http://illarion.org/community/forums/vi ... .php?f=102Dantagon Marescot wrote:What is the status of this proposal?
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- Sun Jan 28, 2018 7:48 pm
- Forum: Proposals / Vorschläge
- Topic: Proposal for Community Forum
- Replies: 22
- Views: 3121
Re: Proposal for Community Forum
- Sun Jan 28, 2018 7:48 pm
- Forum: Community Forum
- Topic: What are you reading?/Was liest du?
- Replies: 41
- Views: 14447
Re: What are you reading?/Was liest du?
Max Brooks: The Zombie Survival Guide. Three Rivers Press, New York City 2003, ISBN 1-4000-4962-8.
- Sat Jan 20, 2018 10:58 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Survey: Why you have stopped playing?
- Replies: 4
- Views: 4447
Re: Survey: Why you have stopped playing?
Feel free to take our old player survey as well: English: http://illarion.org/media/limesurvey/index.php/764986/lang-en German: http://illarion.org/media/limesurvey/index.php/764986/lang-de-informal As a comment: The survey here should leave player freedom to define their own reasons, e.g. "bad...
- Sat Jan 13, 2018 8:37 pm
- Forum: Proposals / Vorschläge
- Topic: Magical gem system (Changes)
- Replies: 72
- Views: 12595
Re: Magical gem system (Changes)
While I do not think our player numbers will explode when we change something about magical gems - or that all players who left left because of magical gems - I fully understand there is the need for discussing gems and their effects. In my opinion only solution would be remove or even delete those ...
- Tue Dec 05, 2017 8:51 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: verlorene Gegenstände
- Replies: 5
- Views: 1410
- Sat Dec 02, 2017 2:16 pm
- Forum: Proposals / Vorschläge
- Topic: Priesthood vs magic (General Concept/name)
- Replies: 1
- Views: 699
Re: Priesthood vs magic (General Concept/name)
Where did you read that?Calling magic "the way of the five'...
- Thu Nov 23, 2017 6:07 pm
- Forum: New Players / Neue Spieler
- Topic: whats wrong now?
- Replies: 12
- Views: 5132
Re: whats wrong now?
To attack a monster, you need to click with the right mouse button on it. Not on the weapon. You can equip any weapon or none at all. To gather eggs, you need to double click with the left mouse button on the nest. Only nests with eggs in it work. You can get an overview of the basic commands by hit...
- Sun Nov 19, 2017 12:18 pm
- Forum: Proposals / Vorschläge
- Topic: NPC to check MC
- Replies: 38
- Views: 5745
Re: NPC to check MC
I wish we had more such vivid discussions about fundamentals! Let me briefly respond to some points that were brought up. When exactly was the time when Illarion became so much about skills? It started when the original and really unique concept of the founder "a game without numbers" was ...
- Fri Nov 17, 2017 8:39 pm
- Forum: Proposals / Vorschläge
- Topic: Traits / Eigenschaften
- Replies: 15
- Views: 2308
Re: Traits / Eigenschaften
me luv! Using active online time to gain trait points is a fair approach. Illarion is a class free game but with such traits - perks - we can keep a class free game but allow specialisation beyond attribute selection. For possible perks, see e.g.: http://fallout.wikia.com/wiki/Fallout_4_perks One th...
- Fri Nov 17, 2017 8:56 am
- Forum: Proposals / Vorschläge
- Topic: Report proposals and Bugs / Vorschläge und Bugs melden
- Replies: 1
- Views: 4724
Re: Report proposals and Bugs / Vorschläge und Bugs melden
Updated (feedback status).
- Thu Nov 16, 2017 8:07 pm
- Forum: Proposals / Vorschläge
- Topic: NPC to check MC
- Replies: 38
- Views: 5745
Re: NPC to check MC
However, many times nothing happens IG. People are either skilling, offline or out of new ideas for RP. (...) Fewer people spent all their time pre-vbu only skilling. Thank you, let's work on that! I fully understand that skilling is what can be done if there is no one around. Yet I observe players...
- Thu Nov 16, 2017 7:41 pm
- Forum: Proposals / Vorschläge
- Topic: NPC to check MC
- Replies: 38
- Views: 5745
Re: NPC to check MC
At one point, I am rather inclined to remove MC entirely from the game than making it so present. When I reworked the MC system from scratch, my intention was that one does not need to worry about MC (many might remember the "You cannot learn anymore" type of messages) or even skillgain vs...
- Thu Nov 16, 2017 5:11 pm
- Forum: Proposals / Vorschläge
- Topic: Trade/exchange window
- Replies: 2
- Views: 822
- Thu Nov 16, 2017 7:27 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Update November 2017
- Replies: 36
- Views: 9814
Re: Update November 2017
Despite being slightly exaggerated, Kugar's observation is quite right. The magic concept speaks of seven magic skills what is quite the same as the seven or eight fighting skills. The plan is there, we just need to implement it. Wand magic is just a stop gap solution to keep mages busy while waitin...
- Wed Nov 15, 2017 7:51 pm
- Forum: New Players / Neue Spieler
- Topic: Questions about Repairing
- Replies: 45
- Views: 11789
Re: Questions about Repairing
Dear all, I see this topic being discussed intensively and controversially. I very much appreciate the discussion and encourage everyone to voice his/her opinion. Player repairing was requested long ago and the effect of player interaction is obvious. From the discussion and some observations, I con...
- Wed Nov 15, 2017 6:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Update November 2017
- Replies: 36
- Views: 9814
Re: Update November 2017
30 % for full repair. So pretty high.Ranwyln wrote:How high is the chance for the weapons to loose quality in repairs ?
