You always know how to amuse me, even in a one liner in a bug thread.
Either way, the server is experiencing large problems. These will be fixed hopefully soon, but it could be as late as Sunday.
Search found 499 matches
- Fri Mar 15, 2013 11:59 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Syntax Error
- Replies: 6
- Views: 1922
- Thu Mar 14, 2013 6:23 pm
- Forum: New Players / Neue Spieler
- Topic: NPC (Monster) Mages
- Replies: 11
- Views: 3114
Re: NPC (Monster) Mages
Ah, I thought KEL RAs, not arrows. I won't be at a pc for a few hours but I'll have a look later.
- Thu Mar 14, 2013 6:15 pm
- Forum: New Players / Neue Spieler
- Topic: NPC (Monster) Mages
- Replies: 11
- Views: 3114
Re: NPC (Monster) Mages
A mage can create a spell whereever he can see, within its range. That's no bug.
That's like saying it's a bug that archers can hit you across a river when you use melee weapons.
That's like saying it's a bug that archers can hit you across a river when you use melee weapons.
- Thu Mar 14, 2013 3:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Promotional video
- Replies: 22
- Views: 12225
Re: Illarion Promotional video
If you don't currently have TS access, as far as I'm concerned you can use the RS as much as you like for setting up scenes for promotion, and noone's going to punish you for acting out of character for it.
- Thu Mar 14, 2013 2:06 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Call for Screenshots
- Replies: 40
- Views: 16594
Re: Call for Screenshots
Paste it, save as type -> Portable network graphics. Done.
- Wed Mar 13, 2013 5:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Call for Screenshots
- Replies: 40
- Views: 16594
Re: Call for Screenshots
Yes, but he doesn't say "hide the fact that we have two languages", he says "Make some screenshots that are entirely English and some screenshots that are entirely German".
- Tue Mar 12, 2013 9:21 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Quote of the day is back
- Replies: 569
- Views: 230413
Re: Quote of the day is back
I enjoyed that. I took an attitude like that with my main to VBU, and took a bunch of useless memorabilia.
- Mon Mar 11, 2013 10:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Desocket your shields, kids
- Replies: 2
- Views: 1541
Re: Desocket your shields, kids
.. That would be awesome.
And, indeed.
And, indeed.
- Mon Mar 11, 2013 8:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Desocket your shields, kids
- Replies: 2
- Views: 1541
Desocket your shields, kids
Shields and ammo can currently be socketed. It does nothing. Never did. It wasn't supposed to be there. It's because shields are classed as weapons. Same with ammo. After the next update, you won't be able to socket them anymore. You will, however, be able to desocket them if you want. Or, you could...
- Mon Mar 11, 2013 12:21 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Information on socketing magical gems
- Replies: 55
- Views: 26217
Re: Information on socketing magical gems
Some information. The way that estralis explained the gem bonus formula, I thought it was (sum of ranks) * 2 But after discussing with flux its (sum of ranks) + (12 * lowest rank gem) But that final bonus is only if you complete a set. So if you have 9 9 9 9 9, you will get 45+0, if you have 9 9 9 ...
- Sun Mar 10, 2013 4:21 pm
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 310851
Re: What are you listening to right now?
Or you could just get it here.
[snip] Actually, thinking about it, I'm not sure I'm supposed to post that link around.
[snip] Actually, thinking about it, I'm not sure I'm supposed to post that link around.
- Sun Mar 10, 2013 10:04 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Illarion and Windows Vista
- Replies: 59
- Views: 23546
Re: Illarion and Windows Vista
Looks like a connection error?
- Sat Mar 09, 2013 11:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Tutorial Videos
- Replies: 12
- Views: 2981
- Sat Mar 09, 2013 10:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Tutorial Videos
- Replies: 12
- Views: 2981
Re: Tutorial Videos
I take back everything I said, I would definitely watch a series of Rakust explaining how to do the most basic things ever in Illarion.
- Sat Mar 09, 2013 10:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Promotional video
- Replies: 22
- Views: 12225
Re: Illarion Promotional video
I wasn't suggesting that you would use that poor man's 720p tree quest footage .
And that wasn't part of the 6 hours I referred to.
And that wasn't part of the 6 hours I referred to.
- Sat Mar 09, 2013 9:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Tutorial Videos
- Replies: 12
- Views: 2981
Re: Tutorial Videos
I would start with mouse movement, not keyboard movement. It's infinitely superior, doesn't depend on whether the chatbox is open, much easier to different between a run and a walk and to do precision movement. I know a lot of you still use the keyboard because that's how you're used to using illa a...
