Grokk wrote:I'm thinking:
This is just a case of the messenger being shot. The punishment/law enforcement system is completely retarded. Its faults have little to do with the people forced to use it. Anyone who has played a character somehow involved with the law (both inside and outside of it) knows this. It is why the Town Guards are such a joke, and why criminals are able to easily exploit the system. Authorities can't be expected to release murderers back onto the streets in a matter of hours/days/weeks. But POs don't want to be stopped from playing their characters. One side's argument is perfectly understandable from an IC perspective, the other's perfectly understandable from an OOC perspective.
Its something that should really be taken care of by the staff, in my opinion. There needs to be consequences for characters who break IG laws, but it is wrong to punish the PO for the RP actions of their character. A compromise needs to be found, and there needs to be a system put in place. The introduction of the NPC guards was a tiny step in the right direction, but nothing ever came of it unfortunately.
Dantagon Marescot wrote:I am thinking that I agree with Grokk and it is something I know all too well. Your character did something wrong, I'm sorry, my character looks like a joke if I just let you go and looks even more like a joke if someone comes in and busts you out in less than an hour. Yes, it sucks, I'm sorry. But there is a consequence for all actions. 4 real life months does seem extreme. On the other hand that is what, an ig year? There are people that complain that this game isn't realistic enough to the time/life. I am not pointing fingers as I can't even remember who has said what in the past 2 years, but for those who want realism, honestly, a murder should be dead on the spot, within a year, or will never be seen again.
On the other hand, no one wants to lose a character they enjoy playing. Especially now as it seems to be harder and harder to get into this game if you are new/returning/starting anew. There is no easy solution to this. If it isn't left to the staff to play moderator, then everyone has to sit down and agree on a charter as to how to deal with punishments. And quite frankly, I don't see that ever happening.
I like the input here of both Grokk and Dan. So I hope we continue this discussion with a calm approach and consideration of the "fun" aspect that the game should hold. Dan i think It is possible to create that charter if it is agreed on in town and/or game rules.
Also on the idea of a pit prison. The NPCs could be the reason that the characters could not get out of a glass ceilinged pit. they could be put in it from an underground door and a lattice of some kind shows on the top to explain why you can walk over it. I believe this is possible, using a pit it would be not unlike looking over a cliff to the ground below. As we all know you cannot jump down or climb up if there is a ceiling, just use null tiles with a grid superimposed on the top to effect the pit ceiling. Can this be considered?