Search found 1164 matches
- Sun Sep 13, 2009 6:28 pm
- Forum: New Players / Neue Spieler
- Topic: About Character story development
- Replies: 9
- Views: 1397
- Sat Sep 12, 2009 3:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Map of finding
- Replies: 21
- Views: 2562
Finally someone sees the sense of it. Thank you Mr.Cromwell. Wouldn't it be nice if we could just avoid the taxman buy making sure he didn't know our name? Or all the bill collectors for that matter? This business of being able to hide totally is just not right. On an island this small? If you are ...
- Sat Sep 12, 2009 12:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
Unless I am completely mistaken, there are other things such as undead that the magic theory does not in fact adequately explain. It's a theory in the end. 1.) How does a mage implementing magic to a sword make the end result of the contradicting theory any different? 2.) Buttsecksing smithing does ...
- Sat Sep 12, 2009 2:23 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
I'll give an example with Car-industry. Craftsmen are the Car manufacturer/assembler. They have the goal of making a certain type of car (item) for which they need an assortment of resources, semifinished goods and so on. For them, it's important that the resources have the qualities they are lookin...
- Sat Sep 12, 2009 1:40 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
Re: Scrolls
That depends entirely on the ammount of resources and time required to enchant gear =) There are other ways to ensure this, for example by implementing flawless/masterwork weapons, or similar. Well, no. You see.. that would either mean that the magical weapons become a little pointless (if the mast...
- Sat Sep 12, 2009 1:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
Re: Scrolls
I like Crommy's suggestion too. Arcane Crafters would really bring a new dimention to the game, and would suply an explanation of where all the magical gear comes from. It is my opinion that all mages should have the ability to create scrolls though, while Arcane Crafters should have monopoly on en...
- Fri Sep 11, 2009 11:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
- Fri Sep 11, 2009 10:54 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Scrolls
- Replies: 27
- Views: 5605
- Fri Sep 11, 2009 8:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Map of finding
- Replies: 21
- Views: 2562
- Fri Sep 11, 2009 7:59 pm
- Forum: New Players / Neue Spieler
- Topic: Magical items
- Replies: 18
- Views: 2315
- Fri Sep 11, 2009 3:46 pm
- Forum: New Players / Neue Spieler
- Topic: Magical items
- Replies: 18
- Views: 2315
- Thu Sep 10, 2009 2:53 pm
- Forum: New Players / Neue Spieler
- Topic: Cry of a foolish newb
- Replies: 47
- Views: 5489
- Wed Sep 09, 2009 2:57 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
So how would you address the fact that there will be too many mages running around? Nerf mages? Too many mages isn't even a problem, It's a worry that you've came out with for yourself. I do agree that walls and like should not be amongst any noob mages though, for annoyance reasons. -Matt I think ...
- Tue Sep 08, 2009 6:58 pm
- Forum: New Players / Neue Spieler
- Topic: Cry of a foolish newb
- Replies: 47
- Views: 5489
Well, rule is rule...sure its not that good for new ones but if the new players can swap the atts others would want that too... That would just be confusing O.o If a person in a position of authority is so incapable of excercising any sort of judgment that a true one size fits all rule is really re...
- Tue Sep 08, 2009 4:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
- Tue Sep 08, 2009 1:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
Athian: The application can actually be done in two parts. Firstly, there can be an automated part which is simply such: A button next to your character that says: Become a mage Technical limitations (which are told to the players) - Minimum of 10 int (required to learn ancient) - Minimum of 30 int/...
- Mon Sep 07, 2009 7:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
To Mister Alex Rose. Good sir, I am much obliged to agree with your most enlightened suggestion. However, I do must say that in my most humble opinion, this correction should be viewed to be only of temporary nature. Regrettably such fix offers little to no aid to some grave issues which we all must...
- Mon Sep 07, 2009 7:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
- Mon Sep 07, 2009 1:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 3930
As far as you remember, you have never been severely ill. With an influenza a hot soup always got you back on your feet without you having to rest for long. At least to me, it makes sense that high con means: Better health, hence better resistance to all natural effects against body. While your met...
- Mon Sep 07, 2009 1:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 3930
How about we make poison damage attributes instead of killing you instantly :) ? Yeah.. And why don't we change magic to effecting what kind of day you have instead too! :roll: What? I did not get this I was thinking for example A posion which damages your strenght, and another which damages your c...
- Mon Sep 07, 2009 1:14 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Quality/Qualität
- Replies: 13
- Views: 1453
- Mon Sep 07, 2009 12:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Quality/Qualität
- Replies: 13
- Views: 1453
- Sun Sep 06, 2009 11:53 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
Clearly if there's no middleground between owning everything in sight and sucking, then there's something wrong. I mean, it works (suggesting you're the one who's owning) but it should work better . - Runes are gained through studying books in libraries (perhaps as a function of stats+library resear...
- Sun Sep 06, 2009 11:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
I'm not opposed to creation of such neutral teaching place at all. I mean, if we can have some improvement in regards to the situation RIGHT NOW, then hell, lets go for it (especially since this is merely a small tweak in comparison to creating a new system). However, I still think that on the long ...
- Sun Sep 06, 2009 9:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 3930
- Sun Sep 06, 2009 6:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
I find the expectation that I single-handedly figure out, fix and baloance the system for you guys to be rather amusing. You point out the problem and just say ha ha ha? No wonder that the combined expertise of our mage players resulted in this mighty cluster smile being the way it is. :) Offensive ...
- Sun Sep 06, 2009 5:31 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
- Sun Sep 06, 2009 3:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
Demons, Rot Worms and Beholders were used much more frequently in days past, (I saw rot worms and beholders in my first week (In fact I met a beholder in the wild east of TB so I think they even might have spawned at the time) and greater demons within a couple of months) however, again, the rarely...
- Sat Sep 05, 2009 3:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
The only thing bothering me is fighters getting the runes, yes they may not use them but I can picture them selling them. Is there anyway to script so only a char with mage stats can pick one up? What is bad about this? Why would such a limitation be necesary? They might sell them, or even give the...
- Sat Sep 05, 2009 3:15 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 28269
The only thing bothering me is fighters getting the runes, yes they may not use them but I can picture them selling them. Is there anyway to script so only a char with mage stats can pick one up? What is bad about this? Why would such a limitation be necesary? They might sell them, or even give the...