Search found 499 matches

by Flux
Fri Mar 15, 2013 11:59 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Syntax Error
Replies: 6
Views: 1922

Re: Syntax Error

You always know how to amuse me, even in a one liner in a bug thread.

Either way, the server is experiencing large problems. These will be fixed hopefully soon, but it could be as late as Sunday.
by Flux
Thu Mar 14, 2013 6:23 pm
Forum: New Players / Neue Spieler
Topic: NPC (Monster) Mages
Replies: 11
Views: 3105

Re: NPC (Monster) Mages

Ah, I thought KEL RAs, not arrows. I won't be at a pc for a few hours but I'll have a look later.
by Flux
Thu Mar 14, 2013 6:15 pm
Forum: New Players / Neue Spieler
Topic: NPC (Monster) Mages
Replies: 11
Views: 3105

Re: NPC (Monster) Mages

A mage can create a spell whereever he can see, within its range. That's no bug.

That's like saying it's a bug that archers can hit you across a river when you use melee weapons.
by Flux
Thu Mar 14, 2013 3:02 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Promotional video
Replies: 22
Views: 11774

Re: Illarion Promotional video

If you don't currently have TS access, as far as I'm concerned you can use the RS as much as you like for setting up scenes for promotion, and noone's going to punish you for acting out of character for it.
by Flux
Thu Mar 14, 2013 2:06 am
Forum: General / Allgemeines (Player Forum)
Topic: Call for Screenshots
Replies: 40
Views: 15800

Re: Call for Screenshots

Paste it, save as type -> Portable network graphics. Done.
by Flux
Wed Mar 13, 2013 5:05 pm
Forum: General / Allgemeines (Player Forum)
Topic: Call for Screenshots
Replies: 40
Views: 15800

Re: Call for Screenshots

Yes, but he doesn't say "hide the fact that we have two languages", he says "Make some screenshots that are entirely English and some screenshots that are entirely German".
by Flux
Tue Mar 12, 2013 9:21 am
Forum: General / Allgemeines (Player Forum)
Topic: Quote of the day is back
Replies: 569
Views: 228827

Re: Quote of the day is back

I enjoyed that. I took an attitude like that with my main to VBU, and took a bunch of useless memorabilia.
by Flux
Mon Mar 11, 2013 10:19 pm
Forum: General / Allgemeines (Player Forum)
Topic: Desocket your shields, kids
Replies: 2
Views: 1536

Re: Desocket your shields, kids

.. That would be awesome.

And, indeed.
by Flux
Mon Mar 11, 2013 8:35 pm
Forum: General / Allgemeines (Player Forum)
Topic: Desocket your shields, kids
Replies: 2
Views: 1536

Desocket your shields, kids

Shields and ammo can currently be socketed. It does nothing. Never did. It wasn't supposed to be there. It's because shields are classed as weapons. Same with ammo. After the next update, you won't be able to socket them anymore. You will, however, be able to desocket them if you want. Or, you could...
by Flux
Mon Mar 11, 2013 12:21 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Information on socketing magical gems
Replies: 55
Views: 26095

Re: Information on socketing magical gems

Some information. The way that estralis explained the gem bonus formula, I thought it was (sum of ranks) * 2 But after discussing with flux its (sum of ranks) + (12 * lowest rank gem) But that final bonus is only if you complete a set. So if you have 9 9 9 9 9, you will get 45+0, if you have 9 9 9 ...
by Flux
Sun Mar 10, 2013 4:21 pm
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 308984

Re: What are you listening to right now?

Or you could just get it here.

[snip] Actually, thinking about it, I'm not sure I'm supposed to post that link around.
by Flux
Sun Mar 10, 2013 10:04 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Illarion and Windows Vista
Replies: 59
Views: 23509

Re: Illarion and Windows Vista

Looks like a connection error?
by Flux
Sat Mar 09, 2013 11:09 pm
Forum: General / Allgemeines (Player Forum)
Topic: Tutorial Videos
Replies: 12
Views: 2979

Re: Tutorial Videos

http://vocaroo.com/i/s1N95SQPW3Oo

Going to have to join in on this project.
by Flux
Sat Mar 09, 2013 10:44 pm
Forum: General / Allgemeines (Player Forum)
Topic: Tutorial Videos
Replies: 12
Views: 2979

Re: Tutorial Videos

I take back everything I said, I would definitely watch a series of Rakust explaining how to do the most basic things ever in Illarion.
by Flux
Sat Mar 09, 2013 10:20 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Promotional video
Replies: 22
Views: 11774

Re: Illarion Promotional video

I wasn't suggesting that you would use that poor man's 720p tree quest footage :P .

