Illarion Score
Moderator: Gamemasters
Illarion Score
I am currently working on the Illarion score.
I am working with a MIDI programm, so dont expect authentic medieval sounds or anything likely.
I was wondering if its okay if, considering this is a fantasy roleplay, y'all would be okay with some more.. modern instruments, like some disortions, or electric sounds here and there. COnsidering that samples never reach the authentic quality of realtime played instruments.
So people what do you think?
I am working with a MIDI programm, so dont expect authentic medieval sounds or anything likely.
I was wondering if its okay if, considering this is a fantasy roleplay, y'all would be okay with some more.. modern instruments, like some disortions, or electric sounds here and there. COnsidering that samples never reach the authentic quality of realtime played instruments.
So people what do you think?
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You know what would be nice? A device you could use to compose music by attaching it to your head, then thinking the music. They have that in Shadowrun, and a device similar to something like that may be possible some day...If I was still around, I'd use it. I mean, I can compose all sorts of weird sounding music in my head. My brain is like a radio station!
true,but i cant help with none of the important features, I dont know a bit about programming, scripting and such. But i do know a bit about music.Miklorius wrote:Short atmospheric sound effects or tunes like in Thariel's linked thread would be nice (or even when playing instruments), but no full MIDI soundtrack. I guess there are more important things to realize and will continue listening to own music.
Music would be nice.
I would suggest that every town/city/region has it's own type of sound.
Greenbriar is bouncy and happy.
Trolls Bane is more steriotypical medieval music.
Varshikar is more somber or darker then Trolls Bane.
Tol Vanima is simple.
Anyways that is what I would do if I were in your position.
I would suggest that every town/city/region has it's own type of sound.
Greenbriar is bouncy and happy.
Trolls Bane is more steriotypical medieval music.
Varshikar is more somber or darker then Trolls Bane.
Tol Vanima is simple.
Anyways that is what I would do if I were in your position.
Thats what i had in mind.Jaren wrote:Music would be nice.
I would suggest that every town/city/region has it's own type of sound.
Greenbriar is bouncy and happy.
Trolls Bane is more steriotypical medieval music.
Varshikar is more somber or darker then Trolls Bane.
Tol Vanima is simple.
Anyways that is what I would do if I were in your position.
Greenbriar will get a quite, and kinda happy theme.
Trolls Bane will be more hectic and a little rocky to express that its a hectical town with fast changes and a attractive but nasty place.
Varshikar will get some desert theme, percussions, with a mix of medieval like melodys and strings and guitar/lute
Vanima will be mystical, quite and calm and kinda peaceful
The old dungeon theme was great. I could powergame to that all day. It would be awesome if it was remixed and remastered.Faladron wrote:Digitaly remastered and played by an orchestra then.Irania wrote: Why not just bring back the awesome originals?
The tavern music was good too. The overworld and shop theme wasn't so good, but hearing it still brings back some old good nostalgic feel. The battle theme wasn't very inspiring though.
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