

The Holy Land of Zzyathis is ruled by no aristocrat, king, queen, chieftain, council, or mob leader. No one rules Zzyathis except Zelphia alone. By the grace of Zelphia alone, the multitude of all life is sustained, and to she alone is all the power and all the glory.

Since the dawn of time, the Priests by the divine guidance of Zelphia have interpreted the will of Zelphia through prophecies and miracles. The Priests embody the will of Zelphia, and thus their commandments are holy. The greatest Priest of all time is Ushak-Sskath, pure are his ways, who first brought us the truth of Zelphia to enlighten us and the Holy Laws to guide us. Ushak-Sskath, pure are his ways, is the model for Priests of all time.

If the Priests are the mind of Zelphia, then the Temple Guards are her muscles. The Temple Guards carry out the will of Zelphia with force if necessary to maintain purity and destroy pollution in this imperfect world. The ultimate honor of a Temple Guard is to protect the Priests, the Temples, and all Lizardom. The Temple Guards submit to the will of Zelphia, embodied by the Priests, alone.

The Crafters are like the hands of Zelphia. Like Zelphia, with skill and wisdom, they create beauty and excellence wherever their hands touch. One of the greatest honors of a Crafter is to equip the Temple Guards, and do their part in the eternal battle against pollution.

The society of our people has since time immemorial exhibited three states while retaining one essence like water, which may exist as ice, vapor, or liquid. Correspondingly, the three states our society exhibits include the state of the Priest, the state of the Temple Guard, and the state of the Crafter.

“Zelphia is Water”, so it is written in the ancient, sacred scrolls. Indeed, our society being modeled after water is a model after the Great Sustainer, Zelphia. Being modeled after the Great Sustainer, our society harmoniously sustains all that live within it, giving each one purity and joy.

The three castes together form the holy body of Zelphia with the Priests comprising Zelphia’s mind, the Temple Guards Zelphia’s muscles, and the Crafters Zelphia’s hands. All three rely on each other, cooperating to achieve the same goal of glory for Zelphia. Harm to one harms the body as a whole, and benefit to one benefits the whole body.

Here is a diagram that illustrates the tripartite nature of our holy caste system.

Image


Scroll of Saints

Each person here is one that has been proven to be guided by Zelphia through contributions to our understanding of the Faith, the construction of Lizardom, and the worship of Zelphia. They lived model lives that were pure and worthy of Zelphia. Each one is a great hero of our people to be honored for all time. The lizard saints are ordered chronologically with the ones that lived the earliest coming first and the ones that lived most recently coming last.

Ushak-Sskath: The first and greatest Prophet of all time, pure are his ways, who first brought enlightenment with the Holy Truths. The Holy Laws he first established brought order, and the Holy Purifications brought purity. Legends say that he lives still after so many ages have come and gone in the deepest part of the oceans helping Zelphia purify the waters of the world and leading the High Priests with his inspiring wisdom and power. The legendary Temple-City of Ushak-Sskath, pure are his ways, is the most holy of Temple-Cities, and it is said to be located to the East. Thus, East is the direction in which all children of Zelphia face to pray. There are many holy stories about Ushak-Sskath, pure are his ways, and some of them say that if a Priest is unrighteous, selfish or evil, he will one day see the sign of Ushak-Sskath, pure are his ways, over his sleeping place, and if he still does not change simply vanishes one day. Mothers also often tell their younglings, that if they don't obey, Ushak-Sskath, pure are his ways, will hunt them in their dreams. Many pilgrims go in search of Ushak-Sskath, but none that may have found him have ever returned to report it.

Bror: Although he started as a humble lizard servant to a high priest, he came to perform many great deeds in the service of Zelphia. He rescued the holy statue of Zelphia with the help of other lizardfriends like Damien, Olorin, and Neonfire from fire elementals, and restored the holy statue to a safe haven where a shrine was built up. Bror is said to have led a pure and devout life always honoring Zelphia with sacrifices at the proper occasions. He maintained the ancient traditions when Lizardom was in disarray from the onslaught of foreign settlers on the island Gobaith.

Darzog: Beginning as a novice of Zelphia, he helped rescue a maiden that had been turned into stone with the holy power of Zelphia. Darzog collected funds to raise up a Holy Temple for the glory of Zelphia. He fought against the Drunk Mage Dipstick who had in his evil declared a war on Zelphia.

