[GOOD] Effects of Clothes
Moderator: Gamemasters
[GOOD] Effects of Clothes
This proposal aims to increase the usefulness of tailors, and also to give a sense of realism, and USE to clothes.
-
Hats:If the weather is very hot (to be defined by the Gms, but has to be sunny), and you're not wearing a hat and you're outdoors, you get a message "The sun is giving you a headache". You take -1 intelligence and -1 constitution for as long as you stay outside without a hat. A helmet is considered a hat for the purpose of this thing. The desert always counts as being 'very hot'
Coats/Cloaks:If the weather is very cold (to be defined by Gms) OR raining, and you're not wearing a coat or a cloak and you're outdoors, you get the message "You feel cold, weak and sickly" You take -2 constitution for as long as you stay outside without a cloak. Lizards are exempt from the constitution damage due to rain (for obvious reasons)
Gloves:Wearing a pair of gloves/gauntlets gives you a 10% bonus to not cutting your hand/pricking your fingers with scissors/needles ect... when working.
Top/Pants: Not wearing any top/pants OR a cloak, will assume that your character is running around with his or her underwear. NPC vendors will not serve you, and will pass a comment on the fact that you're running around indecently. Armour and Leggings count as 'pants/tops' for the purpose of this.
Shoes/Boots: Not wearing any gives you a -1 dexterity penalty for ground which isn't a road. Wearing boots/steel boots gives you a +1 dexterity bonus when walking on mud, swamp land ect.
Quality: For an object to be able to qualify for the above, it has to be of a quality greater then "very bad", a very bad object is assumed to be a rag (NPCs will still talk to you if you wear rags). Each real 30 minutes that an object is being worn, it loses some quality (calculated similarly to the food-hunger system). It first loses the state (new- used - torn ect...), then when the state reaches the lowest value, it changes the quality, and resets to new. [Example, a Very good used cloak turns into a good new cloak).
When the object reaches "very bad", it'll stop decomposing lyke this, but it won't protect you from the heat ect... just will make you a bit decent to look at.
----
Comments?
-
Hats:If the weather is very hot (to be defined by the Gms, but has to be sunny), and you're not wearing a hat and you're outdoors, you get a message "The sun is giving you a headache". You take -1 intelligence and -1 constitution for as long as you stay outside without a hat. A helmet is considered a hat for the purpose of this thing. The desert always counts as being 'very hot'
Coats/Cloaks:If the weather is very cold (to be defined by Gms) OR raining, and you're not wearing a coat or a cloak and you're outdoors, you get the message "You feel cold, weak and sickly" You take -2 constitution for as long as you stay outside without a cloak. Lizards are exempt from the constitution damage due to rain (for obvious reasons)
Gloves:Wearing a pair of gloves/gauntlets gives you a 10% bonus to not cutting your hand/pricking your fingers with scissors/needles ect... when working.
Top/Pants: Not wearing any top/pants OR a cloak, will assume that your character is running around with his or her underwear. NPC vendors will not serve you, and will pass a comment on the fact that you're running around indecently. Armour and Leggings count as 'pants/tops' for the purpose of this.
Shoes/Boots: Not wearing any gives you a -1 dexterity penalty for ground which isn't a road. Wearing boots/steel boots gives you a +1 dexterity bonus when walking on mud, swamp land ect.
Quality: For an object to be able to qualify for the above, it has to be of a quality greater then "very bad", a very bad object is assumed to be a rag (NPCs will still talk to you if you wear rags). Each real 30 minutes that an object is being worn, it loses some quality (calculated similarly to the food-hunger system). It first loses the state (new- used - torn ect...), then when the state reaches the lowest value, it changes the quality, and resets to new. [Example, a Very good used cloak turns into a good new cloak).
When the object reaches "very bad", it'll stop decomposing lyke this, but it won't protect you from the heat ect... just will make you a bit decent to look at.
----
Comments?
- Tanistian_Kanea
- Posts: 646
- Joined: Mon Aug 14, 2006 2:22 am
good ideas, though fairies wouldn't need shoes or boots, they don't even touch the ground most of the time. for the rain one, what if it is blazing outside, like really really hot when it starts raining. some would enjoy going outside with the rain. The shirt thing will be anoying, i do go around playing i am shirtless, so would i have to change my rp then?
- Taliss Kazzxs
- Posts: 605
- Joined: Sun Jun 04, 2006 7:47 am
- Contact:
You act like everyone is rushing to play a lizard because of there many benefits. In my opinion screw that, give lizards what ever they need so that I may look to the online list and see more than two or three at a time.Karl wrote:I refuse lizards get another special ability, while other races have nothing. (Lizards can fish without a fishing rod.)
- Tanistian_Kanea
- Posts: 646
- Joined: Mon Aug 14, 2006 2:22 am
Effect of clothings change stats in my opinion is rather too much. The spam messages for not wearing things appropriately should be annoying enough after a while. And also, I think that stats has to play a role for this, such as high constitution (as for the real number... that's not my place i guess) people would be okay staying out while it's raining without proper clothings, etc.
As for every 30 mins the clothings gets reduced in condition then quality. I think it's rather too fast. People would need to change clothes after a few days if they are online a lot.
This effects can be fun (I would wear proper clothings for sure since I dislike the spam messages ^.^), although people would start wearing clothings (not just RP them) when the elaborate 'examine' command comes IG.
As for every 30 mins the clothings gets reduced in condition then quality. I think it's rather too fast. People would need to change clothes after a few days if they are online a lot.
This effects can be fun (I would wear proper clothings for sure since I dislike the spam messages ^.^), although people would start wearing clothings (not just RP them) when the elaborate 'examine' command comes IG.
