Madness mummies

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Post by Qeewee » Thu Mar 17, 2011 12:12 pm

Madness mummies

Why are madness mummies in Bane all the time?

The only things they do is:
Ruin for crafters so they can't craft.
Kill non-fighters.
Kill weak fighters.
Do so you can't RP freely.
Annoy everyone when it's night when they can't be killed.

Is there even a RP reason why armies of them appear nearly every night?
They are just plain annoying and troublesome.
No wonder why even druids know how to fight these days.

Worst is I logged on this morning, and found about 100 of them in town and outside town. And there were like 3 people online and none fighters and only me in Bane not being a fighter. I had to stand by the cross a long time to heal, and then run to the teleporter to flee to another empty city.

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Post by Achae Eanstray » Thu Mar 17, 2011 1:34 pm

Re: Madness mummies

They wouldn't be much of a problem if not killed and multiplied..i.e. the one or two that show up could be lured away? Possibly handle ig by suggesting a law in Trolls Bane not to kill them, would stop it sometimes except for the lawbreakers. Greenbriar has/had a law not to kill the rabbits in town. :D

There are some instances the mummies have made for some very interesting RP also, looking at the other side of the issue. As far as an RP issue, I guess up to your char..mine still hasn't figured out why mummies jump up from the river. :wink:

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