Suggestion : Trade Window
Moderator: Gamemasters
Suggestion : Trade Window
I went through 6 pages in search and couldnt find a thread for this, though im certain there is one. Ok suggestion is a trade window. self explanatory. Possible?
- Skaalib Drurr
- Posts: 1007
- Joined: Sat Aug 05, 2006 11:30 pm
- Location: A place which I call home......
- Dónal Mason
- Posts: 1115
- Joined: Fri Mar 26, 2004 8:46 pm
- Location: Don't feed the mogwai. After midnight, at least.
- Hadre Taliset
- Posts: 170
- Joined: Wed May 17, 2006 1:38 pm
- Location: Ontario Canada
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...
I presonally dislike the idea of any safe-trade system. Well, I dislike the idea of technical toys limiting players in their actions entirely.
I would prefer if the devs found a way to ensure items wont rot away the second you place them on the ground. Maybe allow them two server cycles before rotting instead of just one?
I would prefer if the devs found a way to ensure items wont rot away the second you place them on the ground. Maybe allow them two server cycles before rotting instead of just one?
- Skaalib Drurr
- Posts: 1007
- Joined: Sat Aug 05, 2006 11:30 pm
- Location: A place which I call home......
- Korm Kormsen
- Posts: 2414
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: Illarion nordpol, wenns den gibt...
- Korm Kormsen
- Posts: 2414
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: Illarion nordpol, wenns den gibt...
Nah everyone can it's just the higher you thieving skill the less chance a warning appears on the screen like "You feel someone take something out of your pocket."Korm Kormsen wrote:but only, if you have thief-skills.You should be able to see each other's inventory ...
You can start with easy stuff and then work your way up.
Looky here I mentioned some easier thieving skills that could happen:
http://illarion.org/community/forums/vi ... hp?t=20392
- Korm Kormsen
- Posts: 2414
- Joined: Tue Jun 27, 2006 5:46 pm
- Location: Illarion nordpol, wenns den gibt...
You can see what's on someone's belt.Korm Kormsen wrote:hmmm...
i dont understand, what the idea of corpses has to do with the idea of seeing somebody elses inventary.
and in real life i dont know, what others have in their pockets.
while experienced pickpocket will have a good idea, what people are carrying.
And the corpses idea is that you can steal the corpse's inventory to build up basic thievery skill.
Or what about a "trade window" where you only can see the other player´s hand slots. So you can give items directly into his/her hands. In RL you wouldn´t put things on his/her belt.AlexRose12345678910 wrote:You can see what's on someone's belt.
(Please create a new topic for a thievery skills discussion, this one is about the trading system)
Last edited by pharse on Thu Oct 26, 2006 5:55 pm, edited 1 time in total.
- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
- Garett Gwenour
- Posts: 2360
- Joined: Sun Jan 09, 2005 2:18 am
- Location: Is Roleplay in YOU ?
Hrmm, and you all know, that there are functions in the menues to take up and to drop down items in front of your char without to have to draw them? That is much more easier than the only to draw them like in the past.
I am against a trading window. But i am for an more save use of trading tables, where the items do not rot so fast (but can be taken up and robbed).
I am against a trading window. But i am for an more save use of trading tables, where the items do not rot so fast (but can be taken up and robbed).
Afaik, well, afa-it seems, he is only asking if such a thing is possible.
Besides, I thought this was why we didnt have a proposal forum anymore, so people couldnt make proposals. It seems all that has happened is that distinctly curious people now rename their proposal into a 'suggestion' and pass it off on the general forum.
So here's a suggestion, re-open the proposal forum.
I doubt it will happen, because there's no doubt there was a reason it was taken down, yet still, I'm just making a point here.
I have a point.
What was my point?
Besides, I thought this was why we didnt have a proposal forum anymore, so people couldnt make proposals. It seems all that has happened is that distinctly curious people now rename their proposal into a 'suggestion' and pass it off on the general forum.
So here's a suggestion, re-open the proposal forum.
I doubt it will happen, because there's no doubt there was a reason it was taken down, yet still, I'm just making a point here.
I have a point.
What was my point?
the only problem i can see with the trading system we have now is the rot factor. I never understood why each item has a set lifetime. I can understand that if an item is on the the ground for X minutes it dissapears, but it doesnt make much sense to have that value replenished when it is picked up.
from what i can see there are only disadvantages from having rot values stay the same when you pick them up, and only advantages from having those values reset.
from what i can see there are only disadvantages from having rot values stay the same when you pick them up, and only advantages from having those values reset.
- Adano Eles
- Posts: 2436
- Joined: Sat Aug 17, 2002 2:48 pm
- Location: Eiris sazun idisi, sazun hera duoder...