And that wasn't part of the 6 hours I referred to.
by Flux
Sat Mar 09, 2013 9:57 pm
Forum: General / Allgemeines (Player Forum)
Topic: Tutorial Videos
Replies: 12
Views: 2979

Re: Tutorial Videos

I would start with mouse movement, not keyboard movement. It's infinitely superior, doesn't depend on whether the chatbox is open, much easier to different between a run and a walk and to do precision movement. I know a lot of you still use the keyboard because that's how you're used to using illa a...
by Flux
Sat Mar 09, 2013 9:52 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Promotional video
Replies: 22
Views: 11774

Re: Illarion Promotional video

I've already recorded about 6 hours of 1080p footage.

http://www.youtube.com/user/IllarionGameplay

Posted a tiny bit there.
by Flux
Sat Mar 09, 2013 4:40 pm
Forum: New Players / Neue Spieler
Topic: Carpenter use...only bough?
Replies: 7
Views: 3447

Re: Carpenter use...only bough?

There isn't a graphic for warhammers either. Sticks are the least of our worries.
by Flux
Sat Mar 09, 2013 12:27 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Broken Treasure Maps
Replies: 2
Views: 1220

Re: Broken Treasure Maps

i.e. When you have a map in your belt and you're within the "unknown region" of its treasure it won't dig?

Good idea. Mantis it.
by Flux
Sat Mar 09, 2013 2:28 am
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 308984

Re: What are you listening to right now?

The best thing about listening to Narwhals is when the flash video goes so out of synch that it goes back into synch again :P .
by Flux
Sat Mar 09, 2013 2:09 am
Forum: General / Allgemeines (Player Forum)
Topic: Quote of the day is back
Replies: 569
Views: 228827

Re: Quote of the day is back

LOOOOOL

This month's Dragon Call is hilarious!

I would link to it, but I'm on my phone. Either way, the whole "interview" is the quote of the month.
by Flux
Fri Mar 08, 2013 7:05 pm
Forum: General / Allgemeines (Player Forum)
Topic: Sprucing up the place.
Replies: 6
Views: 4972

Re: Sprucing up the place.

As for skilling.. personally, I will not punish any player for pging. And pgers aren't advantaged (for the most part) with the new skilling system. Our skilling system is now pretty damned clever. It essentially racks up bonus points the longer you do nothing (in reality it subtracts points constant...
by Flux
Fri Mar 08, 2013 4:37 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Netbooks?
Replies: 13
Views: 3721

Re: Netbooks?

Acrobat reader? For Illarion?!

You /shouldn't/ need the c++ or .net redists either. Also our system requirements page is outdated, and applied to the previous client.
by Flux
Fri Mar 08, 2013 11:59 am
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 308984

Re: What are you listening to right now?

I feel like you did that because of the grammar discussion, Tyan :P .
by Flux
Fri Mar 08, 2013 5:58 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Undead Swampdragon at Hemp Necktie Inn cross
Replies: 15
Views: 4068

Re: Undead Swampdragon at Hemp Necktie Inn cross

It already had a mantis task, Estralis asked how much the extension should be and noone gave him a numerical value.

http://illarion.org/mantis/view.php?id=8358
by Flux
Thu Mar 07, 2013 6:13 pm
Forum: General / Allgemeines (Player Forum)
Topic: Onion Ball - Tounament
Replies: 13
Views: 3209

Re: Onion Ball - Tounament

Timestamps are a good idea. Either way, I think it would be weird to force emote "#me is struck by the onion.", and pointless to simply inform.

But feel free to do it if you want to ;) .
by Flux
Thu Mar 07, 2013 6:05 pm
Forum: General / Allgemeines (Player Forum)
Topic: Onion Ball - Tounament
Replies: 13
Views: 3209

Re: Onion Ball - Tounament

It's called fair play :P. Anyway, I don't see how you think that could be possible, since an onion "hit" is only really valid for like.. half a second, so you would have to check every placeontile for the id of an onion, and if it is one, set some data key to it, and then have some lte che...
by Flux
Thu Mar 07, 2013 4:34 pm
Forum: General / Allgemeines (Player Forum)
Topic: Onion Ball - Tounament
Replies: 13
Views: 3209

Re: Onion Ball - Tounament

Yeah, anyone but Merung though. :P Adding a script that randomly generates a winner would suck. Onionball is about prediction and the discretion of players. It doesn't need some buggy lua :p. It's going to be weird with 8 degrees of freedom. We might even have to say oldschool UDLR movement only if ...
by Flux
Thu Mar 07, 2013 4:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Onion Ball - Tounament
Replies: 13
Views: 3209

Re: Onion Ball - Tounament

By "attacking each other" I mean lobbing onions, not literally right clicking. ;)

The rp implication of Onionball is that our. chars are launching onions at each other, even if the chars only walk on top of them enginewise.