Esyptheus: This patriarch established a clan for lizards early on when foreign settlement of the island Gobaith threatened the very family structure of lizards itself. The clan known as the Esyklan provided a physical and spiritual home for every lizard.

Shukk Shaah Shenosss
: She was a mighty Temple Guard that served Zelphia by crushing polluting evil wherever it was to be found. Temple Guard Shukk renewed the Holy Temple of Zelphia with new blood like the Temple Guards Azato Menta and Saurin Talon. The heroic deeds of Temple Guard Shukk include smiting the evil Lord Darlok of Northerot. She guarded the Northern castle ruins of Northerot for a time, and led the mighty Temple Guards of the Holy Temple.

Xerake: He was well-known for his high level of mastery of our people’s secret combat techniques. Significantly, Xerake compiled the first dictionary of our people’s sacred language Haslus with translations into Common. This famous dictionary, the first of its kind on the island Gobaith, is separated into three parts, and it is still used today to teach young lizards proper grammar.

Salathe Kankas: He was a noted Crafter who served Zelphia with his skilled hands. Salathe forged many fine works of the highest quality that brought much glory to Zelphia. Salathe made famous the lizard game of Onion Ball to the delight of athletes of many races on the island Gobaith. He was also a strong fighter that opened a School of Combat.

Zeshyrr: Known as “Zesh” to his friends, Zeshyrr was a brilliant fighter who traveled the countryside of the island Gobaith seeking new opponents. He was a warrior monk who could easily be identified by his signatory weapon of a spear-staff. Zeshyrr taught his students to fight in the Water Style, which favors flowing, rounded movements that turn an opponent’s power back onto him or herself. He was one of the heroes that brought an end to the longest drought the island has ever known by traveling to another plane. Zeshyrr was a devout follower of Zelphia who often meditated to seek enlightenment. It’s said that the last thing seen of Zeshyrr was a holy shine in his eyes before he wandered off as an “Enlightened One”.

Selisidour: He organized an attempt to build up a Temple-City on the Holy Land of Zzyathis. Selisidour was a valiant lizard that fought and lived as a Temple Guard defending the cause of Zelphia. He exerted himself admirably in trying to gather all the lizards of Gobaith together so that they united could better serve Zelphia. Selisidour proposed economic and military reforms for the betterment of Lizardom on Gobaith.

Scroll of Language

Important Sacred Terminology and Usage


Zelphia
: Pronounced Zshel-pheey-ar, it can be roughly described as meaning the "Mother of All Living Things". Zelphia is an ancient, holy name for the Great Sustainer that first appears in written form in the Sacred Scroll of Purity, the first of the Sacred Scrolls. In the Sacred Scroll of Purity, the holy name Zelphia occurs exactly 3333 times. The holy name of Zelphia encompasses a wealth of deep meanings from the concept of an all Sustaining Life Force that gave birth to the Universe and all life to a personal Heavenly Mother that answers prayers. The holy name Zelphia is used as a proper noun to refer to a concept or being. For example, you may say, “Praise be to Zelphia, the Compassionate and Merciful!”.

Lizardom
: This is the totality of all the people, land, water, and buildings that are within the pure realm where the Holy Truths first given to Ushak-Sskath, pure are his ways, by Zelphia are recognized, where the Holy Laws are faithfully adhered to, and where the Holy Purifications are ritually practiced. Lizardom can be roughly described as meaning the “House of Zelphia”, but it also carries the meaning of “Home of Lizards”. All the areas where the wise and just jurisdiction of the servants of Zelphia, the Priests or Zelpirh, hold sway is defined as Lizardom. The sacred term Lizardom is a proper noun that refers to a place. For example, you may say, “All Lizardom rejoices at the Purity of Zelphia!”.

Zelpirh: Pronounced Zshel-peer-rah, this holy name signifies the whole Priest caste and may also denote an individual member of the Priest caste as a holy title. Zelpirh can be roughly described as meaning “Zelphia’s Aide” or “Servant of Zelphia”. Wisdom, virtue, and justice are connotated by the holy term Zelpirh, and are concepts that are strongly linked to it. Zelpirh have traditionally expounded on the Holy Truths, interpreted the Holy Laws, and orchestrated the Holy Purifications. Metaphorically, they have been compared to the Mind of Zelphia. Zelpirh are often identified while they are still unhatched eggs by experienced, wise Zelpirh who then take them to be raised in the Temple surrounded by Purity. Zelpirh is a holy term that is a proper noun, for example, you may say, “The Zelpirh are indeed wise and knowledgeable”. As a title for an individual member of the Zelpirh, you place it after the person’s name. For example, you may say, “Zedikess Zelpirh, I seek your guidance on this matter.”.

