Baby graphic and Different Avatars
Moderator: Gamemasters
- Christopher..Rigden
- Posts: 103
- Joined: Wed Aug 20, 2008 10:57 pm
- Location: Way back home...
This sounds pretty pointless to me.. I'd examine the person anyway, so might as well not spend time on implementing different graphics.. How about the Devs spend time on somewhat more important stuff, like say.. AN ARCHERY SYSTEM? YEEES?
Yeah I know this wouldnt really take time off the hands of the Devs, but the graphical desginers, but I still think this is kind of pointless... unless its really easy to do
Yeah I know this wouldnt really take time off the hands of the Devs, but the graphical desginers, but I still think this is kind of pointless... unless its really easy to do
- jregan91
- Posts: 129
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Nitram wrote:And you get a baby by buying it at the price of 50copper from the stork NPC.
You know I think as well to include such a graphic is really... pointless.
To include this we would have to make a few entries in the database and a cliient update. And those client updates, are as you maybe noticed quite rare this days since nop left into inactivity again.
Also such a baby graphic, would cause that the client needs more RAM to work (pretty pointless way of wasting ram I think)
So why don't you just write.
#me has a baby.
Nitram
awww come on nitram you know you want to be the friendly neighborhood stork and carry babies around on your merry way
"on the third day of christmas nitram gave to meeeeee"
"three evil elves"
"two devilish ogers"
and a little screaming babyyyyyy
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