Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.
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I haven't tested them recently so I don't know for sure, but do the druid-made antidotes not work? If they do, you can certainly buy them from a druid before you venture to a dangerous place. No need to have a druid near you at the time. (In fact, that'd be dangerous, since it takes a lot of clicking and dragging to make a potion).Athian wrote: Right now unless your a mage you really don't have any way of counteracting poison unless you know a druid who's close by enough to save you before you die.
There are only so many Druids. There are going to be times when one isn't online. Or you run out or antidotes are needed for emergencies that AREN'T taking place in Trollsbane. Not to mention even if one is online you have to find him/her. she won't be sitting on one spot awaiting your arrival.Azuros wrote:I haven't tested them recently so I don't know for sure, but do the druid-made antidotes not work? If they do, you can certainly buy them from a druid before you venture to a dangerous place. No need to have a druid near you at the time. (In fact, that'd be dangerous, since it takes a lot of clicking and dragging to make a potion).Athian wrote: Right now unless your a mage you really don't have any way of counteracting poison unless you know a druid who's close by enough to save you before you die.
In itself, I'm neutral towards the idea of an npc selling antidotes. I don't care either way, I was just wondering what you meant by that statement.
AlexRose wrote:I don't see how having NPCs helps you in that situation. If you're in Bane, you can just go to the healer, or go to a depot where you have the potions you previously bought off a druid, or you could just have a couple of potions in a bag. I don't see why you're saying "can't find a druid before he dies"; if there were NPCs selling stuff you'd have to find an NPC before you died too.. and NPCs are usually near depots. Depots which could contain potions if you'd bought them. Or you could just.. always have a potion on you.
What? I did not get thisKugar wrote:Yeah.. And why don't we change magic to effecting what kind of day you have instead too!Hadrian_Abela wrote:How about we make poison damage attributes instead of killing you instantly?
You see: He'd be one of them with reasonable poisoning skills I presume.Hadrian_Abela wrote:What? I did not get thisKugar wrote:Yeah.. And why don't we change magic to effecting what kind of day you have instead too!Hadrian_Abela wrote:How about we make poison damage attributes instead of killing you instantly?
I was thinking for example A posion which damages your strenght, and another which damages your constitution et cetera.
Instead of "Hello human, I'd like to play a little game. You have 30 seconds to reach the antidote"
At least to me, it makes sense that high con means: Better health, hence better resistance to all natural effects against body. While your metabolism might be faster, your immune system is vastly superior to people with lower con, and your body has more possibility to cope with whatever bad effects you might encounter. A person with low con is already operating on the limits of his endurance, thus making his body much more vulnerable to any actual outside influence.As far as you remember, you have never been severely ill. With an influenza a hot soup always got you back on your feet without you having to rest for long.