Zelphian: Pronounced Zshel-pheey-an, may be literally translated as either "one who seeks Purity", "disciple of the Path of Purity", or "follower of Zelphia". Religiously speaking, within the Zelphian faith, the term Zelphian means "one who has faith" or "one who is pious". Most Zelphians accept anyone as a Zelphian who recognizes the Holy Truths, abides by the Holy Laws, and has undergone the Rite of Purification. The term Zelphian is a proper noun and an adjective. For example, you may say, "That upright person is of Zelphian character, is he a Zelphian?"


This section teaches about how to form proper, orthodox lizard names:
http://oz.games-workshop.com/games/warh ... efault.htm

The following section is a copy of Xerake's Haslus, lizard language, Grammar book:
http://illarion.org/community/forums/vi ... ght=haslus
Last edited by Tlatloc on Sun Jan 25, 2009 10:41 pm, edited 19 times in total.
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Zzyathis
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Post by Zzyathis »

((OOC: Unless specificially marked otherwise, the following documents are written in lizard
Please refrain from posting here unless its urgent, instead try to send a private message))

Purpose

The Holy Land of Zzyathis is the largest lizard settlement ever constructed upon the island. It also seeks to unify the entire community of Lizardfolk and Zelphians, joining them in Mother's name, and helping them thrive as a people and as individuals.

Structure

Zzyathis is formed from three castes - The Crafters, The Temple Guards, The Priests.

Each of these castes has its own rules as defined by the leader that watches over it, which dictates the member's duties to the City, and to the rest of Lizard Society.

Every civilian is invited to join one of these castes and aid your brothers and sisters. The Priests can help understand what caste Zelphia created you for.

((common:))

The 3 Leaders are

Szrenszor -- of the Crafters
Taliss -- of the Military
-- of the Priests

The Counciller of the Crafter's job is to verify that all those crafters who require tools, resources and practice are supplied with them. It is also his job to check that any requests from the Military for stocking are quickly fulfilled. In addition, it is his duty to check that resources are collected for city-building, and trade agreements with outsiders are kept.

The Counciller of the Military's job is to direct the efforts of the Templars. It is his responsibility to verify that they are well equipped, can follow tactical orders, and are competant in combat. It is also his responsibility to decide when war starts, and how it is waged, bearing in mind the competance of the Templars.

There are also some important positions taken by our brethren

Lesska -- Arbitar of Zzyathis
Ssar'ney -- High Templar

The Arbitar's job is to note where the laws of Zzyathis have been broken, and to pass fair judgment depending on the situation. The Arbitar's judgment may only be upturned by the Arbitar or by a vote in which the entire counil agrees.

The High Templar's job is to act as a Champion for the Brethren upon the field. It is his job to see that laws are upheld while upon the land, and that recruits are well trained and ready for combat. He shall also take the important decisions on the field of combat.

((/common)

--Should you wish to become a Zelphian, speak to one of our priests, so that you may undergo the rites of purification.

((common:)
Zelphians - Brothers in spirit, these drylanders have adopted the enlightened ways of the faithful children of Zelphia and forsaken the polluted customs of other drylanders. They are permitted to walk, swim, and live within the Holy Land as they have purified themselves.


Unwelcome Guests - These people are not welcome upon the lands of Zzyathis, and may be removed by the Templars.


((/common))

Enemies of Lizardkind - Do not speak or trade with the following people.



Rules and Laws

There are 3 sets of rules to be followed (aside from the rules of the caste you are in):

Rules for all Lizards

I) Mother gave you life. May she be the centre of your life. May you honour and respect her.
II) Swim, wash or cover yourself in water at least 3 times a day.
III) The Priests convey the will of Mother. If you have any doubts, they can place you upon the path.
IV) A lizard's life is sacred, do what you can to protect yours, and your brothers'.
V) Do not profit from a brother's problems, aid your brothers if they require it unconditionally.
VI) Do not raise a weapon against a Brother or Sister unless it is in self-defence. If this is the case, do what you can to avoid their death. Should you kill while in self-defence, speak to a priest immediatly.
VII) Be careful with your dealings with Heretics
-- A Heretic is a Lizard who has denounced Zelphia, who curses her name, or does not gives her the respect she needs.
-- Do not talk to Heretics
-- Do not trade, purchase or sell items from Heretics
-- Do not attack Heretics unless you have been given a warrant for their arrest, or for self-defence (VI)
-- If you have proof that a Brother or Sister is a Heretic, report them to the Priests at once
VIII) You shall be given a blue cloak. You are required to wear it for official meetings or tasks, and for praise of Mother in her temple.
IX) Do not take that which is not yours.

