Search found 1111 matches

by Moirear Sian
Thu Nov 03, 2005 3:36 am
Forum: New Players / Neue Spieler
Topic: Trouble logging in
Replies: 5
Views: 565

You have to assign their attributes before you can play them.

Log into your account on the website interface; and click on an option called "assign attributes" or something like that. You should find one each in the list by the names of the characters.

Welcome to Illarion. :)
by Moirear Sian
Tue Nov 01, 2005 6:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Today's event / Heutiges Spektakel
Replies: 18
Views: 1558

Let's see the number of events I've been to lately : Zero . Just generally sounds like a really crappy idea currently to make several events happen at the same time in a game that is of dying entertainment . To me that's basically driving nails into a coffin that was already bound for its grave . A...
by Moirear Sian
Tue Nov 01, 2005 6:07 pm
Forum: General / Allgemeines (Player Forum)
Topic: Today's event / Heutiges Spektakel
Replies: 18
Views: 1558

I say everyone stops whining, the problem is that everyone knows if theres a demon involved, they are are going to the quest, even though 80% of the characters who do, likely have nothing to do with malachin or demons. This is an illarion fact, when something big and strong is involved, so is every...
by Moirear Sian
Sun Oct 30, 2005 9:06 am
Forum: New Players / Neue Spieler
Topic: languages
Replies: 8
Views: 800

ive seen some humans speak elfish Anybody can *try* to speak any language. ... and i can understand a few letters ... wasent it just listen to them long enough and you understand or something? I'm not sure whether the occasional letters are random, or whether understanding can be improved by listen...
by Moirear Sian
Sun Oct 30, 2005 5:11 am
Forum: New Players / Neue Spieler
Topic: thieving
Replies: 41
Views: 3185

I actually hope that people will still roleplay a thief as is, and not i.e., a Malachin paladin with thieving skills.
by Moirear Sian
Sun Oct 30, 2005 5:07 am
Forum: New Players / Neue Spieler
Topic: languages
Replies: 8
Views: 800

Jori wrote:lizard (or is it lizardmen? I dont know some help here?)
lizard.
Poots wrote:sorry i guess i asked that wrong, can you learn differant languages?
I don't think that's implemented yet.
by Moirear Sian
Sat Oct 29, 2005 5:44 am
Forum: The Hemp Necktie Inn
Topic: Reflections
Replies: 3
Views: 592

Logs hung from ropes that constrained them, hanging from trees like rams and swinging back and forth; forming an abstract labyrinth in the woods. The wood and ropes croaked and groaned under the constant movement. Sian dodged one of the logs swinging at him, and swung himself over it in a nimble le...
by Moirear Sian
Fri Oct 28, 2005 11:00 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

"Hey, I can chop down trees, so I must be able to build a sturdy, weatherproof and all around liveable house out of trees!" Building things from wood is very different to chopping aforesaid wood with a large axe. If players were allowed to build roads, buildings and suchlike, we'd have to...
by Moirear Sian
Fri Oct 28, 2005 8:19 pm
Forum: New Players / Neue Spieler
Topic: Dear all new players
Replies: 22
Views: 1605

and its not an immaginary rule... its fact; you can't write emoticons on paper unless you are mad or a web-addict That makes perfectly sense what you say, but please keep in mind that Illarion is still a unique among its genre. EDIT > black is unreadable to say the least Which is great for people w...
by Moirear Sian
Fri Oct 28, 2005 8:14 pm
Forum: General / Allgemeines (Player Forum)
Topic: How do you think Illarion elves should be?
Replies: 15
Views: 1014

I am sorry, but I think a certain vagueness ensures a certain degree of creativity within reasonable borders. I do agree however that if you want elves to be greatly different, why not start seperating into different communities? Why I'd prefer to be vague about elves, is because all races are vagu...
by Moirear Sian
Fri Oct 28, 2005 7:55 pm
Forum: New Players / Neue Spieler
Topic: Dear all new players
Replies: 22
Views: 1605

Only for explaining: I've played many an RPG where you were allowed to use emoticons in and out of dialogue to increase speed of such; however, I've also seen RPGs where things like a smiley is automatically translated into *smiles*. Also keep in mind, those of you who are newer to Illarion, that t...
by Moirear Sian
Fri Oct 28, 2005 7:37 pm
Forum: General / Allgemeines (Player Forum)
Topic: How do you think Illarion elves should be?
Replies: 15
Views: 1014

The reasons for the elven living ways lie in the elven nature. Elves can become very old, in fact, noone has ever seen an "old" looking elf. Since they don't speak of their age often, and don't seem to like being questioned about personal things, most humans will never learn the age of an...
by Moirear Sian
Thu Oct 27, 2005 5:11 am
Forum: New Players / Neue Spieler
Topic: Hello
Replies: 6
Views: 571

Leif? I'm afraid I don't know you (I found this game a year ago), but you must have been playing years before I even joined.

Welcome back.
by Moirear Sian
Wed Oct 26, 2005 11:08 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

That sounds... horrible. Because it sounds like unfun, as opposed to the traditional fun galore! I'm so scared. Please don't do it Nop. Think of the poor map team, man! How will they only feed their children?![/opposite day] ... What's with depot chests? Will they remain linked and few as it is now ...
by Moirear Sian
Wed Oct 26, 2005 8:21 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

I reckon, we were told we have to build the roads via roleplaying+GMs.

