Two Suggestions: Quarterstaff AND Spell Resistance
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Two Suggestions: Quarterstaff AND Spell Resistance
Two Suggestions: Spell Resistance AND Quarterstaff
Suggestion for Spell Resistance
Firstly, the Mana bar should be present and increase for all characters.
In my opinion, the only way in order to resist a spell would be in order to oppose the Mana attacking you, with your own mana. When a unit resists a spell, his Mana level should go down accordingly.
The amount of Mana required in order to dispell an enemy's spell upon him/her should depend on the strenght of the enemy spell, and also on the spell resistance skill. A person with a high spell resistance skill would have learnt to channel his/her Mana efficiently, therebye using very little mana to oppose the attack, while a person with a low skill would need tons of mana to oppose the attackign spell.
This would also mean that there would be a limit to the amount of spells you could resist for that moment, since your mana needs to increase as well.
(The following word is dedicated to Hermie:) Discuss
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Quarterstaff
Basically its a weapon, which looks like a normal staff except that it is grabbed with two hands from the middle, and you fight with both sides, neither of which have a head or anything except for wood.
Picture not very good
It should do light damage but be rather fast.
I'm seeing it as a type of Monk weapon, and for those who want to fight using "simple" weapons, since a staff with a large head on it wouldn't be attractive to them.
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Suggestion for Spell Resistance
Firstly, the Mana bar should be present and increase for all characters.
In my opinion, the only way in order to resist a spell would be in order to oppose the Mana attacking you, with your own mana. When a unit resists a spell, his Mana level should go down accordingly.
The amount of Mana required in order to dispell an enemy's spell upon him/her should depend on the strenght of the enemy spell, and also on the spell resistance skill. A person with a high spell resistance skill would have learnt to channel his/her Mana efficiently, therebye using very little mana to oppose the attack, while a person with a low skill would need tons of mana to oppose the attackign spell.
This would also mean that there would be a limit to the amount of spells you could resist for that moment, since your mana needs to increase as well.
(The following word is dedicated to Hermie:) Discuss
=
Quarterstaff
Basically its a weapon, which looks like a normal staff except that it is grabbed with two hands from the middle, and you fight with both sides, neither of which have a head or anything except for wood.
Picture not very good
It should do light damage but be rather fast.
I'm seeing it as a type of Monk weapon, and for those who want to fight using "simple" weapons, since a staff with a large head on it wouldn't be attractive to them.
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Re: Two Suggestions: Quarterstaff AND Spell Resistance
I am not sure they had this type of weapon in ther middle ages. I dont think it'hd fit in.Hadrian_Abela wrote: Basically its a weapon, which looks like a normal staff except that it is grabbed with two hands from the middle, and you fight with both sides, neither of which have a head or anything except for wood.
- Avalyon el'Hattarr
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- Avalyon el'Hattarr
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Erm, the quarterstaff is used instead of an unarmed weapon, used a lot by monks since its very simple to make.
Go see robin hood, friar tuck
I want the quarterstaff so that monk characters or those who fight plainly can have it, as opposed to having a large staff with a head which wouldn't look good on them...
Go see robin hood, friar tuck
I want the quarterstaff so that monk characters or those who fight plainly can have it, as opposed to having a large staff with a head which wouldn't look good on them...
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Just for the record, Taekwando is a Korean martial art that (if I remember correctly) roughly means 'The way of the fist and kick' but that's not important, the fact that it is a weaponless martial art is. So no, it's not Taekwando.swish1 wrote:Avalyon el'Hattarr wrote:why not? it's only a stick
ya but he says you hold it in the middle. Wat is this taekwando?
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http://en.wikipedia.org/wiki/Taekwondo
I took one Taekwondo class, and it was clear from the start that you do not have weapons to use beside your fists, feet and in a way you used your legs as a weapon as well.
What you followed was NOT a Taekwondo class, perhaps a class which used certain techniques from Taekwondo and added weapons to create it's own style.
But that is not what we are discussing here.
I took one Taekwondo class, and it was clear from the start that you do not have weapons to use beside your fists, feet and in a way you used your legs as a weapon as well.
What you followed was NOT a Taekwondo class, perhaps a class which used certain techniques from Taekwondo and added weapons to create it's own style.
But that is not what we are discussing here.
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those pointy daggers= Sai's
that wasnt a real Taekwondo class buddy. especially if you were using Sai's (japanese weapons). but Americanized schools never did teach very well. if you were learning weapons in class it was probably some useless fusion XMA nonsense that they wanted to pass as Taekwondo class.
quarterstaff fighting is european anyway. Japanese martial arts also uses the staff with your hads based at the middle of the weapon, but still the styles and tactic's are very different, after all they come from different area's on the globe.
and lets not all revert to wikipedia (its not always right)
Quarter staff might be a fine weapon, we lack cuncussion weapons as it is now bladed weapons take all other weapon types at least 3:1 right now so it wouldn't be a bad idea. cuncussion weapon idea are probably more then welcome, as i've been asked to think of a few myself.