List of Known Heretics:

((Common:))

Rules while upon the lands of Zzyathis

I) Unless you are a citizen, you may not carry weapons. Sheath all weapons. This includes wands.
II) Do not foul the land with Magics
III) Do not speak against Mother
IV) Do not litter or damage the land or the structures held within it
V) Do not steal
VI) Treason, or spying against Zzyathis is a grave crime.

Rules of the Temple - These are to be upheld when upon the Holy Ground of the Temple

I) The Temple is Holy, show it the respect it deserves
II) Prayer can only be made to Mother. Worship of lesser gods is forbidden
III) No weapons are to be brought upon Holy Ground. Only Temple-Guard are allowed to carry weapons, and only if all else fails.
IV) There shall be no brawling or bloodshed upon the Holy Ground.
V) Do not dirty the Temple. If you are dirty, wash yourself before you enter
VI) Remove footwear before you enter the Holy Grounds.

((/common))

Relationships with Other Factions

Orcs - Military Treaty. We shall support them should a fight occur, and they shall support us.

Buildings



((common:))
Donations

Donations are always welcome. They can take place in the form of money or even goods. Donations may be made to one of the councillers.


((/common))

List of Civilians

Braxuss
Issaria
Kraish
Lesska
Lirassia Marrurri
Poiuy Trewq
Shenass Shiloss
Snushi
Ssar'ney
Szrenszor
Tak'Zel
Taliss Kazzxs
Uaxgor
Urasshk
Vinarsssher
Xenon
Yecheqel
Zekai
Zerissa
Zurrah
Zedikess
Zz'ssaria

List of Zelphian Guests

Aldan Vian ~Deseased~
Magnus Magnol
Rhonja
Last edited by Zzyathis on Wed May 13, 2009 10:35 am, edited 15 times in total.
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Post by Zzyathis »

Most of the Parchment is still blank -- what is written is written in lizard

The Crafters of Zelphia

The Crafters of Zelphia are an important part of Lizard Society. Their job is to:

I) Help supply other crafters with their goods
II) Help supply the Military with armor, weapons and other requirements
III) Help support Zzyathis' finances by trading with outsiders
IV) Produce items in bulk for the construction works
-
A crafter must abide by the following rules, as well as the town rules -

I) You shall not profit from your brother or sister's requirements. Any goods given to other lizards shall be supplied for free, or if needs be, at cost price or in exchange for the resources required to make it.

You may not profit from your Brother's requirements, we are all equal under Zelphia and we do not steal from each other.

II) Landling friends of Zzyathis should be entitled to a discount when purchasing goods.
-
The Crafting Caste is divided into a Hierarchy so it can best serve Zzyathis.

Head Crafter: Szrenszor

The Head Crafter's job is to oversee how the crafting system works. Any bulk requirements from the other castes should be made either to him, or to a master.

Master Crafter: There is one for each type of craft - it is his or her job to see that bulk orders are produced in the most efficient manner, by relaying the job to the other crafters.

Crafter: Each craft has a group of crafters.

Apprentice: An apprentice is a crafter who is not yet skilled enough. S/he should be linked to a crafter who will teach him or her until they are experienced enough. Easier bulk jobs should be given to the apprentices.

Smithing

Master Smith: Szrenszor

Smiths:

Vinarsssher

Apprentice Smiths:

Gold Smithing

Master Goldsmith: Szresnzor

Goldsmiths:

Apprentice Goldsmith:

Tailoring

Master Tailor: Lesska

Tailors

Apparentice Tailors

Carpentry

Master Carpenter: Lesska

Carpenters:

Apprentice Carpenters:

------------------------------------------------------------------------------------------------------

The Templars of Zelphia

The expectations of Zelphias warriors:

I) You first serve your Goddess, your people, and then yourself.
II) Defend land and holy lands with every breath in your being.
III) Fight for your mothers name, fight for your mother glory.
IV) In militant matters always obey the commands and advisory of higher ranking protectors.
V) Supply our craters caste with needed materials that can be obtained during a hunt.

