I'd love to see something along these lines:
- your character's hp drop to zero -> "clouded" briefly, message output "You have been knocked unconscious!"
- character is teleported to cross, and inable to attack/spellcast for x minutes.
Search found 1111 matches
- Sat Oct 08, 2005 6:28 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Thu Oct 06, 2005 9:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Proposal: Tired
- Replies: 49
- Views: 3170
Newer, probably far too open-minded, player who gave his full support about skill caps without even having played the game much before all this shit went down: Nah, it'll be alright. They'll find a system that meets the playing ability of all the players. I don't think the Illarion staff would real...
- Thu Oct 06, 2005 7:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Proposal: Tired
- Replies: 49
- Views: 3170
How ever in the skill i want him to gain he has excelled, certainly the system is not perfect but it is not terrible to the point of making the game unplayable. I beg to differ, not everybody has hours on end to sit off this cap thing in game. For me personally it pays off more to just log out and ...
- Thu Oct 06, 2005 7:34 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Proposal: Tired
- Replies: 49
- Views: 3170
- Thu Oct 06, 2005 7:21 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Proposal: Tired
- Replies: 49
- Views: 3170
The reason I keep on about complete wipes is it's surprising how the atitude of older players changes. New horrendous skill cap system without wipe conversation:> older player : I think it's a great idea. newer player : It will be impossible to get skills for my character. older player : Illarion i...
- Thu Oct 06, 2005 3:25 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Proposal: Tired
- Replies: 49
- Views: 3170
Re: Proposal: Tired
Advantages: 1) No more hero who can beat 25 enemies, yet still find time for a nice duel 2) No more need for learning cap in fighting (if the person wants to end up getting killed by simple creatures so be it) 3) Tactics > Use weak soldiers to tire the enemy out, then attack with strong, less tired...
- Wed Oct 05, 2005 9:02 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
This doesn't seem like a good tradeoff. It's not a trade-off. Not being able to attack after your res'd creates two problems: Cross campers looking to jump one of two strong people who just died. Wow, you can report this. Res-killing is an offense in the first place. If not, then this game's state ...
- Wed Oct 05, 2005 4:43 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Tue Oct 04, 2005 10:07 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Originality of Character Concepts
- Replies: 53
- Views: 3654
Exactly. If you enjoy playing a certain character, don't be discouraged by any forum grievers. Almost anything's been played before in any thinkable game of this world. If you use your head and don't deliberately take too many ideas from anywhere else, you'll give your character a special flavor tha...
- Tue Oct 04, 2005 7:12 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Tue Oct 04, 2005 5:00 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
Okay my friends, it's nice to see what you do when I'm looking the other way, but if you need to continue your off-topic discussions then please take them to that section or to private messages, thank you. Last tidbit of post that was on topic was a shred somewhere three posts up the length of the p...
- Mon Oct 03, 2005 8:45 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Originality of Character Concepts
- Replies: 53
- Views: 3654
In social studies, it's a common subject that youth suffers a certain amount of pressure of not being able to come up with any new and original concepts or inventions that haven't been introduced to our world before. If you make music, write, produce artwork, invent; there's always good chance that ...
- Mon Oct 03, 2005 8:25 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Perfect Villain (what would you want?)
- Replies: 23
- Views: 1530
- Sun Oct 02, 2005 2:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
In an attempt to get this thread back on topic... I think Permadeath is a viable option. Just because alot of people dont take fighting seriously at all, PGing hasent even been really dented yet as many people STILL do it. And they do, you know it. Actually, if you're using PG as an argument to vouc...
- Sat Oct 01, 2005 10:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
This matter on ghosts is being way too over-thought. The arguments are good, yes, but you're all being way too serious about this... as if it determines the fate of the world as we know it if either you have a high survival rate, or a high ressurection rate, or if you can go to some limboland then ...
- Sat Oct 01, 2005 8:37 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
In fact I haven't called anybody lame yet in this thread, I've only called the style lame. Good you write that, actually, because I can take your case for a good example. When Irania was dead, Konstantin (right?) performed the resurrection, being a priest of Ronagan, but he did such with a dark ritu...
- Sat Oct 01, 2005 7:19 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Fri Sep 30, 2005 5:41 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
Since I've already went to lengths of speculating on this subject, I have more: - (if there was a percentage chance of landing in the other world after death and more precisely multiple deaths) There will be people who deliberately res-kill eachother just to see the spirit world. - People will still...
- Fri Sep 30, 2005 8:19 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
Well, I'll leave it at this: I'm not going to change my mind right now towards liking a pre-defined in-game afterlife. I just don't, and I've explained extensively why I don't. The ideas are good, but as I can tell from this thread, basically anybody who has discussed on the subject thus far is welc...
- Fri Sep 30, 2005 6:32 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
Many people have come back from the afterlife, and the afterlife is already defined per god. True, so? How would an otherworldly meadow or spirit world reflect this? Would we have to select Gods for our characters to land in seperate halls when the characters die? Also sounds like a neat idea, but ...
- Fri Sep 30, 2005 5:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Thu Sep 29, 2005 7:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Thu Sep 29, 2005 10:17 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bye.
- Replies: 78
- Views: 5066
- Thu Sep 29, 2005 9:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
- Thu Sep 29, 2005 5:13 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bye.
- Replies: 78
- Views: 5066
- Thu Sep 29, 2005 5:02 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044
You know it actually varies case to case as we are all bound at some level to work with in the ethos of illarion. Which i believe from something i read in official documents implys the gods may send you back via the cross. Although, we've all been agreeing for ever since I've started playing Illari...
- Thu Sep 29, 2005 2:17 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bye.
- Replies: 78
- Views: 5066
- Thu Sep 29, 2005 1:55 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bye.
- Replies: 78
- Views: 5066
- Wed Sep 28, 2005 11:27 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Res killed 2
- Replies: 17
- Views: 1332
Yeah, leave it to Illarion to make up new meanings behind old names.
By non-Illarionite terms, I am a PK (I PK on pretty much every other game), but by Illarionite terms, I'm not, because my "PKs" here are always RP-related.
That sounds funny.
www.urbandictionary.com
By non-Illarionite terms, I am a PK (I PK on pretty much every other game), but by Illarionite terms, I'm not, because my "PKs" here are always RP-related.
That sounds funny.
www.urbandictionary.com
- Wed Sep 28, 2005 10:07 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ghosts...
- Replies: 112
- Views: 7044