Search found 1144 matches
- Sun Aug 09, 2009 7:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Forum Design
- Replies: 56
- Views: 5743
- Thu Aug 06, 2009 11:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Saying Goodbye
- Replies: 30
- Views: 3890
- Wed Aug 05, 2009 12:12 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New weather effect - atmospheric fog
- Replies: 21
- Views: 2250
- Wed Aug 05, 2009 7:48 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New graphics - any requests?
- Replies: 148
- Views: 16273
- Tue Aug 04, 2009 11:48 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New graphics - any requests?
- Replies: 148
- Views: 16273
- Sun Aug 02, 2009 1:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Make useless weapons useful!
- Replies: 37
- Views: 4339
- Sun Aug 02, 2009 1:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Make useless weapons useful!
- Replies: 37
- Views: 4339
- Sun Aug 02, 2009 12:23 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Make useless weapons useful!
- Replies: 37
- Views: 4339
The whole idea of two handed weapons is to make them very powerful, as they should be, but the downside of them is that they are heavy so you wouldnt have a very good defence and even if the guy can't block your heavy axe, he will for sure dodge you if he's good enough. Not to mention that they are ...
- Sat Aug 01, 2009 11:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Make useless weapons useful!
- Replies: 37
- Views: 4339
Make useless weapons useful!
Ok, this proposal is about two weapon types that are useless and no one uses them. Two handed weapons Curently no one uses them. Why? they are slow, inacurate, and do shit damage. Proposal: Two handed weapons are huge heavy weapons that should lay waste with every swing. Thus, I say they are unblock...
- Thu Jul 30, 2009 3:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New graphics - any requests?
- Replies: 148
- Views: 16273
Wow man, you're awsome... :shock: I am thinking of a few graphics, maybe you can draw some... ? - Stairs down graphic.. currently we have a hole with a ladder going down, even if at the lower floor there is a stairway. Maybe a trap door in the foor even? that you can shift click to open and close (e...
- Tue Jul 28, 2009 7:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Pillow talk.
- Replies: 20
- Views: 2573
- Tue Jul 28, 2009 6:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Pillow talk.
- Replies: 20
- Views: 2573
A man and a woman shift click a bed and the screen instantly turns censored. After 9 IG months, there is a 50% chance that your char kills himself because he did not plan to be a parent. Anywaaaaay.. the raw idea is good, but you need to put a little bit more thought into it. Making people actually ...
- Fri Jul 24, 2009 7:32 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Fatigue
- Replies: 8
- Views: 1141
I suggested something like this a while back. It is a nice idea, it's main purpose, as I see it, is to make people spend more time in towns, in their homes, in their guildhouses, rather than all bulk up in the yard. Crombar's point is valid, but if I read Camel-boy's post well *yawns* if you go PG o...
- Mon Jun 29, 2009 11:05 am
- Forum: General / Allgemeines (Player Forum)
- Topic: maybe this should be changed?
- Replies: 13
- Views: 1534
- Tue Jun 23, 2009 11:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: NPC Town Guards
- Replies: 25
- Views: 2200
- Mon Jun 15, 2009 1:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Safe Zones
- Replies: 14
- Views: 1463
- Mon Jun 15, 2009 12:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Safe Zones
- Replies: 14
- Views: 1463
- Sat May 30, 2009 1:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: The More you know... the less you learn
- Replies: 39
- Views: 4391
- Thu May 28, 2009 2:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Call for opinions: Lead attributes
- Replies: 60
- Views: 7064
language skills - int baking - dex blacksmithing - str carpentry -dex dying and tanning - dex fireing bricks - dex fishing - agil gemcutting - dex glass blowing - dex goldsmithing - dex herb lore - perc lumberjacking - str mining - str peasantry - con stealing - dex tailoring - dex commotio - int de...
- Wed May 27, 2009 7:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
Pella, you are lieing!! :o A mage doesnt need 60 silvers to buy equipment.. a mage needs to beg for 1 year to get his runes and spend a few months to get the usefull ones, then another year to get decent skills.. Before you say, yes, I do play a fighter, a maxed one even. Took me like the msot 2 mon...
- Tue May 26, 2009 9:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
I agree compleatly and is exactly what I ment with the jack-of-all-trades.. it's true that some choose to powergame all skills because they have nothing else to do, or because they want to be able to produce every item in the game, but most of the crafters are forced to be so because there is little...
- Tue May 26, 2009 8:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Little thing about potions
- Replies: 32
- Views: 5573
No no, i wasnt refferening to labels, but to info messages.. like, per example, I drink a potion, and let's assume that this potio nwas intended by the druid to give me +str and +agility, so I will get an info like: --> You feel stronger --> You feel faster If we want to add -4 to +4 numbers to that...
- Tue May 26, 2009 8:45 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
One of the main problmes of not having trades is because people are, like I said earlier, jack-of-all-trades.. so a smith will never be a pure smith, but a smith-miner-lumberjack-carpenter-cook-tailor.. why? because unlike the real life, it doesnt take a life time to become a master of one trade and...
- Tue May 26, 2009 8:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Little thing about potions
- Replies: 32
- Views: 5573
- Tue May 26, 2009 8:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
Ok ok, we deviated from the subject here.. the main problem which was discussed is that fact that there is virtually no trade in the game and this is understandable.. why would I go in the middle of nowhere where my guildhouse is, or even in another town than Bane, when I have all that I need here, ...
- Tue May 26, 2009 6:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
- Tue May 26, 2009 5:39 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
- Tue May 26, 2009 5:33 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
- Tue May 26, 2009 5:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
- Tue May 26, 2009 5:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19826
As it is, Trolls bane has it all.. there is absolutely no reason for me, as a crafter, to go craft in the middle of nowhere just becauset hat 'nowhere' is called home. You say that we should give them a bonus? well, then we must think of something that can compete with the fact that you have a mine ...