The Counciller of the Military's job is to direct the efforts of the Templars. It is his responsibility to verify that they are well equipped, can follow tactical orders, and are competant in combat. It is also his responsibility to decide when war starts, and how it is waged, bearing in mind the competance of the Templars.

The High Templar's job is to act as a Champion for the Brethren upon the field. It is his job to see that laws are upheld while upon the land, and that recruits are well trained and ready for combat. He shall also take the important decisions on the field of combat.

Templars are well seasoned warriors that have proven their worth time and time again. They are expected to have mastered the ways of combat as well as displayed deep dedication towards Mother Zelphia through their countless tasks and deeds.

Guardians have shown they are experienced in combat and are ready to accept the responsibility of protecting their kin and home. It is upon this rank and higher that the soldier begins upholding the laws in Zzyathis.

The rank of Novice is that of the brave brothers and sisters that are willing to take up arms in the name Zelphia.

The Councilor of the Military along with the High Templar are able to decide when members of the militia are ready for promotion in rank. Though only for the rank of Templar must all three members of the council along with the High Templar himself first agree.

The Councilor of the Military

Taliss Kazzxs

The High Templar
Ssar'ney

Tamplars

Guardians


Novice
Braxuss
Issaria
Krogox
Lesska
Snushi
Szrenszor
Tak'Zel
Uaxgor
Urasshk
Zekai
Zeshyrr
Zurrah


There is a lot of space left on this parchment
Last edited by Zzyathis on Tue Apr 28, 2009 12:05 am, edited 7 times in total.
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Post by Tlatloc »

Zelpirh browsing through the scrolls of the Holy Archives of Zzyathis may find that some of the scrolls have been updated.
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Post by Tlatloc »

This letter has been included with the notice handed out at today's high tide prayers.

Purity and peace in the name of Zelphia my brethren:

The young orphan girl Zzss'aria has been found and comfortable accommodations have been made for her at the Holy Temple of Zzyathis. The Zelpirh will teach her, the Temple Guards will protect her, and the Crafters will provide for her in the place of her parents. Everyone should look out for her and treat her like our Holy Mother treats each and every one of us.

Praise be to the life-sustaining Grace of Zelphia that equally provides for kings and oprhans alike!
Tlatloc Zelpirh
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Post by Zzyathis »

Passing through the Gatehouse of Zzyathis, the latest announcement may catch your eye...
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Post by Tlatloc »

Recently, every able-bodied lizard can be seen diving and hunting for fish in the waters within the Holy Land of Zzyathis. The underwater aquariums are bursting with the bountiful catch of salmon and trout as the lizard people prepare foodstocks not only for themselves this winter, but also for the throngs of refugees coming into Goldburg from Troll's Bane.

At the heart of Zzyathis, the wary patrol of the Temple Guards may catch one's eye as the sunlight flickers off of their handsome ceremonial armor and sharp tridents. The intense vigilance of the Temple Guards seems to have been doubled as if in preparation for some impending doom. In contrast, the Holy Temple itself glows benignly with golden warmth. It quietly receives the gentle brush of the ocean's waves against its sides as if nothing had changed.
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Post by Zzyathis »

At low tide prayers today, the lizardess Poiuy is called to stand and be recognized for undergoing the Rite of Purification.

One of the presiding Zelpirh announced, "Child of Zelphia, today you stand as one of the twice-born, free of pollution and impurities! May you find sustenance in the support of your brethren on the Path of Purity as you join their ranks on the Scroll of Names. Welcome to the Holy Family of Zelphia!"

The kneeling mass of devotees raised their voices and echoed in unison, "Welcome!"
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Post by Zzyathis »

An entourage of the Zelpirh made this proclamation before the Altar of Zelphia in the Holy Temple of Zzyathis:

Peace and Purity brethren!

We the Zelpirh of Zzyathis have been perusing some of the writings of the Free Druids and the Druids of the Forest, and we have found them to reflect the values of Zelphia that we followers of the Path of Purity hold so dear. Their story about the cicadern tree we especially enjoy, and it is to our delight that we found something so similar to our own story of the giant kelp.

Long have we Zelpirh safeguarded the kelp forests and coral reefs of the oceans, and we are gladdened to know that we have our counterparts on the dry lands. Our representative Tlatloc Zelpirh has extended our hand in friendship on behalf of Lizardom and especially the Holy Land of Zzyathis to the Free Druids and the Druids of the Forest. He personally sealed an eternal pact of friendship between our two peoples with his drylander counterpart, the worthy Azuros.

