Search found 212 matches
- Fri Jan 05, 2018 10:05 pm
- Forum: Proposals / Vorschläge
- Topic: Summoning monster
- Replies: 8
- Views: 1495
Re: Artifact Creation
True, it would be odd if everyone was summoning animals, I did hope it'd be different for each class, but summoning will be an incredibly useful skill for particularly squishy classes.
- Fri Jan 05, 2018 9:53 pm
- Forum: Proposals / Vorschläge
- Topic: Summoning monster
- Replies: 8
- Views: 1495
Summoning monster
I had considered this place to be a place of proposals . Who cares if Druids can tame animals or summon them? I'm genuinely interested in how this affects the fact that mages (according to some players I've spoken to) used to be able to summon creatures in this same way and now it's planned that the...
- Fri Jan 05, 2018 1:33 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 4987
Re: Artifact Creation
So could the Glass orb be used as a catalyst for a summoned monster or is this not possible? Or perhaps another object could be used? Any replies?
- Thu Jan 04, 2018 12:20 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 4987
Re: Artifact Creation
Can we add different coordinates to be available for the portals? It is magic being able to go more than 4 places on such a large map is desirable. (More Sandbox plz!)
- Thu Jan 04, 2018 1:09 am
- Forum: Proposals / Vorschläge
- Topic: "Roleplay" work package
- Replies: 2
- Views: 783
Re: "Roleplay" work package
This is reeally good. I wanted to try a proposal like this myself.This is spot on as to what we need.
- Wed Jan 03, 2018 8:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Kommunikation/Communication
- Replies: 62
- Views: 14775
Re: Kommunikation/Communication
I also like what Rakust said, we need more role played professions to add some flavor. Maybe all those "crafters with lots of coins" could hire some and promote?
- Tue Jan 02, 2018 10:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Kommunikation/Communication
- Replies: 62
- Views: 14775
Re: Kommunikation/Communication
I agree with this entirely. I want to point out we have three towns with such a strict system of balance that there's nothing going on anyway. You can build a guild but then do what? Wait for a gm to entertain you? In a way the game itself promotes this sort of behaviour. There's more reward to powe...
- Sun Dec 24, 2017 7:21 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Quote of the day is back
- Replies: 569
- Views: 229070
Re: Quote of the day is back
Sardon Atarka farts You hear: ~ Some of the trees start to whither and die ~ Sardon Atarka pauses a moment looking around and looking back at the tree he was about to cut down and hisses. Sardon Atarka says: Kssh.. the Arjoona's trout dissh musst be bad for treess *rubs his bare stomach a moment tho...
- Mon Dec 18, 2017 7:22 pm
- Forum: Proposals / Vorschläge
- Topic: Town Reforms: A more dynamic system of participation
- Replies: 9
- Views: 1525
Re: Town Reforms: A more dynamic system of participation
I have an idea.. Why not be more fluid? Let characters pursue whatever it is they want. Have the town leaders but make them mortal, could they be caught and captured and maybe eventually beaten? Or let people amass resources and pay for a depot in a cottage somewhere and build and underground tunnel...
- Mon Dec 18, 2017 12:13 am
- Forum: Trading / Handel
- Topic: Seeking Mercenaries
- Replies: 0
- Views: 814
Seeking Mercenaries
Sardon of the Atarka seeks up to three (3) competant soldiers for a long term contractual agreement. The expectations of the positions will be agreed on in person. The positions currently require one suitable of command of two others to follow his or her respective orders. Please contact this one by...
- Sun Dec 17, 2017 5:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: You are the barrier...
- Replies: 29
- Views: 7317
Re: You are the barrier...
You know I don't know about this situation however I did make a post in the past about this kind of behavior. Like characters spreading non-relevant information (gossip) that wasn't true to intentionally frustrate and stifle the play of others. It would be impolite to bring up the involved people an...
- Tue Dec 12, 2017 4:13 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 4987
Re: Artifact Creation
I know and I noticed some priests would be able to summon undead too, though usually magicians or magic users have alot more summoning options in high fantasy, often being able to summon any manner of creature whereas druid or natural classes would only be able to control natural creatures and pries...
- Mon Dec 11, 2017 6:32 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 4987
Re: Artifact Creation
What about a summon monster effect and the item is used as a control catalyst. The summoned monster would follow the character and do nothing unless ordered with the catalyst. The effect could last until the monster is killed and or until a timer finishes. Some options for the catalyst would be 'Go ...
- Sat Dec 02, 2017 6:13 am
- Forum: Proposals / Vorschläge
- Topic: Priesthood vs magic (General Concept/name)
- Replies: 1
- Views: 680
Priesthood vs magic (General Concept/name)
So our chars live in a world where magic is the basis of the power of the gods, according to books it's is the structure of everything in their creation. However magic by itself is a tool, it doesn't have an opinion on how it's used. Calling magic "the way of the five' sounds cool and it's unde...
- Sun Nov 19, 2017 12:51 am
- Forum: Trading / Handel
- Topic: Resource Merchant
- Replies: 2
- Views: 995
Re: Resource Merchant
Since Sardon prefers to sell in bulk items, be sure to meet him on the market days when moving and buying is easy!
