Search found 1062 matches
- Sun Jan 31, 2010 12:39 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Natural Magic Room
- Replies: 94
- Views: 13536
@ Kevin: Why must we always fall into the stereotype that mages are the weak weedy ones and fighters are the big muscle bound dolts that seem so intrinsic to the fantasy genre. Who cares if a mage maxes his parry and dodge, his stats will still be lacking in the fighting areas and his performance wi...
- Sat Jan 30, 2010 2:49 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Natural Magic Room
- Replies: 94
- Views: 13536
Classes are fundamentally against some of the basic principles of Illarion. I think the ability to be able to skill up everything and anything leads to a whole host of much more interesting characters. I must concurr though, mages are incredibly overpowered, and while it may spoil my own fun a littl...
- Sun Jan 24, 2010 5:38 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Injuries and today's events
- Replies: 52
- Views: 6841
- Sun Jan 24, 2010 4:48 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Injuries and today's events
- Replies: 52
- Views: 6841
But, also, this is a role playing game. How many times have we seen people write that this is not a regular hack and slash game? Rp'ing injuries is a way to get more rp, and less of the hack and slash. And this is why I play illarion and not another generic game. The point remains however, that the...
- Sun Jan 24, 2010 4:31 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Injuries and today's events
- Replies: 52
- Views: 6841
Illarion is not real life it is a game. People do not roleplay injuries for days because it is not fun to do so. People play (and rightly so) in order to have fun. If you want people to stay out of action longer, and roleplay more injuries, increase the technical penalties for death. I for one am in...
- Sat Jan 23, 2010 1:17 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Alignments
- Replies: 113
- Views: 10367
- Fri Jan 22, 2010 8:48 pm
- Forum: New Players / Neue Spieler
- Topic: Not gaining slashing xp on Gnolls
- Replies: 11
- Views: 1562
- Sat Jan 02, 2010 11:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: What happened to the Forum Rock'n Roll?
- Replies: 65
- Views: 8859
I am resisting the urge to rant so much at the moment. And I don't want to point fingers but I would like to point out that the Salkamaerian presence did destroy a lot of the momentum that was building in the game. Not to mention the fact that the omni-present guards effectively banned the entirety ...
- Thu Dec 31, 2009 8:12 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Thread
- Replies: 8
- Views: 1313
- Wed Dec 30, 2009 5:25 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: VBU - concerns!
- Replies: 3
- Views: 808
- Sat Dec 26, 2009 2:36 am
- Forum: The Hemp Necktie Inn
- Topic: A Blood Insanity. ((Open RP))
- Replies: 5
- Views: 1734
A Blood Insanity. ((Open RP))
((An Open RP for characters involved with Verdazar. Send a PM if you are unsure if this includes you. Verdazar is currently located in the Temple.)) His image danced wildly with the flickering of the candle's light, holding the embers closer to the glass Verdazar gazed intently at his reflection, a...
- Thu Dec 24, 2009 4:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Afflictions; Alternative to the current death-consequences
- Replies: 9
- Views: 1917
I imagine death by fire to be somewhat of a whole body consuming affair. So perhaps the penalties for death by fire/ice etc could be raised to reflect this (-4 to con for example) while still being scripted as the chest being hit. However this is something the developers can decide based on their ow...
- Thu Dec 24, 2009 3:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Afflictions; Alternative to the current death-consequences
- Replies: 9
- Views: 1917
I like this idea, however I would propose a few adjustments to the mechanics in order to make it both more predictable and less complicated to code. Firstly I would like to take all of the randomness from the equation. Afflictions should depend upon the manner of death and occur 100% of the time. De...
- Wed Dec 23, 2009 5:53 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Looking for someone with a...barbarian accent ;)
- Replies: 18
- Views: 1909
- Wed Dec 23, 2009 5:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Looking for someone with a...barbarian accent ;)
- Replies: 18
- Views: 1909
- Wed Dec 23, 2009 5:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Wooden Boxes
- Replies: 16
- Views: 2863
We always used to have wooden chests that worked for exactly this purpose. When you put them on the floor they blocked that square. Which caused much hilarity with trapping ghosts and/or putting 500 down in order to warp across the map. Although as far as I'm aware this was the reason they were remo...
- Sun Dec 20, 2009 3:07 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Destroying the races
- Replies: 42
- Views: 4493
By the Gods people. Does it kill you to show a little gratitude? The devs have, and still do, work incredibly hard on this project to completely revamp illarion and make it a significantly better game in almost every single aspect. And all you can do is bitch about the fact you can't play fairies an...
- Sat Dec 19, 2009 6:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Destroying the races
- Replies: 42
- Views: 4493
To clarify: NO CHARACTERS ARE CHANGING RACE. However the devs are offering to (in effect) transfer the skills to a NEW character. One which is completely seperate from your fairy/gnome/whatever. The alternative is to start a new character from scratch. I repeat. The NEW characters having NOTHING in ...
- Sun Dec 06, 2009 4:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: AE vs BE
- Replies: 54
- Views: 6030
- Wed Nov 18, 2009 6:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guard NPCs
- Replies: 59
- Views: 6493
- Wed Nov 18, 2009 5:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guard NPCs
- Replies: 59
- Views: 6493
- Wed Nov 18, 2009 5:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: New Guard NPCs
- Replies: 59
- Views: 6493
Alright, as fun as it is to read all this fine Temple bashing once again I think it is time I stepped in and said a few words. Firstly I'd like to mention that much of the argument from Temple players here stems from the fact the whole affair, (and indeed this thread) smacks of OOC prejudice against...
- Mon Nov 09, 2009 5:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Doves
- Replies: 21
- Views: 2473
- Sun Nov 08, 2009 10:47 pm
- Forum: New Players / Neue Spieler
- Topic: "Mage" Staves?
- Replies: 10
- Views: 1180
- Sun Nov 08, 2009 10:41 pm
- Forum: New Players / Neue Spieler
- Topic: "Mage" Staves?
- Replies: 10
- Views: 1180
- Sun Nov 08, 2009 9:53 pm
- Forum: New Players / Neue Spieler
- Topic: "Mage" Staves?
- Replies: 10
- Views: 1180
- Sun Nov 08, 2009 9:53 pm
- Forum: New Players / Neue Spieler
- Topic: Killing mules?
- Replies: 9
- Views: 1163
- Sat Nov 07, 2009 5:54 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Quality of clothing being shown when looking at someone
- Replies: 17
- Views: 5626
- Fri Nov 06, 2009 5:16 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Quality of clothing being shown when looking at someone
- Replies: 17
- Views: 5626
- Fri Nov 06, 2009 5:14 pm
- Forum: New Players / Neue Spieler
- Topic: Wiki attributes
- Replies: 11
- Views: 1224