Dyluck's "Old School RPG" Of Illarion
Moderator: Gamemasters
I probably should've mentioned this earlier but...
-The charmaker doesn't actually save your image on the website, so you're going to have to host it somewhere of find someone to host it for you. You can also just host it off an index website on geocities like I did with the screenshots, and then just provide a link.
-No weapons add-ons, and preferably no other "hand held" add-ons. You don't want your chars to look out of place holding them in situations like a town festival or something. Other add-ons like hair accesories and such should be okay.
-Not sure if I'm going to use face sets for every character but feel free to make them for now. I didn't mention it before because I ran into some kind of coloring problem with the face generator, but I guess you're all smarter than me.
-Try to pick components with colors that have a little more depth. What I mean is that some of the graphic they provide kind of look like they were just made with a color bucket in a paint program for a NES game. Examples of less desirable color textures are the ones used in the Moathia character and maybe Zarah's hair. Most of the other ones are alright, although Verte looks suspiciously tall to me.
-The charmaker doesn't actually save your image on the website, so you're going to have to host it somewhere of find someone to host it for you. You can also just host it off an index website on geocities like I did with the screenshots, and then just provide a link.
-No weapons add-ons, and preferably no other "hand held" add-ons. You don't want your chars to look out of place holding them in situations like a town festival or something. Other add-ons like hair accesories and such should be okay.
-Not sure if I'm going to use face sets for every character but feel free to make them for now. I didn't mention it before because I ran into some kind of coloring problem with the face generator, but I guess you're all smarter than me.
-Try to pick components with colors that have a little more depth. What I mean is that some of the graphic they provide kind of look like they were just made with a color bucket in a paint program for a NES game. Examples of less desirable color textures are the ones used in the Moathia character and maybe Zarah's hair. Most of the other ones are alright, although Verte looks suspiciously tall to me.
- paul laffing
- Posts: 2189
- Joined: Thu Jan 09, 2003 12:01 am
- Location: the place where only completely serious people are allowed
- Arkadia Misella
- Posts: 1052
- Joined: Wed Apr 23, 2003 10:41 am
- Location: Dead Inside
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Edited, due to a small case of stupidity.
Last edited by Bloodhearte on Sat May 29, 2004 4:19 pm, edited 1 time in total.
- Gurik Elvenstar
- Posts: 268
- Joined: Sat Jan 11, 2003 7:54 pm
- Location: ......Wandering about.....
- Contact:
I'll say it again, you can't link the image directly from the charset generator website no matter how you do it, even if you try to link the address only and it looks like it worked on your own computer. The webiste doesn't actually save the image for you, as far as I can tell.
And Gurik, I think you posted the preview version. You need to click on the "save image" link in the generator to get the final verison in the right size.
And Gurik, I think you posted the preview version. You need to click on the "save image" link in the generator to get the final verison in the right size.
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Edited, due to a large case of stupidity.
Last edited by Bloodhearte on Sat May 29, 2004 4:20 pm, edited 1 time in total.
- Val De Gausse
- Posts: 755
- Joined: Thu Sep 18, 2003 3:08 pm
- Location: The Ban Resists!
changed to more recent post
Last edited by Val De Gausse on Fri May 28, 2004 11:46 pm, edited 1 time in total.
- Gurik Elvenstar
- Posts: 268
- Joined: Sat Jan 11, 2003 7:54 pm
- Location: ......Wandering about.....
- Contact:
better?
by the way if someone needs a image hosting site heres a free good one
http://www.imageshack.us/
@Bloodhearte: On the right side of the generator, there's a section for modifying transparency. Not sure if it helps, but it seems to make a difference with face sets, even though only some specific values produce a desirable effect.
@Val De Gausse: Leave it the default "character-medium". Tall characters aren't going to be compatible with the game.
@Val De Gausse: Leave it the default "character-medium". Tall characters aren't going to be compatible with the game.
- Val De Gausse
- Posts: 755
- Joined: Thu Sep 18, 2003 3:08 pm
- Location: The Ban Resists!
- Val De Gausse
- Posts: 755
- Joined: Thu Sep 18, 2003 3:08 pm
- Location: The Ban Resists!
Yes, just needed to know if they could be used
Deies Eldermoore
Alsyth Astha (worked out better seeing as I have alsyth's avatar as more frogish/lizard)
Deies Eldermoore
Alsyth Astha (worked out better seeing as I have alsyth's avatar as more frogish/lizard)
Last edited by Val De Gausse on Sat May 29, 2004 1:04 am, edited 1 time in total.
- The Returner
- Posts: 2437
- Joined: Wed Aug 13, 2003 8:34 pm
- Location: Turny For GM '12
- paul laffing
- Posts: 2189
- Joined: Thu Jan 09, 2003 12:01 am
- Location: the place where only completely serious people are allowed
- paul laffing
- Posts: 2189
- Joined: Thu Jan 09, 2003 12:01 am
- Location: the place where only completely serious people are allowed
- Val De Gausse
- Posts: 755
- Joined: Thu Sep 18, 2003 3:08 pm
- Location: The Ban Resists!
I think the forum on that website has a FAQ that addresses this type of problem.
About dwarves: I'm not quite sure, but I don't think there's any beard add-ons for small characters because they were intended for "children" graphics. So you'll have to use medium characters to get beards, which is just fine because all the dwarves in my game use medium characters anyways, even though it makes them slightly taller than they should look.
@Returner: I actually had you planned as a playable character, with some pretty neat anger themed custom moves that I made. But then I thought to myself, wouldn't that be rewarding you for all your misdeeds? I'm going to have to think about this one.
About dwarves: I'm not quite sure, but I don't think there's any beard add-ons for small characters because they were intended for "children" graphics. So you'll have to use medium characters to get beards, which is just fine because all the dwarves in my game use medium characters anyways, even though it makes them slightly taller than they should look.
@Returner: I actually had you planned as a playable character, with some pretty neat anger themed custom moves that I made. But then I thought to myself, wouldn't that be rewarding you for all your misdeeds? I'm going to have to think about this one.
-
- Posts: 673
- Joined: Sun Feb 02, 2003 10:32 pm
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Thanks. I'll be working on getting a possible face set pretty soon.Dyluck wrote:@Bloodhearte: On the right side of the generator, there's a section for modifying transparency. Not sure if it helps, but it seems to make a difference with face sets, even though only some specific values produce a desirable effect.
My character is meant to be pretty pale anyway. All that long time holding a mirror, it influenced his appearence and mentality pretty strongly. Who knows, maybe he can end up meeting his old buddy Nerevar?
Last edited by Bloodhearte on Sat May 29, 2004 4:14 pm, edited 1 time in total.
- Bloodhearte
- Posts: 1169
- Joined: Thu Mar 13, 2003 1:03 am
- Location: Yes please.
Alright...I'm trying this again. Hopefully, it will be much better.
Vahkos Nosral
Faceset:
Character:
I only have .gif on my computer to use, unfortunately. When I convert it to .gif, there is a loss of color information that can't be fixed unless I convert it to .bmp. But .bmps can't be put on the site. In other words, his face should be more grayish instead of bluish, but I'm not too picky.
I'm satisfied at least. Are these acceptable Dyluck?
Vahkos Nosral
Faceset:
Character:
I only have .gif on my computer to use, unfortunately. When I convert it to .gif, there is a loss of color information that can't be fixed unless I convert it to .bmp. But .bmps can't be put on the site. In other words, his face should be more grayish instead of bluish, but I'm not too picky.
I'm satisfied at least. Are these acceptable Dyluck?
Last edited by Bloodhearte on Sat May 29, 2004 4:23 pm, edited 1 time in total.