Search found 677 matches
- Sat Nov 29, 2003 5:26 am
- Forum: New Players / Neue Spieler
- Topic: moving objects on the ground
- Replies: 18
- Views: 1723
Fedaykin Posted: Wed Nov 26, 2003 5:45 am Post subject: Re: moving objects on the ground -------------------------------------------------------------------------------- Valdonyr Alkidor wrote: i do not think this is an in-game question i saw people moving some objects on the ground to another plac...
- Mon Nov 24, 2003 10:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic Books
- Replies: 31
- Views: 2778
- Mon Nov 24, 2003 10:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: LIZARD LANGUAGE: Parts 3/3
- Replies: 27
- Views: 4344
- Wed Nov 19, 2003 3:04 am
- Forum: New Players / Neue Spieler
- Topic: Still Waiting
- Replies: 2
- Views: 668
- Wed Nov 19, 2003 2:54 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Pop Ups
- Replies: 6
- Views: 822
- Fri Oct 31, 2003 3:35 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Charector Numbers
- Replies: 6
- Views: 532
- Fri Oct 31, 2003 3:31 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Role call!
- Replies: 16
- Views: 1411
- Thu Oct 30, 2003 1:37 am
- Forum: New Players / Neue Spieler
- Topic: Newbies Read.
- Replies: 0
- Views: 508
Newbies Read.
Although there hasn't been one for a while, recently the german manual was translated and there IS now a manual for the english manual link. So i hope there will be no more controls/interface questions as the manual is quite in-depth. Make sure you read as it contains some helpful roleplaying tips.
- Tue Oct 28, 2003 10:12 pm
- Forum: New Players / Neue Spieler
- Topic: Some thoughts on newb questions
- Replies: 6
- Views: 1525
- Wed Oct 22, 2003 4:35 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Network Too Slow
- Replies: 21
- Views: 1380
Ok first, go here C:\Program Files\DirectX\Setup, and run DxDiag. if you can't find it there trying oepning the start menu, clicking run then typing in dxdiag.exe. That will let you see your video card, but it doesn't sound like a video card problem if it worked before but started this now. Can you ...
- Wed Oct 22, 2003 4:14 am
- Forum: New Players / Neue Spieler
- Topic: Hello
- Replies: 5
- Views: 694
- Wed Oct 22, 2003 4:13 am
- Forum: New Players / Neue Spieler
- Topic: Some thoughts on newb questions
- Replies: 6
- Views: 1525
lochren Joined: 11 Oct 2003 Posts: 5 Posted: Sun Oct 12, 2003 2:07 pm Post subject: can someone give me basics to game? thx -------------------------------------------------------------------------------- yo, im just startin, if soumeone would gime me the basics to game, id be much abliged. Rustas ...
- Wed Oct 22, 2003 4:10 am
- Forum: New Players / Neue Spieler
- Topic: Hello
- Replies: 5
- Views: 694
- Wed Oct 22, 2003 4:09 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Fishing idea
- Replies: 3
- Views: 565
I disagree with Croktin, I think they had the skill and they had rods, and i think they could cast out. But I just have to say....Why? You said pointless in your first sentence and i have to agree with you. It just seems so trivial to bother wasting time on implementing it. Gro'bul's idea would just...
- Wed Oct 22, 2003 4:06 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Another smithing idea
- Replies: 3
- Views: 518
Perhaps like the magic books work? Although perhaps we can have a picture of a scroll instead of a whole book. And you can buy them from the shop. Blueprints i mean. But i think they will have to be some way to identify your skill level to reference with the blueprints. Yes i know people are going t...
- Wed Oct 22, 2003 4:01 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Naming Items
- Replies: 7
- Views: 667
I'm not quite positive i understand what you mean. Naming a sword? And since all the swords are created the same, and the same sword is exactly the same as the same type of another sword, it doesn't matter who or how they were smithed, i don't see why it is nessessary to individualize your smithed i...
- Wed Oct 22, 2003 3:59 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Automated E-mails on account sign-up
- Replies: 4
- Views: 516
Hahaha you think they enjoy reading all those emails??? :P No, if i remember correctly regarding pretty much the EXACT same thing in a previous topic about a month ago, there already is some slight automation involved, but you can't really design a program to analyze somebody's name and email to see...
- Wed Oct 22, 2003 3:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: good proposal:
- Replies: 10
- Views: 955
- Wed Oct 22, 2003 3:52 am
- Forum: New Players / Neue Spieler
- Topic: Some thoughts on newb questions
- Replies: 6
- Views: 1525
- Wed Oct 22, 2003 3:50 am
- Forum: New Players / Neue Spieler
- Topic: Some thoughts on newb questions
- Replies: 6
- Views: 1525
Some thoughts on newb questions
Look, i know everybody likes to RP, and they like to keep the OOC seperate from the RP, but i think if a newb comes along, and askes a few questions regarding the INTERFACE of the COMPUTER GAME (Now, i'd like you to tell me how a computer game in itself, and how pushing keys which makes you farm is ...
- Sat Oct 04, 2003 12:31 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Dieing at logging in!
- Replies: 9
- Views: 910
- Fri Oct 03, 2003 3:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Pyscho
- Replies: 13
- Views: 1099
- Fri Oct 03, 2003 3:24 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Dieing at logging in!
- Replies: 9
- Views: 910
I find that unreasonable but i don't know how else he'd deal with his problem. And i'm sorry but i don't think the admins are going to introduce a new feature just for you, as much as your problem is bugging you. The only thing i guess you can do is follow Grant's advice or change the problem of you...
- Thu Oct 02, 2003 12:34 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Website manual
- Replies: 0
- Views: 339
Website manual
As there is no english manual (don't know if somebody is currently working on translating the german one) I suggest that you just place a link to Ultimate Illarion (in the links section) into the manual section temporarily. This will just make it easier for newbies who go to the manual section looki...
- Thu Oct 02, 2003 12:32 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Server is to old or to new
- Replies: 3
- Views: 478
- Wed Oct 01, 2003 10:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: trade board
- Replies: 7
- Views: 691
- Wed Oct 01, 2003 1:22 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Music System
- Replies: 14
- Views: 1071
- Tue Sep 30, 2003 10:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: trade board
- Replies: 7
- Views: 691
- Tue Sep 30, 2003 10:13 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Herbs
- Replies: 38
- Views: 2927
As for the herbs, although i look find i think it would be more productive to make graphics of things that are more useful. If they put the new herbs in the game they'd have to think up a use for them, probably a new potion then they'd need graphics for the potion then they'd have to write in the he...
- Tue Sep 30, 2003 10:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Chain Armour with Leather
- Replies: 10
- Views: 1049
I like it though it does appear a bit too bright. Although maybe it is a bit fancy looking for just some armor. Nartak Ironmaster Posted: Thu Sep 04, 2003 3:41 pm Post subject: -------------------------------------------------------------------------------- It looks like made with paint Use a 3d pro...