- Sat Mar 09, 2013 9:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Promotional video
- Replies: 22
- Views: 12225
Re: Illarion Promotional video
I've already recorded about 6 hours of 1080p footage.
http://www.youtube.com/user/IllarionGameplay
Posted a tiny bit there.
http://www.youtube.com/user/IllarionGameplay
Posted a tiny bit there.
- Sat Mar 09, 2013 4:40 pm
- Forum: New Players / Neue Spieler
- Topic: Carpenter use...only bough?
- Replies: 7
- Views: 3449
Re: Carpenter use...only bough?
There isn't a graphic for warhammers either. Sticks are the least of our worries.
- Sat Mar 09, 2013 12:27 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Broken Treasure Maps
- Replies: 2
- Views: 1221
Re: Broken Treasure Maps
i.e. When you have a map in your belt and you're within the "unknown region" of its treasure it won't dig?
Good idea. Mantis it.
Good idea. Mantis it.
- Sat Mar 09, 2013 2:28 am
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 310851
Re: What are you listening to right now?
The best thing about listening to Narwhals is when the flash video goes so out of synch that it goes back into synch again .
- Sat Mar 09, 2013 2:09 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Quote of the day is back
- Replies: 569
- Views: 230413
Re: Quote of the day is back
LOOOOOL
This month's Dragon Call is hilarious!
I would link to it, but I'm on my phone. Either way, the whole "interview" is the quote of the month.
This month's Dragon Call is hilarious!
I would link to it, but I'm on my phone. Either way, the whole "interview" is the quote of the month.
- Fri Mar 08, 2013 8:07 pm
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 310851
- Fri Mar 08, 2013 7:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Sprucing up the place.
- Replies: 6
- Views: 5057
Re: Sprucing up the place.
As for skilling.. personally, I will not punish any player for pging. And pgers aren't advantaged (for the most part) with the new skilling system. Our skilling system is now pretty damned clever. It essentially racks up bonus points the longer you do nothing (in reality it subtracts points constant...
- Fri Mar 08, 2013 4:37 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Netbooks?
- Replies: 13
- Views: 3727
Re: Netbooks?
Acrobat reader? For Illarion?!
You /shouldn't/ need the c++ or .net redists either. Also our system requirements page is outdated, and applied to the previous client.
You /shouldn't/ need the c++ or .net redists either. Also our system requirements page is outdated, and applied to the previous client.
- Fri Mar 08, 2013 11:59 am
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 310851
Re: What are you listening to right now?
I feel like you did that because of the grammar discussion, Tyan .
- Fri Mar 08, 2013 5:58 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Undead Swampdragon at Hemp Necktie Inn cross
- Replies: 15
- Views: 4068
Re: Undead Swampdragon at Hemp Necktie Inn cross
It already had a mantis task, Estralis asked how much the extension should be and noone gave him a numerical value.
http://illarion.org/mantis/view.php?id=8358
http://illarion.org/mantis/view.php?id=8358
- Thu Mar 07, 2013 6:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Onion Ball - Tounament
- Replies: 13
- Views: 3213
Re: Onion Ball - Tounament
Timestamps are a good idea. Either way, I think it would be weird to force emote "#me is struck by the onion.", and pointless to simply inform.
But feel free to do it if you want to .
But feel free to do it if you want to .
- Thu Mar 07, 2013 6:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Onion Ball - Tounament
- Replies: 13
- Views: 3213
Re: Onion Ball - Tounament
It's called fair play :P. Anyway, I don't see how you think that could be possible, since an onion "hit" is only really valid for like.. half a second, so you would have to check every placeontile for the id of an onion, and if it is one, set some data key to it, and then have some lte che...
- Thu Mar 07, 2013 4:34 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Onion Ball - Tounament
- Replies: 13
- Views: 3213
Re: Onion Ball - Tounament
Yeah, anyone but Merung though. :P Adding a script that randomly generates a winner would suck. Onionball is about prediction and the discretion of players. It doesn't need some buggy lua :p. It's going to be weird with 8 degrees of freedom. We might even have to say oldschool UDLR movement only if ...
- Thu Mar 07, 2013 4:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Onion Ball - Tounament
- Replies: 13
- Views: 3213
Re: Onion Ball - Tounament
By "attacking each other" I mean lobbing onions, not literally right clicking.
The rp implication of Onionball is that our. chars are launching onions at each other, even if the chars only walk on top of them enginewise.
The rp implication of Onionball is that our. chars are launching onions at each other, even if the chars only walk on top of them enginewise.