- Mon Nov 13, 2017 8:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Update November 2017
- Replies: 36
- Views: 9814
Update November 2017
A new update was released. See this news entry for details:
http://illarion.org/general/us_news.php ... 0#news_480
---
Ein neues Update wurde veröffentlicht. Hier der dazugehörige News-Eintrag:
http://illarion.org/general/de_news.php ... 0#news_480
http://illarion.org/general/us_news.php ... 0#news_480
---
Ein neues Update wurde veröffentlicht. Hier der dazugehörige News-Eintrag:
http://illarion.org/general/de_news.php ... 0#news_480
- Sat Nov 04, 2017 1:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Onionball
- Replies: 19
- Views: 6546
Re: Onionball
Schedules scripts sind normalerweise für Events gedacht. LTEs auf NPCs hatten wir mal (Feuer, Gaia), ist aber nicht mehr en vogue.
- Wed Nov 01, 2017 8:03 pm
- Forum: Proposals / Vorschläge
- Topic: Wishing well
- Replies: 5
- Views: 1166
Re: Wishing well
Thanks for the initiative. I'd appreciate such a wishing well being about small, random effects (Nargùn style) rather than pure elements, magical gems, treasure maps, unlimited money, one hit kills and rank points. A wishing well would be a good example of a lovely feature, features that are not abo...
- Tue Oct 31, 2017 3:25 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Correction "Open chat with the Illarion Team"
- Replies: 1
- Views: 1689
Correction "Open chat with the Illarion Team"
Dear all, of course, the first open chat takes place on 5th November, not 5th October. Time travel is not yet a feature of Illarion. Estralis --- Liebe Spieler, natürlich findet der erste offene Chat am 5. November, nicht am 5. Oktober statt. Zeitreisen haben wir noch nicht programmiert. Estralis
- Mon Oct 30, 2017 7:52 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Repair at NPC not working anymore?
- Replies: 4
- Views: 1370
Re: Repair at NPC not working anymore?
Thanks Nitram for fixing this issue!
- Wed Oct 25, 2017 8:33 am
- Forum: Proposals / Vorschläge
- Topic: Berufe Npc
- Replies: 10
- Views: 1443
Re: Berufe Npc
Aber früher waren die Handwerker NPC auch praktisch für Neulinge bzw Jene die keine Ahnung hatten was sie bei dem jeweiligen Beruf wie machen müßen. Da die NPC einem die Grundschritte beibrachten. Früher war zwar immer alles besser, aber wann genau soll dies so gewesen sein? Ich habe drei dieser NP...
- Mon Oct 23, 2017 10:16 am
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 18223
Re: Glyph Forgers
I think it depends a lot on what happens to the ring/amulet once all charges are depleted. If the ring/amulet can be reused without restrictions, of course, everyone will use the best (gold), only. But if the item is degraded or even destroyed, players might avoid using items that require pure eleme...
- Sun Oct 22, 2017 8:56 am
- Forum: Proposals / Vorschläge
- Topic: Glyph Forgers
- Replies: 74
- Views: 18223
Re: Glyph Forgers
Mana leakage I do not think this adds any fun to the game. In fact, it looks like a punishment for players who did not play for a while. So basically if a player decides to return to Illarion after a couple of months, he might find his most valuable items being (half) useless. I think this is very ...
- Fri Oct 20, 2017 2:28 pm
- Forum: Proposals / Vorschläge
- Topic: Enable devotion to the Old Gods
- Replies: 20
- Views: 3089
Re: Enable devotion to the Old Gods
Maybe I am stating the obvious but: No matter what, there ARE fifteen other gods than Tanora. They exist as actual being and influence the world. Denying that as a character is possible but just not true. So the concept of "faith" differs from RL a bit. A character may decide to worship on...
- Fri Oct 20, 2017 9:12 am
- Forum: Proposals / Vorschläge
- Topic: Enable devotion to the Old Gods
- Replies: 20
- Views: 3089
Re: Enable devotion to the Old Gods
I didn't mean to insult anyone playing a follower of the Elder Gods by the term Mary Sue. Let me rephrase: If the majority of characters follow the Elder gods, then most likely a "special snow flake" effect contributes to that. In other words, if something is described as "special&quo...
- Fri Oct 20, 2017 7:20 am
- Forum: Proposals / Vorschläge
- Topic: Enable devotion to the Old Gods
- Replies: 20
- Views: 3089
Re: Enable devotion to the Old Gods
I am not sure we even need divine magic of the Elder Gods. They are the Creators, they made everything around the characters. While the Eleven should have a direct impact on the day to day life, I am not convinced we need such a "+1 bonus" thing for those who made the world. I think what i...
- Fri Oct 20, 2017 6:26 am
- Forum: Proposals / Vorschläge
- Topic: Enable devotion to the Old Gods
- Replies: 20
- Views: 3089
Re: Enable devotion to the Old Gods
Mein Charakter ist immer den Fünf gefolgt, selbst wenn dies ja nach dem "Umzug" nicht mehr wirklich vorgesehen war und nur noch rp-mäßig möglich war. Wäre aber nett, wenn man den alten Göttern wieder folgen könnte, gibt ja genug Gründe dafür (Elben, Echsen, ...) Ich bin ein wenig verwirrt...
- Mon Oct 16, 2017 11:38 am
- Forum: Proposals / Vorschläge
- Topic: Etwas mehr Milch?
- Replies: 1
- Views: 618
Re: Etwas mehr Milch?
Möglich ist das, hier ist das Ticket: http://illarion.org/mantis/view.php?id=10109
- Mon Oct 16, 2017 10:21 am
- Forum: Proposals / Vorschläge
- Topic: Balance wand magic
- Replies: 14
- Views: 2273
Re: Balance wand magic
That's correct. There is a damage cap of 4999 in place. Every being has 10000 hitpoints. So you need three hits at least.