Depots
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- Estralis Seborian
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Depots
The following places have new depots now:
Greenbriar
Varshikar
Silverbrand
If there are any places that could use a depot, let me know. But please, only places that are reasonable. Somewhere in the wilderness, right next to a monster spawn is NOT a place where people usually store their goods.
Greenbriar
Varshikar
Silverbrand
If there are any places that could use a depot, let me know. But please, only places that are reasonable. Somewhere in the wilderness, right next to a monster spawn is NOT a place where people usually store their goods.
- Ezor Edwickton
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- Talaena Landessi
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I think, there shouldnt be one there. And if the depot of silverbrand is still on the place like last days, please change the position a bit.Jori wrote:Maybe in the building in Trollsbane that has the anvil, glass oven and other craftsmanship stuff so that you dont have to run all the way back to the shop if you forget one tool?
I dont like too short ways from depot to production places...
(And thats the point why I dont like the position of the spinning wheel and so...)
- Estralis Seborian
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Then the thieves should build a hiding place where they can store their stolen wares.Terook Telcove wrote:No I never did like the movement, but wouldnt thieves or people on the outsides of towns, have a place for them to go, and store their things
Only a point of view. A depot somewhere in the wood with nothing around? I think not the right way...
- Moirear Sian
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I was thinking of something similar earlier, but at the Docks. Meaning that the Docks become some sort of haven and crossroads for all sorts of walking scumbags, scurvy landrats, rapscallions and other scoundrels; arrr har har. Perhaps another non-racial settlement could slowly form around them; making way for a town that declares a certain level of independence from Troll's Bane and the others. But this is all just some rambling, I've actually posted "The Docks" earlier, but deleted it again, because I'm unsure whether it would be a good idea or not.Terook Telcove wrote:One in the woods somewhere for thieves and people that are banned from town
- Ceigan Ibatha
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- Bloodhearte
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A depot somewhere outside of Trollsbane would be nice. I like Sian's dock idea, a place for shady folks to hang around.
Sure, thieves could build a place for themselves...but to do that, they'd have to collect tons of ingots and pay fees every month. But it shouldn't take ingots to pile a few old stones for a wall and make a place to store items in.
Sure, thieves could build a place for themselves...but to do that, they'd have to collect tons of ingots and pay fees every month. But it shouldn't take ingots to pile a few old stones for a wall and make a place to store items in.
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Quinasa wrote:[sarcasm]Because what we really need right now is another Movement.[/sarcasm]
I resent that... you know we made the game more interesting.
I was thinking more of a place out in the woods for Rogues and Bandits like good old Derinoar.... Was considering starting work on this project but other things kept me away form it i might get to work on that soonThen the thieves should build a hiding place where they can store their stolen wares.
- Ezor Edwickton
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How about some small ruins be built somewhere out of town and a depot be placed there, because a depot out of town is a great idea, but you cannot just have it just anywhere in the middle of nowhere. And besides most of the island is so barren anyway.but wouldnt thieves or people on the outsides of towns, have a place for them to go, and store their things
- Tzi Hahasus
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- Devrah Liioness
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- Estralis Seborian
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- Estralis Seborian
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- The-Puppeteer
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Yes, indeed it is.
Varshikar should have at least 10 depots. So yes keikan it is a problem...
And i say the farmers should have a depot which they can take where ever they wish at any given time.. If you have read terry pratchett you could base it upon the ' luggage'
So yes Keikan there is a problem
* shifty eyed look *
Varshikar should have at least 10 depots. So yes keikan it is a problem...
And i say the farmers should have a depot which they can take where ever they wish at any given time.. If you have read terry pratchett you could base it upon the ' luggage'
So yes Keikan there is a problem
* shifty eyed look *
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You are aware, that I can change every depot (on future maps) into a pottet plant within moments ?
I just need to replace one item ID with another, and even notepad is able to do such a basic task with only little clicks.
As Estralis mentioned, as soon as not every depot has the same content when you open it, every buliding, maybe even every floor, can have its own depot.
If you think Varshikar is dead, Fooser, try to sell it and re-build it somewhere else where its not to far away from a fictional center.
I just need to replace one item ID with another, and even notepad is able to do such a basic task with only little clicks.
As Estralis mentioned, as soon as not every depot has the same content when you open it, every buliding, maybe even every floor, can have its own depot.
If you think Varshikar is dead, Fooser, try to sell it and re-build it somewhere else where its not to far away from a fictional center.