But yeah, I feel the same about what Nop said.
by Moirear Sian
Wed Oct 26, 2005 6:29 pm
Forum: The Hemp Necktie Inn
Topic: Tree cutting
Replies: 24
Views: 1697

A raven is perched atop the wall, picking idly with its beak at a new parchment added to the others in reply:
  • It is the essence of this very material plane
    where only the brightest light can cast the deepest shadow
The message was left unsigned.
by Moirear Sian
Wed Oct 26, 2005 5:57 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: GFX Problem
Replies: 14
Views: 1232

I went browsing the Tech support forum. I have some good, and I have some bad news. The bad news first: It seems like a bunch of people have encountered this problem. It also seems like there's no real solution for it; I've found none and nobody has ever brought a solution against it as far as I cou...
by Moirear Sian
Wed Oct 26, 2005 5:38 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

Speaking of caves. I'm sorry if this has been suggested before on the thread, but I didn't read it all. And some people are probably going to hate it, but here goes: Two or three subterranean cave tunnels would be neat; such with which you can travel a bit faster than overland if you've figured out ...
by Moirear Sian
Wed Oct 26, 2005 1:57 am
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

First of all, poor people are moneyhungry, because if they were not, they would be more than happy to hand over their hardearned copper coins to travel a tad faster, with more comfort! I hate you poor people, for being such fuckers for the economy! You are making the children of the teleporting boo...
by Moirear Sian
Tue Oct 25, 2005 9:50 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

The greedy moneyhungry bastards can walk if they want, but that is their decision to make. :) Not all people who walk everywhere are greedy, moneyhungry bastards. :P As for teleporting, something funny would be if there was like a 0.5% chance that upon teleporting, you land at a wrong destination. ...
by Moirear Sian
Tue Oct 25, 2005 9:26 pm
Forum: General / Allgemeines (Player Forum)
Topic: Today's event / Heutiges Spektakel
Replies: 18
Views: 1558

"Let's make the unentertaining world of Illarion more fun by making everything happen at once, instead of dispersing events over time, and ultimately favoring one big mess over allowing several moments of fun."

Sounds like great logic to me.
by Moirear Sian
Tue Oct 25, 2005 3:24 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: GFX Problem
Replies: 14
Views: 1232

Did you change any hardware since the last time you were able to play Illarion (without this issue), or are you using a different computer?

It would also be good to know what specific gfx card you've got installed.
by Moirear Sian
Sun Oct 23, 2005 11:16 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: GFX Problem
Replies: 14
Views: 1232

If you already tried deleting the client, re-downloading and -installing, I must agree it's probably something that has to do with the gfx card.

Sorry, I have no idea what could be causing it other than that.
by Moirear Sian
Sun Oct 23, 2005 7:55 pm
Forum: New Players / Neue Spieler
Topic: Fragen die bestimmt viel zu oft gestellt werden ¬.­­­¬
Replies: 21
Views: 1317

Du müsstest eigentlich schon irgendeine Bestätigung erhalten.

Falls Du's mit Internet Explorer versuchst, probier's mal mit Firefox.

IE ist für seine Macken mit dem Account-System Illas schon berüchtigt.
by Moirear Sian
Sat Oct 22, 2005 3:58 pm
Forum: The Hemp Necktie Inn
Topic: Lifeless Shapes
Replies: 0
Views: 447

Lifeless Shapes

An obscure, stinking heap of remains lies in the town Troll's Bane, just by the west gate. It is an undefinable mass of butchered up green tentacles, slime, and other oddities that have attracted a swarm of flies and other insects that vigorously assault the pile of two dead Beholders, or rather, w...
by Moirear Sian
Fri Oct 14, 2005 7:39 pm
Forum: General / Allgemeines (Player Forum)
Topic: A Forum Proposal: Urban Myth
Replies: 7
Views: 796

You really need the RPG board to do that? I'm sure it is more passed around IG... I mean thats what you'r supposed to roleplay right? I mean everyone knows that Kl;urk is scary, and yes some of the stories you hear about him are overexagerated... but leave that to other players to do IG... Yes, I n...
by Moirear Sian
Fri Oct 14, 2005 6:49 pm
Forum: General / Allgemeines (Player Forum)
Topic: A Forum Proposal: Urban Myth
Replies: 7
Views: 796

On topic, no offense to Nameless, but some rumors are so absurd that only very few of my characters would ever speak of or spread such a rumor. More useful, imho, is when the "nonsense"-rumors are few and in between rumors that relate to actual events in game and "twist the truth a bi...
by Moirear Sian
Wed Oct 12, 2005 2:40 pm
Forum: The Hemp Necktie Inn
Topic: Reflections
Replies: 3
Views: 592

Reflections

Sian swung himself up over the rocky ledge with a grunt through gritted teeth. One arm bucked from the strain of his weight combined with that of his heavy travel bag and the studded leather brigandine armor he brandished on his body. A subtle slide of gloved fingers over gravel, and a handful of p...
by Moirear Sian
Tue Oct 11, 2005 8:58 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

How about a set of portals leading from and towards every town, not roleplayed out properly and just there for the convenience of us players? :D In work. Has a very low priority, though. Really? dji said it wasn't going to happen. Approximately a year ago, alot of people were saying that more NPCs ...
by Moirear Sian
Tue Oct 11, 2005 3:56 pm
Forum: General / Allgemeines (Player Forum)
Topic: Idea: City Expansion
Replies: 144
Views: 8541

The way I'd like to see it on the long run: - low grade, cheap "teleportation" between towns - Ferry rides, cost only 1-5 copper per ride, but have the longest route from any town to any "station" (which is always at a river bay or sea-/oceanside) - medium grade teleportation - s...