Search found 867 matches
- Mon Aug 09, 2010 10:46 am
- Forum: General / Allgemeines (Player Forum)
- Topic: More ambience! / Mehr Atmosphäre!
- Replies: 45
- Views: 9923
The forest here is thick. To walk through it is a struggle, and branches cause several scratches on uncovered parts of your body. -forest Several trees roots protude from the earth; moss and insects cover them. -forest An old, knarled tree truck stands before you. The forest might have grown around...
- Fri Aug 06, 2010 6:39 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: More ambience! / Mehr Atmosphäre!
- Replies: 45
- Views: 9923
The high sun beats down on you harshly. You begin to feel thirsty very quickly. -desert, day The bright sun dazzles you as you walk through the desert. You continue, shielding your eyes from its glare. -desert,day You are acutely aware of the heat of the desert. You wonder how you could avoid sunst...
- Fri Aug 06, 2010 12:52 am
- Forum: General / Allgemeines (Player Forum)
- Topic: More ambience! / Mehr Atmosphäre!
- Replies: 45
- Views: 9923
On reading the five or die.... Your feet make shallow imprints into the shifting sand. - Desert, anytime The sun is high in the air, your brow glistens with sweat as you feel its heat.- Desert, day The desert is dark and quiet, were it not for the faint light of the moon you could easily get lost he...
- Thu Aug 05, 2010 7:41 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Irmoromsche Spiele // Competitions of Irmorom
- Replies: 12
- Views: 1637
- Wed Aug 04, 2010 10:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Simple NPC language simplified even further! (English)
- Replies: 36
- Views: 7921
- Wed Aug 04, 2010 9:29 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Favourite memory?
- Replies: 56
- Views: 9316
- Wed Aug 04, 2010 1:42 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Simple NPC language simplified even further! (English)
- Replies: 36
- Views: 7921
Hi there, Couple of questions. Is it impossible to give answers to triggers as a combination of #me s and speech? It is allowed to give more than three responses to triggers? A little more info on how the triggers work would be grand, in particular, whether both words of a trigger must be present to...
- Tue Aug 03, 2010 10:24 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Disappearing names
- Replies: 10
- Views: 1203
- Tue Aug 03, 2010 10:15 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Disappearing names
- Replies: 10
- Views: 1203
- Tue Jul 27, 2010 10:52 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The problem of Vanima
- Replies: 23
- Views: 3037
All I'm saying is that if you do all that, and the 'victim' logs or goes on the board and complains, is that fun for you? I doubt it is. So why then should two players fun be ruined? Why not do the same with someone who is up for it? And there seems to be enough of them. You can take the high ground...
- Tue Jul 27, 2010 10:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The problem of Vanima
- Replies: 23
- Views: 3037
- Mon Jul 26, 2010 4:28 pm
- Forum: The Hemp Necktie Inn
- Topic: Village of New Haven
- Replies: 18
- Views: 3531
- Wed Jul 21, 2010 4:05 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Server Status
- Replies: 4314
- Views: 363536
- Wed Jul 21, 2010 3:31 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Server Status
- Replies: 4314
- Views: 363536
- Tue Jul 20, 2010 12:14 pm
- Forum: New Players / Neue Spieler
- Topic: Swirly progress
- Replies: 9
- Views: 1651
Swirly progress
I noticed today on the skilltab (F8) that there is a bar on each skill to see how close you are to that all important next swirly.
1.Since when has that been the case?
2. That's awesomely cool!
1.Since when has that been the case?
2. That's awesomely cool!
- Thu Jul 15, 2010 8:46 am
- Forum: New Players / Neue Spieler
- Topic: Updated price list?
- Replies: 8
- Views: 1563
- Sat Oct 18, 2008 6:01 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Lizards go underwater
- Replies: 37
- Views: 3797
- Sun Oct 12, 2008 10:21 pm
- Forum: The Hemp Necktie Inn
- Topic: Announcements and Decrees of Trollsbane
- Replies: 153
- Views: 57566
- Sun Oct 12, 2008 10:19 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Copy & Paste?
- Replies: 3
- Views: 645
- Sun Oct 12, 2008 10:07 pm
- Forum: New Players / Neue Spieler
- Topic: Capitalisation and slang
- Replies: 29
- Views: 4287
- Sun Oct 12, 2008 7:26 pm
- Forum: New Players / Neue Spieler
- Topic: Capitalisation and slang
- Replies: 29
- Views: 4287
- Sun Oct 12, 2008 6:07 pm
- Forum: New Players / Neue Spieler
- Topic: Capitalisation and slang
- Replies: 29
- Views: 4287
- Sun Oct 12, 2008 3:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Baby graphic and Different Avatars
- Replies: 37
- Views: 4186
This is just such a pharse. (cue hysterical laughter) I mean, in a sense its a good idea, if babies were actually supported by the engine, and if it represented somekind of advantage to have these, and if this wasn't a roleplaying game. Wait a second! All those things are true, so pointless idea. Pa...
- Sun Oct 12, 2008 2:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Baby graphic and Different Avatars
- Replies: 37
- Views: 4186
- Sun Oct 12, 2008 2:51 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Fishing lines
- Replies: 8
- Views: 1020
- Sun Oct 12, 2008 2:47 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Baby graphic and Different Avatars
- Replies: 37
- Views: 4186
- Sun Oct 12, 2008 9:36 am
- Forum: Community Forum
- Topic: Get to know the players!
- Replies: 536
- Views: 231840
- Sun Oct 12, 2008 9:21 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Baby graphic and Different Avatars
- Replies: 37
- Views: 4186
It sounds pretty pointless to me. People just rp it now and I cant see anything wrong with that. If you insist on doing something technically unsupported (much like sitting on a chair) it should be rp'ed. As for this 'object' that is just a block.....Why not just use a bag and label it 'baby' if you...
- Sun Oct 12, 2008 12:39 am
- Forum: New Players / Neue Spieler
- Topic: Capitalisation and slang
- Replies: 29
- Views: 4287
Capitalisation and slang
This is a bit of a gripe aswell as a question I suppose. I just returned from a break from Illa, and have noticed there seems to be a lot more modern day colloqiual language used (like the 'screw you' example) and also many lines aren't typed with a capital at the start. Is this acceptable? What do ...
- Wed Oct 08, 2008 10:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Changing trading Npc's
- Replies: 35
- Views: 4536