Ships..

Everything about Illarion that fits nowhere else. / Alles über Illarion was inhaltlich in kein anderes Board passt.

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Pellandria
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Post by Pellandria »

That makes them atleast 10 times cooler than I allready thougth it were...give us the ships !
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HolyKnight
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Post by HolyKnight »

SCREEEEEEEN SHOT!!!! PLZ!!?!?!?!!?!??!
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Pellandria
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Post by Pellandria »

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Miklorius
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Post by Miklorius »

Nitram wrote:Yep. They move around, with your characters.
I have to say that I was going to bet a huge amount of money that it won't move.

I am curious how it work/look. And what other cool and needed features will be implemented then...
Retlak
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Post by Retlak »

Apparently the scripts are years old. Graphics were needed.
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AlexRose
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Post by AlexRose »

Yeah 1.5 yearsish.
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HolyKnight
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Post by HolyKnight »

[nerd] [geek] OMGZ they are soo coooool [/geek] [/nerd]
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maryday
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Post by maryday »

EDIT; Because of missing content, beside naming about fifteen different classes of ships;

((You see. It is really difficult to simply say:
YES, good work, and its . . .yes.
You make me proud of . .
. . beeing a boil of yours *spills a tear*.
))
Deinarious
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Post by Deinarious »

[valley girl] Like, ohmygosh, that is, like, so awesome![/valley girl]

...

But seriously, this is f****** awesome. Can you die on a ship?
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wolfsword
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Post by wolfsword »

speaking of those...
make sure theres Dhows, Cutters, and Sloops :D
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AlexRose
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Post by AlexRose »

Deinarious wrote:[valley girl] Like, ohmygosh, that is, like, so awesome![/valley girl]

...

But seriously, this is f****** awesome. Can you die on a ship?
Of course you can die on a ship, you can do anything you'd normally be able to do except leave the ship. You can walk around it, attack, cast (but you can't teleport off or on).
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Vern Kron
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Post by Vern Kron »

So, thread necromancy but oh well....

What happened to the ships? Its been... quite a while.
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Nitram
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Post by Nitram »

The script is written and still working.

But the current map offers just a few possible routes for the ships and the client does contain the graphics in the needed way.
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Rincewind
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Post by Rincewind »

Arrr!
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wolfsword
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Post by wolfsword »

What I'd like to know is...will you control them manually every step of the way? Set a coarse from x to y and wait a few minutes/actual time until you arrive?

Hopefully it'll be the first, it'll allow some pretty good rp'ing while aboard...
Ambrosine
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Post by Ambrosine »

Can't wait for pirates! Yarg! *pretends to have an eyepatch*
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Julius
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Post by Julius »

wolfsword wrote:What I'd like to know is...will you control them manually every step of the way? Set a coarse from x to y and wait a few minutes/actual time until you arrive?

Hopefully it'll be the first, it'll allow some pretty good rp'ing while aboard...
I have a feeling it will use the "right click walk to" feature.
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Alber G
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Post by Alber G »

wolfsword wrote:speaking of those...
make sure theres Dhows, Cutters, and Sloops :D
Galleys, Frigates and Bismarck-class battleships!

Oh.. and yellow submarines..
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Bellringer
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Post by Bellringer »

All I want is Airships :(

But w00t, ships will be great :) CofG missionaries will cover the world!
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Pellandria
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Post by Pellandria »

Hmm I wonder if the old gm ship outside in the sea could be redone to a nice little ghostship..
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bdgdkay
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Post by bdgdkay »

Now... new thought to throw out here... sea monsters?
Think about it... giant squids, kraken, etc...?
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