Both of them underwent an ancient, holy rite to seal this pact by purifying themselves with holy water and then swearing their oaths before Zelphia who watches over all things. We have since sent Tlatloc Zelpirh, escorted by the Temple Guard Poiuy, on a holy mission to a destination far from the Holy Temple. He has been sent across mountain and through forest to the House of Druids to investigate the purifying properties of drylander herbs. May this be just the start of a noble collaboration that bears fruit for the elimination of Pollution and the maintenance of Purity!
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Post by Tlatloc »

In thanksgiving, these prayers are said at low tide:

Praise be to the holy purifying power of Zelphia that has restored Cleril's tongue! Showered by blessings and miracles every day we praise Zelphia in thanksgiving! Humbly, we offer Zelphia sacrifices of salmon and crab.
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Post by Tlatloc »

Images of the events of the day flitted through the sharp visual memory of Tlatloc's seagull that had followed him throughout the rare day of having no scrolls to bear to anywhere or anyone. These images include the sight of three lizards following Tlatloc on a pilgrimage to the Holy Temple of Zzyathis begun with a sprinkling of holy water. The sight of them going over mountains and across rivers follows, and the icy tribulations they faced in freezing winter weather is noted poignantly when a large lizard among them falls crashing through thin ice. At long last, the pilgrims are seen to reach the Holy Land they have been seeking. From above, Tlatloc is seen to prostrate himself on the ground, letting his lips touch the holy soil of Zzyathis. Finally, they all enter the Holy Temple itself after carefully removing their footwear and washing their hands and feet. The images then shifted to offerings of trout and salmon being reverently placed on the Altar of Zelphia, while the presiding Zelpirh, Tlatloc, consecrated each offering with a sprinkling of holy fish oil. Soon after, low tide prayers began in earnest, with each faithful Zelphian establishing themselves to face East. In unison, the Zelphians kneel on the cool, marble floor of the Holy Temple and prostrate themselves three times before rising to make their delcarations of faith. A sermon on the Purity of Zelphia and the duty of Zelphia's faithful children to fight Pollution with unflagging devotion follows. The Zelpirh, Tlatloc delivers with conviction shining in his eyes, as the pilgrims listened while being seated serenely in the lotus position before the Altar of Zelphia. The low tide prayers are seen to come to a close with the Rite of Purification being enacted on two children of Zelphia who have been blessed with the chance to undergo this ancient, holy rite.

Image
Last edited by Tlatloc on Tue Jan 20, 2009 3:06 am, edited 1 time in total.
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Post by Tlatloc »

Zelpirh who look at the Scroll of Names stored in the Holy Archive of Zzyathis will see that it has been updated
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Zzyathis
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Post by Zzyathis »

From the apex of the Holy Temple of Zzyathis, a temple-crier proclaims the often heard proverb, "Zelphia discriminates against no race! The Great Sustainer by Grace sustains all living beings!" Merciful and Compassionate is Zelphia!"

The lizard temple-crier trumpets with his headcrest, "Welcome our brother in spirit, the Zelphian elf, Aldan Vian!"
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Zzyathis
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Post by Zzyathis »

Szrenszor approaches the notice board and pins a scroll detailing the responsibilities of the crafters, he then approaches the temple and meditates in silence
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Zzyathis
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Post by Zzyathis »

A message is written in lizard

Brothers and Sisters,

It is saddenning news that Tlatloc, our religious counciller has left for a pilgrimage for an indefinate time. One of the two holy ones shall take his place.

Moreoever, we have reached a total of 14 lizard citizens of Zzyathis. This is good news indeed.

I wish to stress that landlings are allowed to pay homage to Mother at the Temple. Faith amongst landlings is little, that has to be said, but those who are loyal to Mother should be allowed to pray and revere her. They obviously must follow the rules of the Temple.

May Mother Watch over you all

~Szrenszor~
Counciller of Zzyathis
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Ssar'ney
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Post by Ssar'ney »

~A clayplate was recently placed beneath the older anouncements. The text written there would be an almost chaotic mixture of pictograms, syllable-sighns and single letters of the lizard language. Despite of the strange mixture someone used to read text in that language would have no problems in reading it. The way it is written could lead to the thought that the one who wrote it did not do it difficult on purpose, more that this would be the most understandable he could with not much experience in it or having a strong writing-acent.~

------------------------------------------------------------
Honored be the Goddess!

