Search found 1144 matches
- Tue May 26, 2009 5:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 4:46 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 4:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
That is a tottaly IG matter.. as SIlverbrand decides to keep their gates locked and not allow anyone in, why wouldnt Bane and every other town do the same? There are always people arround that are able and willing to help a new person, be it with a few tips or by pointing him in the right direction....
- Tue May 26, 2009 3:54 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 3:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
Let's say Mr Y is a blacksmith, played by a new player. Mr Y is going in Bane for the first time.. as he wonders about, he meets another char, Mr Z, whom he asks about where he can find a mine, tools, and blacksmith static tools. Mr Z, being arround for a while, knows that in order to use the town t...
- Tue May 26, 2009 3:27 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 3:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
Thats a good idea, but seems to me rather .. well, dunno.... Tell you the truth, even if my house would have a +10 smithing anvil, id's still stay in bane because I have everything that I need there: pigs, tools, mine close by, people to RP with, teleporter, mule, etc. I think that a better solution...
- Tue May 26, 2009 2:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
Yes, Jupiter, thank you for your poposal. I'll bring my orc and put him to sleep in the same bed as Merung, aye? :P @hadrian: Yes mate, you are very very right and that is precisely what I was trying to say in my first post. It's true that people make their own guild/settlements with the intention t...
- Tue May 26, 2009 1:46 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
Yes, but one builds a house, a town, a guildhouse with the main idea to spend his time there along with his friends.. but when they have no real reason to stay there, when it would be a lot easier to spend their time in the middle of another town just because they have everything they need there, th...
- Tue May 26, 2009 1:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 12:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 12:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
- Tue May 26, 2009 10:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
The main problem here, as you said, it's because there is no interaction between guilds on a trade level. I mean, let's face it every guild has at least one Jack-of-all-trades that supplies everything to it.. why would they need to trade when they can find all resurses everywhere, when they can make...
- Sun May 24, 2009 5:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Little thing about potions
- Replies: 32
- Views: 5573
- Fri May 22, 2009 4:53 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Multi-stuff
- Replies: 50
- Views: 4897
- Fri May 22, 2009 1:26 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Multi-stuff
- Replies: 50
- Views: 4897
- Tue May 12, 2009 10:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New GM / Neuer GM
- Replies: 28
- Views: 3445
- Mon May 11, 2009 1:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Pked
- Replies: 8
- Views: 1345
- Sun May 10, 2009 4:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
Clerly you havent read what it was written, or you just refuse to get it though. First of all, Trolls Bane is not only about the sole city, but also with the lands surrounding it. When split, each side will prove to be at least equal to the other self standing cities. Why it was split? FOIG! Arg, I ...
- Sun May 10, 2009 3:15 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How does the "atmosphere" of Illarion feel like?
- Replies: 208
- Views: 19815
I dont understand your point Dji.. did you write just for the sake of arguing over something? is it that day of the month, is it? If I own a piece of land, in the middle of nowhere (as you say) and I decide to build a toilet on that land and call myself King of Toiletpaper, that is my choise, becaus...
- Sun Apr 26, 2009 9:04 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ropes.
- Replies: 46
- Views: 5704
- Sun Apr 26, 2009 8:47 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ropes.
- Replies: 46
- Views: 5704
- Sat Apr 25, 2009 1:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ropes.
- Replies: 46
- Views: 5704
If Illarion is meant to be a proper serious RP game, then why do we actually need a rope tool? Everyone on the game can roleplay being tied up and will give some characters a chance to break free, I don't see its very good that a character with say 18 strength can be tied up by a female crafter hal...
- Sat Apr 25, 2009 8:00 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ropes.
- Replies: 46
- Views: 5704
- Sun Mar 01, 2009 1:19 pm
- Forum: The Hemp Necktie Inn
- Topic: Downtime
- Replies: 976
- Views: 269605
- Fri Feb 13, 2009 9:34 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 14227
Wait, I have an idea.. let's remove the skills because it's not fair how some prefere to sit arround all day insted of training them, let's remove items because it's not fair that since you don't train you have no money for items, heck.. let's remove even the graphics, I bet that someone will find a...
- Thu Feb 12, 2009 8:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 14227
- Thu Feb 12, 2009 7:54 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 14227
- Thu Feb 12, 2009 12:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 14227
Why repair something that is not broken? It's good as it is now. Ones gains skill accordinly to their time spent training. There's seers with the job to keep people from powergaming ;) Training is hard work. Why give skill gain to those that play miniclip games and alt-tab in game from time to time ...
- Thu Feb 12, 2009 9:28 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Take treasure maps out of the water.
- Replies: 14
- Views: 1976