Why would you assume that?Kamilar wrote:And we can assume the jailor POs are taking responsibility for offering RP there, yes?
Search found 229 matches
- Fri Nov 12, 2010 8:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
- Fri Nov 12, 2010 12:06 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
- Fri Nov 12, 2010 10:41 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
5 consecutive posts in this thread, all of which are sensible and intelligent responses? The Americans must be asleep. edit so that this spam post has something resembling a disguise: I agree with the sentiments expressed by Punisher (perhaps in a slightly less provocative tone), Noon, and Lrmy. Als...
- Fri Nov 12, 2010 6:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
- Fri Nov 12, 2010 5:05 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
- Fri Nov 12, 2010 4:38 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
- Fri Nov 12, 2010 4:27 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
The problem is that power corrupts. Not all of the jailings are for ig law breaks. Certainly the punishments being handed out player to player are not in the best interest of the game. Frankly I'm surprised the GM team hasn't gotten involved before now. Look at this poor soul... http://illarion.org...
- Fri Nov 12, 2010 4:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Jail
- Replies: 130
- Views: 17161
It completely destroys the IG atmosphere when you have a murderer walking free after a few days. I dislike the notion that a player expects their character to be a blatant law breaker, and go virtually unpunished. If your character doesn't want to go to prison, don't have them commit a crime, or don...
- Mon Nov 08, 2010 1:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: RP threads affecting IG roleplay
- Replies: 61
- Views: 8769
- Mon Nov 08, 2010 1:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: RP threads affecting IG roleplay
- Replies: 61
- Views: 8769
- Wed Nov 03, 2010 1:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Hi Illa.
- Replies: 58
- Views: 7892
- Tue Nov 02, 2010 6:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14862
- Views: 1774894
- Mon Nov 01, 2010 3:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Hi Illa.
- Replies: 58
- Views: 7892
I agree with Flux; that is classy and refreshing to see, Vel. But I think it's pretty absurd for people to be attacking Elijah for not creating roleplaying opportunities. I think you would be hard-pressed to find a PO who has created more roleplaying opportunities in the last 4 months or so than he....
- Sat Oct 30, 2010 9:44 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Hi Illa.
- Replies: 58
- Views: 7892
I think that the real issue is not the size of the map, but the number of settlements on it. The magic teleporters/mage portals/travel books make any travel time/distance problems obsolete. If everyone is on the other side of the map, you can be there in an instant. The problem is that the populatio...
- Fri Oct 29, 2010 8:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Hi Illa.
- Replies: 58
- Views: 7892
- Thu Oct 28, 2010 11:43 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guild: Anyone Interested?
- Replies: 28
- Views: 3830
... now, everyone starts copying the flame theme. We had that order of the flame, we have the bearers of fire which are very successful, okay, why not another bunch of Brágon followers *g* The Order of the Flame was almost three years ago. And I don't think that I have seen anything other than thei...
- Wed Oct 27, 2010 9:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guild: Anyone Interested?
- Replies: 28
- Views: 3830
The Order of the ... Flame, huh? http://illarion.org/community/forums/viewtopic.php?t=25398 LOL! Ah well, was just a working title anyhow. Best of luck! I hope you can gather some skilled players, for I think Illarion currently lacks interesting guilds! I agree! And thanks for the advice and support.
- Wed Oct 27, 2010 3:05 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guild: Anyone Interested?
- Replies: 28
- Views: 3830
Ignore Llame :P I don't expect it to be an issue. The religious side of the guild will be just as significant as the military side. I'm far more interested in roleplaying with the 'bad guys' than PKing them. Redemption and all that. PKing anyone will be quite low down on the 'things-to-do list'. If ...
- Wed Oct 27, 2010 1:47 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guild: Anyone Interested?
- Replies: 28
- Views: 3830
- Wed Oct 27, 2010 1:29 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guild: Anyone Interested?
- Replies: 28
- Views: 3830
New Guild: Anyone Interested?
"Know this: a Light endures, even at the very heart of darkness." This thread is just to gauge interest in a new guild I am considering forming. Tentatively named 'The Order of the Cleansing Flame' (strongly influenced by the Shadowbane guild of a similar name), the guild will be a milita...
- Thu Oct 21, 2010 4:25 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Just noticed...
- Replies: 3
- Views: 1055
- Wed Oct 20, 2010 4:10 am
- Forum: New Players / Neue Spieler
- Topic: Other travel books...
- Replies: 7
- Views: 1333
- Fri Oct 15, 2010 11:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bungo Plumpstick's character profile. This made me laugh
- Replies: 18
- Views: 2500
Your interpretation of my views was spot on, Ezor. I completely agree with your opinion on the matter. There are plenty of POs who should plug their characters into the Mary Sue Litmus Test to see what walking, talking clichés they play. And I'm pleased you were entertained by the profile. :D The 4/...
- Wed Oct 13, 2010 11:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Permanent Death
- Replies: 49
- Views: 7826
- Wed Oct 13, 2010 9:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Permanent Death
- Replies: 49
- Views: 7826
The key is to reward good behaviour, not punish poor. That way people have incentive to roleplay better. And people don't ragequit when they get killed or something. This thread is not about punishing poor roleplay. But I strongly agree with the idea of rewarding roleplay as an incentive. I made su...
- Wed Oct 13, 2010 12:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Permanent Death
- Replies: 49
- Views: 7826
- Wed Oct 13, 2010 4:41 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Inconsistancy in death.
- Replies: 44
- Views: 6125
What sort of system doesn't reward powergaming? I doubt there are any outside of something like Secondlife, or tabletop RPGs. But I don't think that it is difficult to imagine a system that minimises the reward. - Reward Roleplay. If you want to motivate people to learn how to roleplay well, and to...
- Tue Oct 12, 2010 10:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Inconsistancy in death.
- Replies: 44
- Views: 6125
Whatever change in technical ways are made, a technical change will never teach roleplay. That's just rubbish. If you are promoting a 'true roleplaying game', then your game mechanics should absolutely make it easier for people to learn how to roleplay and encourage them to actually roleplay well. ...
- Tue Oct 12, 2010 10:37 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Permanent Death
- Replies: 49
- Views: 7826
- Tue Oct 12, 2010 10:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Permanent Death
- Replies: 49
- Views: 7826
Don't mean to burst your bubble here but this is entirely incorrect. Perma-death would not bring fear to powerful characters. Most of illarions powerful characters have a begrudging respect for one another. They might talk big, threaten each other or thwart each others mischief on occasion, but for...