Last edited by ogerawa on Wed Jun 27, 2007 2:34 pm, edited 1 time in total.
- Enwell van Illdoran
- Posts: 627
- Joined: Tue Jan 17, 2006 11:28 am
- Location: Aristo-cat
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
- Bellringer
- Posts: 867
- Joined: Wed Nov 08, 2006 1:55 pm
-karl
Why do I need to argue in order to state my support?
I am backing up the arguments that have already been made, I am not a parrot, I do not repeat what's already been said.
I believe that in most systems in which things are discussed it is customary to raise a hand, or say "Aye". I am simply doing the forum alternative of that, rather than wasting my time, and everyone else's in reposting what's already been said.
Unless of course you have a weighty argument as to why I should repost everything?
Why do I need to argue in order to state my support?
I am backing up the arguments that have already been made, I am not a parrot, I do not repeat what's already been said.
I believe that in most systems in which things are discussed it is customary to raise a hand, or say "Aye". I am simply doing the forum alternative of that, rather than wasting my time, and everyone else's in reposting what's already been said.
Unless of course you have a weighty argument as to why I should repost everything?
- Kevin Lightdot
- Posts: 2849
- Joined: Sun Oct 16, 2005 8:17 pm
- Location: Green again
Hadrian_Abela wrote:Would be irritatingly hard to program and track i would suppose...Kevin Lightdot wrote:Hadrian_Abela wrote:Ok maybe 30 minutes is too much, 2 hours?
How about just a certain number of steps?
@ Karl: Your last posts' argument had even less weight
No idea... I have no idea how the game works. So I'm out here.
I just thought like...
"Player steps" as integer
If 'step' action is used then
Players steps = player steps + 1
if player steps = 500(Or something)then
quality of footwear = quality of footwear - 1
Though... well, as simple and not-working this idea is, whatever code you do cook up each clothing item ig would need it's own integer, and I guess that'd be a bit too much crap for the server....
Never mind my idea... lol
You COULD Rp this too, but you could ALSO Rp that you're wearing a dress made out gold and no-one could ever say anything about it. This is to help tailors out.Beldir wrote:I don't like the idea.. you could RP this all, too. Try to imagine maybe a human char who has always been walking around without shoes. It would be no problem for him. Or maybe a char who comes from a very hot, or very cold area.
And I come from a very hot area, but I still wouldn't survive hours in the sun...
- Skaalib Drurr
- Posts: 1007
- Joined: Sat Aug 05, 2006 11:30 pm
- Location: A place which I call home......
- Pellandria
- Posts: 2604
- Joined: Fri Oct 04, 2002 6:06 pm
- Location: Running around
- Contact:
Oh yes another step to realism, another step to bring down the fun of the game, please could you stop that allready, its boring that the game always keeps getting some kind of disadvantage just because some people got a serious ill realism sense here, if you want all that crap please go and play LARP or run around in real life with armor or cloaks or what ever you want.
...heck who dig out that topic again..even if its titeled "good".
...heck who dig out that topic again..even if its titeled "good".
- Kaila Galathil Travinus
- Posts: 539
- Joined: Sat Dec 16, 2006 9:50 am
- Contact:
Pellandria wrote:Oh yes another step to realism, another step to bring down the fun of the game, please could you stop that allready, its boring that the game always keeps getting some kind of disadvantage just because some people got a serious ill realism sense here, if you want all that crap please go and play LARP or run around in real life with armor or cloaks or what ever you want.
...heck who dig out that topic again..even if its titeled "good".
Agrees with Pella........ sighs
One of my chars is a tailor and that is all she can earn copper in and I ask Please Don't Implement this. It will be enough when/if we get paper dolls. Like Pella said, another step to bring down the fun of the game like the most recent of having to carry an empty bucket if it is not in your char's background to "smell like a cow"
I've NEVER smelt of cow on any of my chars. If you hang around a cow for ages, it's your own fault you smell of cow; how can your character concept deny the fact that you've been spending lots of time with a huge smelly creature?Kaila Galathil wrote:Pellandria wrote:Oh yes another step to realism, another step to bring down the fun of the game, please could you stop that allready, its boring that the game always keeps getting some kind of disadvantage just because some people got a serious ill realism sense here, if you want all that crap please go and play LARP or run around in real life with armor or cloaks or what ever you want.
...heck who dig out that topic again..even if its titeled "good".
Agrees with Pella........ sighs
One of my chars is a tailor and that is all she can earn copper in and I ask Please Don't Implement this. It will be enough when/if we get paper dolls. Like Pella said, another step to bring down the fun of the game like the most recent of having to carry an empty bucket if it is not in your char's background to "smell like a cow"
don't be so harsh. It somehow seems to be new that you get the message that you smell like a cow and that even when 'not' spending years with the stubborn creature!AlexRose wrote:I've NEVER smelt of cow on any of my chars. If you hang around a cow for ages, it's your own fault you smell of cow; how can your character concept deny the fact that you've been spending lots of time with a huge smelly creature?Kaila Galathil wrote:Pellandria wrote:Oh yes another step to realism, another step to bring down the fun of the game, please could you stop that allready, its boring that the game always keeps getting some kind of disadvantage just because some people got a serious ill realism sense here, if you want all that crap please go and play LARP or run around in real life with armor or cloaks or what ever you want.
...heck who dig out that topic again..even if its titeled "good".
Agrees with Pella........ sighs
One of my chars is a tailor and that is all she can earn copper in and I ask Please Don't Implement this. It will be enough when/if we get paper dolls. Like Pella said, another step to bring down the fun of the game like the most recent of having to carry an empty bucket if it is not in your char's background to "smell like a cow"