The attacks against the children of the great
Mother done by the child of stone named
"Chester" do continue. Ssar'ney does think
that something should be done about that,
but more importantly a gathering of everyone
noted as citizen of Zyathis should happen.

Sisters and Brothers,
with the highpriest gone, Ssar'ney calls out
for the faithful ones to meet at the highest
sun of the 23rd of the mounth of Chaos
* before
the mouth of blood does start. There are
many things left to be talked and informed
about. As place for the gathering he does
suggest the old gatenouse to the holy lands.

~Hunter Ssar'ney
------------------------------------------------------------



((*We, 11. February 2009 20:00:00 gmt+1. If you don´t have time there, please send a short message))
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Ssar'ney
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Post by Ssar'ney »

~A smaller clayplate which is quite familiar looking with the one above is placed beneath it, also written in the kind of strange version of the lizard language~

---------------------------------------------
Honored be the Goddess!

The meeting was postponed to a
more suitable time.
*
As it is quite urgent it would be
nice if all faithful children of the
whise Mother would come.

~hunter Ssar'ney
---------------------------------------------


*((Sunday, 20:00 gmt+0))
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Juniper Onyx
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Post by Juniper Onyx »

~A Note is posted on the Gatehouse~

To the Lizards of Zzyathis,

I apologize. I have acted like a Mule's arse, and been quite rude. This night, I had some sense knocked into me, and I can see clearly again. I apologize for all the deeds against you all, and am ready to make amends.

Let us start the new year in peace and friendship as in the days of old.

~Chester Copperpot
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Zzyathis
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Post by Zzyathis »

The gatehouse appears to be have been repaired, and improved. Upon its walls is stuck a message:

Praises to Mother
Praises to her Children
Praises to the Fingers of The Crafter
Praises to the Arm of the Templar
Praises to the Guiding Light of the Holy
Praises to the work they have Done
Praises to the Reward they shall reap
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Zzyathis
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Post by Zzyathis »

A note is pinned to the noticeboard

Praises to Mother and to Her Children

Lesska has taken the position of Arbiter of Zzyathis. It will be her responsability to pass judgement where the laws of Zzyathis are broken.

I would like to inform our brethren that our numbers are ever-growing, and encourage those who have not yet joined to do so.

We are united as one under Mother's love

~Szrenszor~
Counciller of Zzyathis
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Zzyathis
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Post by Zzyathis »

Brothers and Sisters - Children of Zelphia,

The lizard Squee` has been accused of raising blade against one of our Sisters and demanding money. While he is currently locked up in the jail of Trollsbane, and has not yet had a chance to defend himself, it is suggested that all lizards exercise caution when talking to him.

Until Arbitar Lesska has had the chance to review the situation and convict or acquit him, he is still to be treated as you would treat any other Brother or Sister, but be cautious.

In other news, our ranks are growing stronger by the day; and word has been heard that the Builder has returned to the isle, perhaps soon we shall start another project for the good of Zzyathis and its citizens.

May Mother's Waters flow over you

~Szrenszor~
Counciller of Zzyathis
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Zzyathis
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Post by Zzyathis »

Brothers and Sisters,

There is much news to tell.

The halfling Rhonja has undergone a rite performed by Shenass and witnessed by Szrenszor - She is now considered to be an honorary member, and is to be given the same acceptance as you would give one of your brothers and sisters.

Taliss has been reinstated as the Military Counciller, and the responsabilities of each counciller is now listed in the parchment above.

Ssar'ney has been nominated as High Templar. His reponsabilities have also been listed in the parchment above. He is currently acting in that position, until a priest has had the chance to perform a Rite.

In other news, we are seeking to form agreements in light of the Hostilities between Silverbrand and Trollsbane. Until they are fully and formally completed, I ask that you don't show any hostilities towards either members.

Mother's Peace be Upon You
~Szrenszor~
Economic Counciller of Zzyathis
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Ssar'ney
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Post by Ssar'ney »

~The relatively flawed clayplate is filled with a quite strange but readable dialect of the written lizard language. It is a almost chaotic mixture of single letters, pictograms and syllable-sighns with words one would expect from a hunter trying to be as formal as possible~

[liz]
--------------------------------------------------------------------------------------------------
Honored be the Goddess!

