Search found 818 matches
- Fri Mar 16, 2018 5:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: T-Shirt, Sweatshirt, BasCap, Coffeemug
- Replies: 2
- Views: 1846
Re: T-Shirt, Sweatshirt, BasCap, Coffeemug
A company that appears to send to all places and better known here is Cafepress: https://www.cafepress.co.uk/cp/info/help/index.aspx?page=shipping.aspx if interested. Thank you, the handling seems much more difficult but there is a shop possible. If the society agree I'd feed the logo into both so ...
- Thu Mar 15, 2018 2:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: T-Shirt, Sweatshirt, BasCap, Coffeemug
- Replies: 2
- Views: 1846
T-Shirt, Sweatshirt, BasCap, Coffeemug
Spring is coming and soon there will be a umber of festivals and meetings where (usually the girls but ...) you don't know what to wear. How about an Illarion sweatshirt? I tested the new larger logo with a sweatshirt. This is the result: https://imgur.com/a/3BDoE The quality of the shirt is very go...
- Tue Feb 20, 2018 8:10 am
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Re: I have a dream
I feel like this will lower regular gem output, which I'll say for finesmithing and by extension glyph forging will just be that much more difficult to level than the other crafting skills. Seeing as to how regular gems are used for many crafting recipes as well, I feel that unless regular gem outp...
- Fri Feb 16, 2018 9:46 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Mining and other Gathering - Details
Mining and other Gathering - Details It should be possible to create different resource densities just by mapping. Any structure where every rock gives the same amount of coal and stone and gems should be avoided even in the same mine. This could be done by a number of resource sets, the mapper or ...
- Fri Feb 16, 2018 6:06 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Naming
Naming Developer might have a name for every structure, river, rock or dungeon on the map. This name is not used in the game. So let’s start with the Nameless Mountain, South River and Main Town. The game should let the player the freedom inventing all the names. Propagating names by placing road s...
- Mon Jan 22, 2018 12:58 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Dynamic Grow –Details
Dynamic Grow –Details In The Dream plants and trees have to grow dynamically in the most parts of the map. This article describes a system, I have in mind. To verify if the system works it was realized for test purposes in c#. This are some examples I tested: https://imgur.com/a/tGZ2p Some random d...
- Thu Jan 18, 2018 7:17 am
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 16030
Re: Glyph Forgers
The copper amethyst was tested (unable to make the gold one) after making and no MC was reduced using the jewelry the entire mana of my character and still showed 18/18. The MC was tested just once but that is a long time use to not affect the MC at all. Is this a bug/desirable/too large a variant?...
- Thu Jan 11, 2018 1:37 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
I have an issue with the static tool. The item mage desk (550, 551 see https://imgur.com/a/lgyhc ) exists 57 times on the map. It is generally used as desk in libraries etc. and has a huge impact on the understanding of different location. According to the game design principles there should be 1-2 ...
- Wed Jan 10, 2018 2:14 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Dynamic spawns
Here is another system in detail, I'd need for the concept. Dynamic Spawns –Details The basic idea is to give it into the players hand, what monster one can find where. A killed monster is replaced by a weaker one, a not killed monster is replaced after a time by stronger one. That way maintained ar...
- Tue Jan 09, 2018 8:00 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Done on schedule related Mantis: http://illarion.org/mantis/view.php?id=11732 Artifact creation has been finished except the assignment of graphics to the new or changed items. Assigning graphics to items seems to be a lost knowledge in Illarion. I've asked that question frequently for 4 month now a...
- Sat Jan 06, 2018 4:34 pm
- Forum: Proposals / Vorschläge
- Topic: Summoning monster
- Replies: 8
- Views: 1517
Re: Summoning monster
The original idea was to have a mage class druids, where summoning is part of. And I can't see a reason why druids should have the white part only and create living creature just to left the black part of summoning undeads to anybody else. Druids aren't the good only people! Just because there is an...
- Fri Jan 05, 2018 10:24 am
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 16030
Re: Glyph Forgers
Another subject. I tested the artifact maker regarding jewelry. I like the way it is made with the ritual and the requirement of minimum mage stats. Provided the items (6 I believe) aren't hard to find it will work very nice.. I am hoping crafting is not required to find but the use of the wand wou...
- Fri Jan 05, 2018 10:15 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Summoning any creature is left to druids.Charlotte-ate-wilbur wrote:So could the Glass orb be used as a catalyst for a summoned monster or is this not possible? Or perhaps another object could be used? Any replies?
- Thu Jan 04, 2018 11:28 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Idea to add maybe. An item that you can give from one character to another. Maybe even as simple as an enchanted coin. This item would allow the other person to know the whereabouts of the other character. Anyone can use it. But to have the owner's "essence" charged into the coin so other...
- Thu Jan 04, 2018 11:11 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
Dynamic Market – Details
Even if unbelievable the dream might get an approval here is a detailed concept of a dynamic price system: Every time an item is bought or sold to an NPC, the number is count. Buy and sold is count separately. Once a cycle (1 IG day) the number is added to 3 recursive counters. These counters repres...
- Thu Jan 04, 2018 11:01 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Can we add different coordinates to be available for the portals? It is magic :roll: being able to go more than 4 places on such a large map is desirable. (More Sandbox plz!) See top of the thread: Possible products and effects see link https://docs.google.com/spreadsheets/d/1S2PQwfg_tzaDOKu6udRN7f...
