Screenshots wanted
Moderator: Gamemasters
- AlaineMilan
- Posts: 652
- Joined: Mon Nov 15, 2004 12:04 pm
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- Posts: 111
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- Rackere Diplomatre
- Posts: 808
- Joined: Sun Nov 24, 2002 9:23 pm
- Location: Somewhere you don't expect me to be
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- Cain Freemont
- Posts: 1424
- Joined: Sun Apr 21, 2002 8:54 pm
- Location: Oh, you know. Places.
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Cain Freemont
- Posts: 1424
- Joined: Sun Apr 21, 2002 8:54 pm
- Location: Oh, you know. Places.
- Moskher Heszche
- Posts: 338
- Joined: Mon Feb 23, 2004 3:32 am
- Location: You can never be too stupid or too pretty to be a puppet king.
- Moskher Heszche
- Posts: 338
- Joined: Mon Feb 23, 2004 3:32 am
- Location: You can never be too stupid or too pretty to be a puppet king.
Shut up. Moskher doesn't wear armor; that is for peasants who have no other way to impress the "royals" but to die horribley bloody deaths on the battle field. How utterly "common."
Also, all jewelry and items that Moskher wears has some sort of sentimental value. His clothes are all made for him or given to him by important people. One of the rings belonged to Trystan and was given to him by Maeve; the other ring came from Aristeaus. His robe was made for him by Caitlin Fergus. He used to have an iron amulet that belonged to Gigasha of Northerot, but he gave it as a gift. Oh, and the bluestone gem he carries in his pocket was a gift from "Lila," the mute halfling that can be found out about on the RPG board.
The luxuries and gold, on the other hand, stay in the depot where he can count them, grin, rub his hands together, and, perhaps, even let out a little, "my preciousssss."
The sad thing about setting up my character this way, which is quite realistic rather than functional, is that, if Moskher were to get killed, I'd lose so much more (in sentimental value) than the attacker could possibley gain from it (aside from the sheer joy of killing Moskher.) This makes it just stressful enough to run away rather than get killed--which happens to be the very tactic Moskher relies on, except in cases where Caitlin is in danger.
Also, all jewelry and items that Moskher wears has some sort of sentimental value. His clothes are all made for him or given to him by important people. One of the rings belonged to Trystan and was given to him by Maeve; the other ring came from Aristeaus. His robe was made for him by Caitlin Fergus. He used to have an iron amulet that belonged to Gigasha of Northerot, but he gave it as a gift. Oh, and the bluestone gem he carries in his pocket was a gift from "Lila," the mute halfling that can be found out about on the RPG board.
The luxuries and gold, on the other hand, stay in the depot where he can count them, grin, rub his hands together, and, perhaps, even let out a little, "my preciousssss."
The sad thing about setting up my character this way, which is quite realistic rather than functional, is that, if Moskher were to get killed, I'd lose so much more (in sentimental value) than the attacker could possibley gain from it (aside from the sheer joy of killing Moskher.) This makes it just stressful enough to run away rather than get killed--which happens to be the very tactic Moskher relies on, except in cases where Caitlin is in danger.
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Delakaniam
- Posts: 353
- Joined: Fri May 30, 2003 11:09 pm
- Location: We have to believe in free will. We have no choice.
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- Caitlin Fergus
- Posts: 316
- Joined: Tue Mar 23, 2004 11:30 am
- Josefine da Vince
- Posts: 721
- Joined: Fri Feb 15, 2002 7:08 pm
- Location: Grey Rose Castle
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- Posts: 3482
- Joined: Thu Jun 26, 2003 5:46 pm
I think I picked a good time to take this screen. All marvel at my armor I won. This was the gambling ship I thought was going to be alot more dangerous.. ...but it was fun, especially when we talked of eating the halfling the next time he came around.
http://img.photobucket.com/albums/v211/ ... gship2.jpg
http://img.photobucket.com/albums/v211/ ... gship2.jpg
- Kincent Nolatri
- Posts: 576
- Joined: Wed Apr 16, 2003 7:52 pm
- Location: Think to your self, does Kincent stay still long enough for a location
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- Kincent Nolatri
- Posts: 576
- Joined: Wed Apr 16, 2003 7:52 pm
- Location: Think to your self, does Kincent stay still long enough for a location
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- Cliu Beothach
- Posts: 1932
- Joined: Wed Dec 17, 2003 2:07 am
- Location: Leaving, in the oceans of the moon.