Hey...I just realised I'm using 3ds max at uni... isn't that what's being used for the update? I'm pretty new to it, but I can model things okay (and I wouldn't be offended if my nooby stuff wasn't used )
I haven't really done uv mapping yet or textures, but I will be soon.
What stuff could I attempt to help out with? I really need the practice, so this is something I'm more likely to be reliable with.
Helping out
Moderator: Gamemasters
Okay, this took 3 mins to do:
As you can see, it wasn't made by pixar. But these are only going to be textured and saved as images for use in sprites, right? I'm still pretty nooby at this (I think I have a couple of 5-sided polys in there, which will make uv-unwrapping a bitch later), but I'm willing to learn.
*EDIT* Oh look, a bow!
As you can see, it wasn't made by pixar. But these are only going to be textured and saved as images for use in sprites, right? I'm still pretty nooby at this (I think I have a couple of 5-sided polys in there, which will make uv-unwrapping a bitch later), but I'm willing to learn.
*EDIT* Oh look, a bow!
- Estralis Seborian
- Posts: 12308
- Joined: Wed Nov 10, 2004 9:14 pm
- Location: Sir Postalot
- Contact:
- Estralis Seborian
- Posts: 12308
- Joined: Wed Nov 10, 2004 9:14 pm
- Location: Sir Postalot
- Contact:
You can use whatever you want, even blender. The instructions are just written down for Maya as example / guideline. If you think you can contribute to Illarion, feel free to contact martin: martin@illarion.org