Dangron wrote:If cooks want to earn money, they need to work a bit. Yesterday I RPed pushing trolley full of food through Troll's Bane, and sold most of it earning around 18 silver.
Lucky boy, thats, what its all about. You need to work hard for earning coins with food. And of course you need to present your product right. The main problem isn't that nobody sells food. The problem is, there are to many cooks they are known by the others. I wouldn't run through the city and cry "I WANNA FOOD, GIMME GIMME GIMME", or talking to every char like a baggar "Do you have some food?" If you are a cook, present your wares and make it obviously, that you sell food (trade-board, rpg-board "new cook in town" or "new meals in stock"). Not a single cook char who's playing right willl become to poor and you can sell definitly all of his wares, because there are a lot of hungry chars out there. If I remember right, my best day was around 200 silvers for selling food, so there isn't a problem for cooks I guess.
The other fact that a cook or a baker needs to collect all his ingredients for thereself is right, and thats maybe one of the facts, why such a small amount of cooks are around. The time you need for planting, cooking and the time for cooking makes the foods to expensive for the people if you think of time-use-relation for you and cost-use-relation for the customer. You need to raise the prices so you can have a "normal" hour-salary, but then the people prefer to eat apples. If you sell your food to low prices and collect the ingredients for yourself, I think nobody will play a cooking char for a long time.
A cooking guild isn't really needed for that, because there is a farmers union and they should be able to deliver the cooks on Gobaith with ingredients, but they don't look like they want to earn coins, a new fisher guild or enough people who sell you fish, but less hunting-chars who deliver you with big amounts of meat, thats right. The oeconomic system in Gobaith must raise, not only single cities.
The fact that I had have single orders about 100 rabbitplates or some like that, and I need to hunt the 100 rabbits and plant the vegetables for myself... sometimes make the plates for myself, because no carpenter char see the use of plates, so need to cut trees... (yeah, you can buy plates from NPCs but that isn't the target of an RP-Game, isnt it?), was the main reason for the decreasing fun by me, so I took a break and change the story of my char for having more fun and less cooking work... Coins aren't really needed in this game with less oeconomic-based systems and when, then you have thousand other ways to earn coins faster and more comfortable. Cook is maybe the hardest profession in this game, except the bards and priests without a real system beyond.