Examine closely

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

Moderator: Gamemasters

Post Reply
User avatar
Hawkmoon
Posts: 177
Joined: Fri Sep 05, 2008 11:56 pm

Examine closely

Post by Hawkmoon »

Just wonder why it is not possible to see what kind of helmet, gloves, leggings and boots a char have when examine closely? I think it would be great if that was added. Think that is more important than all the items in the belt - but that is me.
User avatar
Rhianna Morgan
Posts: 988
Joined: Thu Mar 20, 2008 5:43 pm
Location: Nordmark

Post by Rhianna Morgan »

The items at the belt are great to know for thieves, or people who want to know what weapons their opponent wears openly.

At least I think that is very important.
Knowing more about the rest of the opponents clothes would be wonderful, but also quite a lot of text to read. And as the text shows up on top of the char, not in your text frame, it could be too much and therefore disturb the game.
User avatar
Triton
Posts: 760
Joined: Thu Jun 19, 2008 3:26 pm
Location: In a machine..called.. body.
Contact:

Post by Triton »

Its able to save char~information with Strg + F2-F4
User avatar
Hawkmoon
Posts: 177
Joined: Fri Sep 05, 2008 11:56 pm

Post by Hawkmoon »

Triton wrote:Its able to save char~information with Strg + F2-F4
Indeed. But that does not help when taking a quick look at someone who don't use that information to show what it wears...

Why not have two different close examine such as one "Examine belt"(get info about the belt) and one "Close examine" (examine the rest such as clothing, jewelry, armor things in the hands and such things...).
User avatar
Tanistian_Kanea
Posts: 646
Joined: Mon Aug 14, 2006 2:22 am

Post by Tanistian_Kanea »

that's good, i like, though i bet you an e cookie the devs say there isn't much point to it.
User avatar
Daelyn
Posts: 222
Joined: Fri Feb 15, 2008 3:43 pm
Location: Norway

Post by Daelyn »

Tanistian_Kanea wrote:that's good, i like, though i bet you an e cookie the devs say there isn't much point to it.
I wish they'd say they cant be arsed instead of saying "theres not much point to it". Such comments hardly encourage people to be creative and come with suggestions.
User avatar
Joxia Doral
Posts: 1021
Joined: Tue Mar 25, 2008 4:26 am
Contact:

Post by Joxia Doral »

Daelyn wrote:
Tanistian_Kanea wrote:that's good, i like, though i bet you an e cookie the devs say there isn't much point to it.
I wish they'd say they cant be arsed instead of saying "theres not much point to it". Such comments hardly encourage people to be creative and come with suggestions.
/signed
User avatar
rakust dorenstkzul
Posts: 2300
Joined: Fri Mar 21, 2008 2:47 pm
Location: In the heart of every smiling child

Post by rakust dorenstkzul »

Daelyn wrote: I wish they'd say they cant be arsed i
Yup.

Totally agree.
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

the problem is a description can't have more then 255 characters. And that leads to a problem if too much items are interpreted. Originally it was planned to show everything but that was droped first hand because the text was just getting too much.

Nitram
User avatar
Hawkmoon
Posts: 177
Joined: Fri Sep 05, 2008 11:56 pm

Post by Hawkmoon »

Nitram wrote:the problem is a description can't have more then 255 characters. And that leads to a problem if too much items are interpreted. Originally it was planned to show everything but that was droped first hand because the text was just getting too much.

Nitram
So... Divide the examination into two actions might be possible?
I mean one for what is worn for example and one for what is held in the hands and in the belt or something. Or?
User avatar
Joxia Doral
Posts: 1021
Joined: Tue Mar 25, 2008 4:26 am
Contact:

Post by Joxia Doral »

Am I mistaken or did I hear that we would be able to actually see what each char is wearing eventually? If so then this is not needed.
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

No idea where you heared that joxia. But it is wrong.
User avatar
Kamilar
Posts: 732
Joined: Sun Jun 03, 2007 9:53 pm
Location: Running away

Post by Kamilar »

I think Joxia refers to the paperdolling that was under discussion. Is this not being considered any longer?
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

Its considered as a very nice to have feature. But based at the current state of development and the amount of persons who are able to create graphics for paperdolling its currently no in discussion to create anything like this.
User avatar
Hawkmoon
Posts: 177
Joined: Fri Sep 05, 2008 11:56 pm

Post by Hawkmoon »

Nitram wrote:Its considered as a very nice to have feature. But based at the current state of development and the amount of persons who are able to create graphics for paperdolling its currently no in discussion to create anything like this.
So... Divide the examination into two different actions then? Possible to do?
User avatar
Nitram
Developer
Posts: 7638
Joined: Fri Oct 31, 2003 9:51 am
Contact:

Post by Nitram »

That would fill the screen even more...
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Nitram wrote:the amount of persons who are able to create graphics for paperdolling
Amount of people who are able to create people graphics = {martin}
cheffu
Posts: 48
Joined: Mon Jan 19, 2009 6:31 am

Post by cheffu »

rather than see what an opponant is wearing
I would MUCH rather be able to see how much "life" force they have remaining
(or if I even hurt them at all!@)
User avatar
Kranek
Posts: 986
Joined: Thu Nov 25, 2004 3:57 pm
Location: http://www.acrobatis-pyrum.de.vu
Contact:

Post by Kranek »

you CAN see some information about their "lifeforce" when you examine them...and they are PCs ;)
User avatar
Llama
Posts: 7685
Joined: Sun May 29, 2005 7:02 pm
Location: The VBU is awesome
Contact:

Post by Llama »

Kranek wrote:you CAN see some information about their "lifeforce" when you examine them...and they are PCs ;)
"He looks 'healthy'/slightly wounded ect..."
Post Reply