The new Trolls Bane

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Post by Alexander Knight » Sun Sep 27, 2009 10:48 pm

The new Trolls Bane

Well i am officially UNBANNED :D

But serious time now :)
What about when the gm's take over having npc Salks that attack certain people (Taliss and the Militia Inc me :) ) on sight

Sort of like a beacon system or they recognize Player numbers and if/when they kill you it will automaticly throw you in jail for 20 mins or more :) Please comment starting from NOW [ i know Lama face is going to be the first to comment calling it shit]

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Post by AlexRose » Sun Sep 27, 2009 10:55 pm

Well "Lama man" (It's "llama" by the way") would be right.

You think that these Salks have time to go through a list of everyone in Bane, find out everyone in militia and kill them on sight, completely unprovoked? They're Salkamaerians, not evil cultists. They've not come to rape and pillage. They won't go round knocking people off so they can steal a town and rule said people, otherwise there'd be noone to rule, would there?

And where the hell are they getting their jail from anyway?

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Post by Llama » Sun Sep 27, 2009 10:58 pm

That wouldn't be very nice to those players would it? They're only playing their roles after all.

Sorry to disappoint you by being second.

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Post by Alexander Knight » Sun Sep 27, 2009 11:02 pm

I thought TB had a jail? and they wouldnt kill on sight.... they would kill the enemy who killed their men

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Post by Llama » Sun Sep 27, 2009 11:05 pm

Quests are supposed to be there to be fun for players.

They're not there to arbitrarily persecute characters using GM powers, by players who are just living their character's role.

Its not fun to have half the players being PKed mercilessly

.: This suggestion has about as much chance to come in as tobacco. And you know what they say about tobacco...

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Post by AlexRose » Sun Sep 27, 2009 11:05 pm

Yes.. they're going to jail the men.. in their own jail.

Right.

Edit: OOOH, you said after the thing was over.

Well oh well, they'd expect resistance. This'll just make people not want to go to Troll's Bane and it adds nothing to the game.

Although, now GMs are taking over, maybe that means we can have NPC guards who go after whichever chars are on a certain list? ;)

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Post by Alexander Knight » Sun Sep 27, 2009 11:16 pm

AlexRose wrote:Although, now GMs are taking over, maybe that means we can have NPC guards who go after whichever chars are on a certain list? ;)
This is what i said lol well obviously they going to after the resistance soldiers Or banned people who have been reported to the prince

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Post by Karl » Mon Sep 28, 2009 12:17 am

They didn't even implement tobacco why would they do this?

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Post by Alli Zelos » Mon Sep 28, 2009 2:32 am

Because tobacco kills.

>.>

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Post by Sundo Raca » Mon Sep 28, 2009 5:35 am

Tobacco > this.

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Post by Llama » Mon Sep 28, 2009 8:46 am

Alli Zelos wrote:Because tobacco kills.

>.>
So do waraxes :)

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Post by Karl » Mon Sep 28, 2009 9:10 am

How did you have the time to get banned..

Sheesh.

What'd you do?

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Post by Llama » Mon Sep 28, 2009 9:22 am

MoonDust wrote:How did you have the time to get banned..

Sheesh.

What'd you do?
Spam the proposals board wi-

oh snap.

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Post by Karl » Mon Sep 28, 2009 9:28 am

WAT

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Post by orgis » Mon Sep 28, 2009 2:03 pm

Hmm so the wee prince lad would welcome the lads that killed his men into his town after he controlls it :? wont sombody think of the dead lads children!? :lol:

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Post by Alexander Knight » Mon Sep 28, 2009 4:07 pm

Shut up Llama i know what you ment.... i APPARENTLY abused the proposals board and put everything i thought might work on it.... which is what i thought the board is for.

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Post by Mr. Cromwell » Mon Sep 28, 2009 5:03 pm

Hadrian_Abela wrote:
Alli Zelos wrote:Because tobacco kills.

>.>
So do waraxes :)
People kill people, waraxes don't kill people!

:P

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Post by AlexRose » Mon Sep 28, 2009 5:21 pm

Alexander Knight wrote:
AlexRose wrote:Although, now GMs are taking over, maybe that means we can have NPC guards who go after whichever chars are on a certain list? ;)
This is what i said lol well obviously they going to after the resistance soldiers Or banned people who have been reported to the prince
I don't mean "everyone who fought against them in the war"; I mean "criminals". People who the town guards say are banned from town. Like in the NPC guards suggestion. Except that never worked because it depended on a player system, which was pretty much impossible. But now the staff are going in charge, it's possible.

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Post by Karl » Mon Sep 28, 2009 8:13 pm

Alexander Knight wrote:Shut up Llama i know what you ment.... i APPARENTLY abused the proposals board and put everything i thought might work on it.... which is what i thought the board is for.
Lesson learnt: Don't propose anything!

(Keep the ideas to yourself and make a great MMORPG that will rival Illarion!)

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Post by Christopher..Rigden » Tue Sep 29, 2009 8:27 pm

yipee!

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Post by Aust » Tue Sep 29, 2009 11:11 pm

In addition to agreeing with everything said by others here, I don't think what you suggest is technically possible.

No offense, but perhaps you should relax a little on the suggestions;) You're wasting a lot of people's time.



You GMs didnt honestly ban Alex for making... bad sugestions though? Did you?

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Post by Alexander Knight » Tue Sep 29, 2009 11:43 pm

Aust wrote:In addition to agreeing with everything said by others here, I don't think what you suggest is technically possible.

No offense, but perhaps you should relax a little on the suggestions;) You're wasting a lot of people's time.



You GMs didnt honestly ban Alex for making... bad sugestions though? Did you?
I know thats why i am trying to get my proposals topic left open... but even if i make 1 good suggestion out of 100 that is that still progress?! People may read what i wrote and think it is silly but maybe one suggestions does not appeal to them another might

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Post by ltgmkay » Sat Oct 03, 2009 3:43 pm

Well, yes they should do something about if there is any resistence... but still let it exist becasue it would be a RP resistence no doubt, not some PKing spree bandit group... so why would they use npc's to have PK guards?


Although on Alex's (the awesome alex :P ) npc guards and the criminals and all that, wouldn't known resistence members indeed be ON that list of criminals to be PKed by the guards?

Bad idea. BUUUUUUUUUUT tweek somethings and who knows, perhaps it will be a below average idea?

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Post by Nitram » Sat Oct 03, 2009 9:26 pm

Regarding to my large experience with the community of Illarion I can say one thing for sure.

It will be a PK spree bandit group called resistance for sure.

Nitram

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Post by Mesha » Sat Oct 03, 2009 9:58 pm

Stephen Rothman comes to mind.

Mesha

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