While speaking with the leaders of Silverbrand they made clear that they
want an end hostility between them and Zyathis and not consider the
one called Chester as one of theirs anymore. The Jarl of the Nordmark
does neither want to break his alliance with Silverbrand nor any harm for
the children of Zelpeyar. Both parties want to be neutral to Zyathis, even
made an offer of an Alliance.
Ssar'neys impression is that their words, especially the ones from the Jarl
were not flawed by the despair of their situation.
Ssar'neys voice will speak for the offered neutral state, but he is not to
do the decision over that issue.

Furthermore there will be a
weapontraining on the late afternoon of the 24th of Eldas

in front of the gatehouse for getting an impression of the
condition of the armed force of the children of Zelpheyar on the land and
to prepare coming hunts which will be done together. Ssar'ney whishes
every hunter and templeguard to attend if their tasks allow.

May faith stay strong,

~Ssar'ney,
Hunter forfilling the hightemplartasks.
--------------------------------------------------------------------------------------------------
[/liz]
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Ssar'ney
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Post by Ssar'ney »

~A smaller clayplate is added to the other one~
[liz]
-------------------------------------------------------------------
Ssar'ney is deeply sorry, but because of his own
carelessness he became ill of a wound he did not
give the time to heal and has to rest for one or two
days now.
He will not be able to attend the training but make
shure to recover as fast as possible to catch up
what he did fail to do.

~Ssar'ney, Hunter.
-------------------------------------------------------------------
[/liz]


((irl problems, I will do the training the next time possible for me, just check the questlist from time to time))
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Taliss Kazzxs
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Post by Taliss Kazzxs »

I would like to still hold a training session at the planned time. If our brethren are still able to attend please meet with me at the same location.

~Taliss
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Misjbar
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Post by Misjbar »

[liz]
Brothers, sisters.

I remember where to find the pure water required for the rites. There is an old lizard priest who retreated to a place where he could spend the final years of his life in devotion to Mother. Seek him out as soon as you can. Where he went, I do not know. Search the lands around the temple, there should be signs of his departure.

He is old, enlightened. Be careful not to disturb him too much, for his final years are sacred.

The Mother holds your grace,

Shenass Shiloss
[/liz]
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Zzyathis
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Post by Zzyathis »

Brothers and Sisters,

We have spoken with Elder Isilwen of Vanima. During the discussions two treaties were agreed upon (though they have not yet been finalised), and we have received permission to use their docks by boat.

Perhaps, if the builder agrees, we shall soon build a dock near the main gates of Zzyathis, and allow a safe, and fast, passage from Tol Vanima to Zzyathis.

Until the agreements are officially finalised, I request that all of you treat elves with a degree of kindness.

Peace and Clear Waters

~Szrenszor~
Economic Counciller of Zzyathis
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Zzyathis
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Post by Zzyathis »

~posted on the gatehouse of Zzyathis in Lizard and Common~

The lizard known as squee is hereby named heretic for disavowing the goddess as well as robbing Zzyathis cictiaens and attempting such robberies. Therefore, Squee is to be captured and brought before the council for punishment, to be publically carried out for all Zzyathis to witness.

Please do you part to capture this incurably tainted lizard that spoils the reputation and serenity of Zzyathis


Arbiter Lesska
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Zzyathis
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Post by Zzyathis »

written in the common language

Attention Brethren!

The lizard that refers to himself as "master" Zeshyrr has declared war on Zzyathis. He personally confronted me and stated that he does not approve of the direction of Zzyathis because we do not enforce his agenda and that he will use his order to chase us from our homes and keep us from entering mothers temple!

This lizard has stated that our belief in the Goddess is useless without have a good leader such as himself.

Zeshyrr has proven himself a heretic as well as a betrayer to our people. It is absolutely needed that he to be captured on sight, then slain. I ask all brethren that is apart of Zzyathis to rally and put an end to this blight that is his teachings.

Everything we have built, everything that we have worked for is now in jeopardy because of the outlandish teachings of this lizard.

The order of the virgin lotus is a large compilation of names and the occasional landling seeking to learn hand to hand combat. Most of the names on his guild charter have been added without permission from the member. He is not as dangerous a foe as he tried to make himself appear. This lizard wears the robes of a humble monk but through his on conniving works behind the scenes attempts to capture Zzyathis for his own means. It disgusts me to see a lizard talk so much of peace then do a barbaric think as declare war on his own people.

I ask all brethren to do their part and help hunt down this blasphemous betrayer.

For the Goddess.
For Zzyathis.

~Taliss
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