- Thu Jan 04, 2018 9:23 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
one-person-only portal books (it's like a mighty "disappear" skill) Basically the item was made to have a downsized cheaper version of the travel book. That's not the version you take in a party on a treasure hunt. It can be used as a disappear spell. I'm sure outlaws would love that. On ...
- Thu Jan 04, 2018 9:08 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
To encourage stalking with engine help.. should it be done? We have ways of finding those to RP with by using irc or forum. Some may prefer not to be found and that is their prerogative. What about a counter-artifact that is cheaper (and easier to make) than the finder. Say, if you hold the "h...
- Thu Jan 04, 2018 9:03 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
On top of the things suggested, perhaps it would be good to know how specific these finders would be? Would it be a case of "Bilbo is in the vicinity of Cadomyr" or "Bilbo is in the Unicorn Lion Tavern, by the water," Same as the location message of the treasures. "The pers...
- Tue Jan 02, 2018 5:10 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
@Jacob Ich würde mich freuen, wenn Bedenken und Vorschläge zu Funktionen angebracht werden, wenn diese als Konzept vorliegen oder spätestens wenn die Realisierung angekündigt wird. Wenn dann nach erfolgter Realisierung der Code exakt nach Konzept vorliegt das Ganze mit Bausch und Boden für unsinnig ...
- Tue Jan 02, 2018 5:09 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Glass ball person finder: The glass ball as every other artifact is a consumable and can be used one time only. It dissappears once you used it. If you don't chose a person out of the list it disapears as well. The glass ball shows the position of a single person only. For one person simply mean the...
- Tue Jan 02, 2018 9:28 am
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
Please see the top of the thread. There is a link to a list of all effects.Katharina Ross wrote:Wait... what? What exactly is this about?Banduk wrote: [*]Glass ball person finder for a single person
[*]Glass ball person finder for three chars[/list]
The Gass ball shows you the direction of a selected char.
- Mon Jan 01, 2018 9:09 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
A short update: For now 5 days I'm working 1-3 hrs a day on the project. The whole production and the following artifacts are already finished: Magic arrows Portal scroll for a single person to teleporter Portal book to teleporter Portal book to wilderness Glass ball person finder for a single perso...
- Wed Dec 27, 2017 3:52 pm
- Forum: Proposals / Vorschläge
- Topic: Balancing repair
- Replies: 1
- Views: 719
Re: Balancing repair
Prepared for update with glyph package.
See: http://illarion.org/mantis/view.php?id=11730
See: http://illarion.org/mantis/view.php?id=11730
- Wed Dec 27, 2017 9:04 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Downtime / Abwesenheit
- Replies: 414
- Views: 182097
Re: Downtime / Abwesenheit
Probably off from 12.28 to at least 01.18. I cannot say if I have any LAN and if still, how good. Update 2018-01-02 I have very limited LAN here. 2 - 3 times a day I get a chance to have a glimpse of Internet and can read and answer. The other time I develop on local server or are occupied with RL h...
- Mon Dec 25, 2017 10:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Weihnachtsrätsel 2017 / Christmas Riddle 2017
- Replies: 10
- Views: 4278
Re: Weihnachtsrätsel 2017 / Christmas Riddle 2017
Und hier die Auflösung: Please see here the solution: 1 NPC: Alwin Sommerkorn (Yewdale;Yewdale) 2 NPC: Nobarg (Kapelle der Fünf;Chappel of the Five) 3 NPC: Seleseth (Werkstatt Galmair;Workshop Galmair) 4 NPC: Erza (Hanfschlinge;Hemp Neckty Inn) 5 NPC: Arno Unterland (Nargun Tempel Galmair;Nargun tem...
- Sat Dec 23, 2017 10:56 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
If there are will be no order to stop these project I'll start the realization in a week and will have it ready for the dev server latest end of January.
Banduk
Banduk
- Fri Dec 22, 2017 4:15 pm
- Forum: Proposals / Vorschläge
- Topic: Händler kauft keine Items mit gems
- Replies: 1
- Views: 737
Re: Händler kauft keine Items mit gems
Das Problem ist bekannt.
Für die Änderung ist eine Fehlerkorrektur im Servercode notwendig. Wir haben dertzeit keinen aktiven Entwickler, der hier was machen kann. Das Ganze wurde vor einigen Monaten bereits schon mal versucht, musste aber wegen Fehlern zurückgenommen werden.
Für die Änderung ist eine Fehlerkorrektur im Servercode notwendig. Wir haben dertzeit keinen aktiven Entwickler, der hier was machen kann. Das Ganze wurde vor einigen Monaten bereits schon mal versucht, musste aber wegen Fehlern zurückgenommen werden.
- Wed Dec 20, 2017 8:12 pm
- Forum: Proposals / Vorschläge
- Topic: I have a dream
- Replies: 11
- Views: 2289
I have a dream
More than 7 weeks ago I finished the glyph magic. You can test it on the development server. Since that day I’ve asked for possible development tasks but there were nothing. So I had time to dream about an Illarion, I’d realize if I had the rights and tools. I’m sure the idea will never find grace i...
- Mon Dec 11, 2017 1:32 pm
- Forum: Proposals / Vorschläge
- Topic: Artifact Creation
- Replies: 36
- Views: 5153
Re: Artifact Creation
coal + water + ink bottle => ink (tanning, same as make dye) My plan was always to use the anger berry for ink producing. It's old druid roleplay stuff tha tthey can be used for that. I would also use the oil press (herblore) for that. I remember I even tried that years ago ... without success. We ...