~Sardon of the Atarka
~Sardon of the Atarka
- Sat Nov 18, 2017 10:44 pm
- Forum: Proposals / Vorschläge
- Topic: Proposal for Community Forum
- Replies: 22
- Views: 3036
Re: Proposal for Community Forum
The thing is, who judges if something is offensive or not? Let me say I know plenty of people who can get under someone's skin while just as easily appearing like they aren't offensive, not to mention softcore cyber bullying that can drive people nuts on forums like these. Just because a rule says ...
- Sat Nov 18, 2017 10:30 pm
- Forum: Proposals / Vorschläge
- Topic: Proposal for Community Forum
- Replies: 22
- Views: 3036
Re: Proposal for Community Forum
The thing is, who judges if something is offensive or not? Let me say I know plenty of people who can get under someone's skin while just as easily appearing like they aren't offensive, not to mention softcore cyber bullying that can drive people nuts on forums like these. Just because a rule says n...
- Sat Nov 18, 2017 9:08 am
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 309280
- Sat Nov 18, 2017 8:47 am
- Forum: Proposals / Vorschläge
- Topic: Proposal for Community Forum
- Replies: 22
- Views: 3036
Re: Proposal for Community Forum
Just out of curiosity, why? I mean if people want to associate with each other the forum and irc is great the way it is. Adding something like this adds an out of character element to interaction which seems to be contradictory of the rules by nature. It just feels weird to post your non-illa relate...
- Fri Nov 17, 2017 9:23 pm
- Forum: Proposals / Vorschläge
- Topic: Traits / Eigenschaften
- Replies: 15
- Views: 2272
Re: Traits / Eigenschaften
I like this idea too, like prestige in Call of duty, or making a skill legendary in skyrim (minus the extra perk points).Jupiter wrote:That sounds actually quite acceptable.Q-wert wrote:be it a complete reset to the beginning of the characters perk-journey.
- Fri Nov 17, 2017 9:22 pm
- Forum: Proposals / Vorschläge
- Topic: Traits / Eigenschaften
- Replies: 15
- Views: 2272
Re: Traits / Eigenschaften
We don't need to make the all at once. Also, I would also under the premise simple things first. Some simple traits for fighters, some simple traits for crafters, etc. We can add the more elaborate ones with time (well, most of the time. I will certainly find some peaks so cool that I want to have ...
- Fri Nov 17, 2017 9:09 pm
- Forum: Proposals / Vorschläge
- Topic: Traits / Eigenschaften
- Replies: 15
- Views: 2272
Re: Traits / Eigenschaften
Trait points that aren't directly geared toward being religious I don't think should be related to the gods, since we'll have a priest/templar/devotion system we shouldn't be forcing other types of chars to have to 'be religious' to get traits which make them unique . Being unique doesn't mean relig...
- Fri Nov 17, 2017 12:43 am
- Forum: Trading / Handel
- Topic: Resource Merchant
- Replies: 2
- Views: 995
Re: Resource Merchant
Updated and edited
~Sardon
~Sardon
- Thu Nov 16, 2017 5:42 pm
- Forum: Trading / Handel
- Topic: Searches for Alexus Romas
- Replies: 0
- Views: 802
Searches for Alexus Romas
Sardon of the Atarka seeks the alchemist known as Alexus Romas for trade and financial investments.
If he is interested, he should place response here and await Sardon' s arrival back to the mainland.
If he is interested, he should place response here and await Sardon' s arrival back to the mainland.
- Thu Nov 16, 2017 5:07 pm
- Forum: Proposals / Vorschläge
- Topic: Trade/exchange window
- Replies: 2
- Views: 808
Trade/exchange window
As a pretty new player, I want to say one of my biggest pet peeves about this game is that in order to trade or exchange items you have to drop the desired items. My biggest trepidation then is a troll or just anyone walking up and taking my transaction. This can be a turn off and make the game appe...
- Wed Nov 08, 2017 12:51 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Resignation
- Replies: 11
- Views: 4296
Re: Resignation
Your history explains alot of past behaviour, thanks for the enlightenment.
Ps, have fun and thanks for the times.
Ps, have fun and thanks for the times.
- Wed Nov 01, 2017 7:43 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Age descriptors needed
- Replies: 10
- Views: 2139
Re: Age descriptors needed
I don't think elves should have age descriptions because they are supposed to have a youthful appearance unless otherwise rp' d
@Lia, I thought 180 years was the equivalent of 18 human years, maybe I am mistaken I forget where I saw that
@Lia, I thought 180 years was the equivalent of 18 human years, maybe I am mistaken I forget where I saw that
- Wed Nov 01, 2017 5:54 am
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 309280
- Mon Oct 30, 2017 8:28 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14862
- Views: 1771235
Re: Whose RP did you like today?
My sorries to Lizzie for being unable to make it with the elusive char Gurran, really busy irl.
Hope you had fun
Hope you had fun
- Mon Oct 30, 2017 8:22 am
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 13305
Re: Glyph Forgers
All of this looks really good! Thanks Banduk. I do want to point out something though I noticed in finesmithing, which is that some of the more expensive rings like emerald, topaz, and diamond use pure elements in creation. How is this handled fairly if these types while strong have less charges but...