but it would be a weapon that wouldn't do very well against heavy armor. as the staff has no crushing head, the damage would be moderate at best and solely rely on the speed of the strike and mobility of the warrior. so faster hitting would make sense to me. damage would be relitive, and require balancing for various armor. wouldn't be best against blow absorbing armors like leathers and chain. light but strudy breast plates (such and light mercenary armor etc) would be where it would do the most damage. to thin to withstand the damage and to ridged to move with it, that kind of thing. again lots of balancing stuff. but i don't see a reason to not give it a shot.
that wasnt a real Taekwondo class buddy. especially if you were using Sai's (japanese weapons). but Americanized schools never did teach very well. if you were learning weapons in class it was probably some useless fusion XMA nonsense that they wanted to pass as Taekwondo class.
quarterstaff fighting is european anyway. Japanese martial arts also uses the staff with your hads based at the middle of the weapon, but still the styles and tactic's are very different, after all they come from different area's on the globe.
and lets not all revert to wikipedia (its not always right)
Quarter staff might be a fine weapon, we lack cuncussion weapons as it is now bladed weapons take all other weapon types at least 3:1 right now so it wouldn't be a bad idea. cuncussion weapon idea are probably more then welcome, as i've been asked to think of a few myself.
but it would be a weapon that wouldn't do very well against heavy armor. as the staff has no crushing head, the damage would be moderate at best and solely rely on the speed of the strike and mobility of the warrior. so faster hitting would make sense to me. damage would be relitive, and require balancing for various armor. wouldn't be best against blow absorbing armors like leathers and chain. light but strudy breast plates (such and light mercenary armor etc) would be where it would do the most damage. to thin to withstand the damage and to ridged to move with it, that kind of thing. again lots of balancing stuff. but i don't see a reason to not give it a shot.
Bo Staff = Martial arts version of Quarter Staff. Atleast get the name right
Look: http://youtube.com/watch?v=bFScAalIQVs
<.< As you can see. It's amazingly fast. and they use kicks also. But I really don't think it's necisary. I once had a char that used a "spear" but was infact a halberd
Look: http://youtube.com/watch?v=bFScAalIQVs
<.< As you can see. It's amazingly fast. and they use kicks also. But I really don't think it's necisary. I once had a char that used a "spear" but was infact a halberd
That is why staves and such needs to be fast weaponsTaylor wrote:Bo Staff = Martial arts version of Quarter Staff. Atleast get the name right
Look: http://youtube.com/watch?v=bFScAalIQVs
<.< As you can see. It's amazingly fast. and they use kicks also. But I really don't think it's necisary. I once had a char that used a "spear" but was infact a halberd
Taylor wrote:Bo Staff = Martial arts version of Quarter Staff. Atleast get the name right
Look: http://youtube.com/watch?v=bFScAalIQVs
<.< As you can see. It's amazingly fast. and they use kicks also. But I really don't think it's necisary. I once had a char that used a "spear" but was infact a halberd
try not to forget that alot of the random twirling of the weapons have no combat use. true a fast weapon and all, but what you see in demonstrations is alot out of context. movements like those lack power and control meaning even hitting someone like that wouldn't cause much harm. slow that down by half add more force and take out the all stunts and thats what actual bo staff fighting is more like.
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I have thought about the spell resistance a bit. This concept is interesting, however, it collides with the current concept of spell resistance a bit.
Currently, a char with good magical attributes can resist spells better than a stupid moron. Now, imagine there is a enemy caster - the moron could resist maybe one or two spells out of ten, loosing some of his mana. Does he care about his mana? No. It has no use, thus, no penalty. The mage would resist maybe 5 out of 10 spells, loosing much of his mana. Would he care? Definatly! The mage would loose his only way to oppose enemies. Thus, a mage would be screwed if there is an opposing mage while a stupid moron feels no change to the current system.
I don't think this system is well thought about and I fail to see the big benefit. What are the pro's?
Currently, a char with good magical attributes can resist spells better than a stupid moron. Now, imagine there is a enemy caster - the moron could resist maybe one or two spells out of ten, loosing some of his mana. Does he care about his mana? No. It has no use, thus, no penalty. The mage would resist maybe 5 out of 10 spells, loosing much of his mana. Would he care? Definatly! The mage would loose his only way to oppose enemies. Thus, a mage would be screwed if there is an opposing mage while a stupid moron feels no change to the current system.
I don't think this system is well thought about and I fail to see the big benefit. What are the pro's?
Doesnt the currant system hamper non mages more. Less magical resistance against the type off character in the game which beats them at anyrate. I heard from a established character today who has trained and had is warrior for a long time that he was beaten by a mage who had, had his runes for a single week. IMO that is wrong.
- Samantha Meryadeles
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Even Samantha needs 10-15 fireballs to kill a warrior. yes, she needs just two bigger fireattacks, but those need skill to be obtained, and the rune. it takes you time until you can cast such a bigger firespell. green skills are minimum. The mage was for sure not just a wekk ig, or maybe it was a pushed mage.