Search found 616 matches
- Sun Oct 11, 2009 3:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic discussion lolol oh no
- Replies: 40
- Views: 3954
You are completely mistaken in almost every sentence you wrote and just made a fool outta yourself buddy. actually he didn't. he is mostly correct, and has suggested something most people already on to one degree or another. in a previous thread it was agreed a nuetral teaching room could not make ...
- Sun Oct 11, 2009 3:16 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic discussion lolol oh no
- Replies: 40
- Views: 3954
- Sun Oct 11, 2009 2:18 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
- Sun Oct 11, 2009 2:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic discussion lolol oh no
- Replies: 40
- Views: 3954
You are completely mistaken in almost every sentence you wrote and just made a fool outta yourself buddy. actually he didn't. he is mostly correct, and has suggested something most people already on to one degree or another. in a previous thread it was agreed a nuetral teaching room could not make ...
- Sun Oct 11, 2009 1:34 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
Hrm, here's an idea I just had. Instead of putting a 'time spent skilling' cap, put a time dependant on how long you've been online total. You place a cap such that if you've been playing for X hours online - you can only reach Y% skill maximum, and Z% skill total. The limit reaches zero eventually...
- Sun Oct 11, 2009 12:41 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
- Sat Oct 10, 2009 1:45 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
I don't like this idea either - looking at it this way, fighters require 4 or more skills at a time to be good (tactics, parry, dodge, conc/ranged/slash/punc/wrestling + maybe poison and magic resistance (if high enough atts), so thats up to 7 skills right there already. Say a fighter wants to lear...
- Sat Oct 10, 2009 1:38 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
- Fri Oct 09, 2009 7:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
What you fail to realise is that people who know how to powergame will create stronger characters quicker regardless of whether there is a skill cap or not. In fact the skill cap gives powergamers an advantage over normal players because they know their way around it better. They can maximise the r...
- Fri Oct 09, 2009 4:53 am
- Forum: New Players / Neue Spieler
- Topic: Thieving; is it possible?
- Replies: 15
- Views: 1930
however it is important to note that many characters will be super human when you try to pick pocket them and catch you because you breath to loudly. i would suggest playing a while first, getting an idea of what the good roleplayers are and try pickpocketing them as they are much more likely to giv...
- Fri Oct 09, 2009 4:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Letters and messages?
- Replies: 20
- Views: 1889
i believe the special monsters is due to the need for creatures, graphics, attirbute, abilities, location, loot list, spawn time, illarion history and scripting required for each monster and those with even a randomly generated name would need a random name generator, this would require compiling li...
- Fri Oct 09, 2009 2:58 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Full Name
- Replies: 9
- Views: 1041
interesting idea to add a nickname option. other then that this thread seems to serve no purpose and the origional post was answered, and solved. i am not sure how dificult this would be to script but it is easily done by yourself, i don't think the devs need to do something fancy with the programmi...
- Fri Oct 09, 2009 2:53 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Letters and messages?
- Replies: 20
- Views: 1889
alex: i said if i remember correctly it is technically impossible at the moment. meaning that this came from one of the devs (most likely nitters) which means the answer has not changed. however i may be mistaken but that does not change the fact this has already been proposed like 3 times before th...
- Fri Oct 09, 2009 2:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Letters and messages?
- Replies: 20
- Views: 1889
- Wed Oct 07, 2009 4:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Text Editing IG?
- Replies: 14
- Views: 2500
- Wed Oct 07, 2009 6:37 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillcap
- Replies: 108
- Views: 13013
i normally rp. the only time i have hit this within the last year is trainging library research because of my character background. but generally if i am doing that means there is nothing i am interested in and was about to log out but thought to spend 10 minutes and cap it since it's still lowish l...
- Tue Oct 06, 2009 6:02 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
- Tue Oct 06, 2009 5:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
- Tue Oct 06, 2009 5:18 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
Athian i have one question for. what about the people who can only get on 2 hours a week? what do they get..., oh to bad... you can't be a functional part of the ig community without skill and since your not here that much you don't have very much skill.. so sad for you... To bad about your luck... ...
- Tue Oct 06, 2009 5:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
@korn: while roleplaying a begger is all well and good i would actually like SOME money to spend on SOME things. you know what i meant when i said do something IG. someone who does not gain skill cannot even ROLEPLAY, a renown smith, be a baker, lead the army, lead the gaurd, without money you can n...
- Mon Oct 05, 2009 6:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
Hm... Maybe, instead of giving you skill directly, the books just speed up your rate of skilling? Or increase your cap? I'm not really sure how much good either of those would do... Me sleepy. has the same problem that powergamers can get there hands on it. this needs to be something powergamers wo...
- Sun Oct 04, 2009 4:54 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Videos recording
- Replies: 19
- Views: 1827
IMHO Rejected for the following reasons: 1. Huge memory requirement. 2. Does nothing for IG quality 3. Would take huge amount of time. 4. Video recording for this game is next to pointless because there is so little movement. Good effect can be achieved with a series of fast screen shots. 5. This ca...
- Sun Oct 04, 2009 4:36 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Videos recording
- Replies: 19
- Views: 1827
- Sun Oct 04, 2009 12:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Videos recording
- Replies: 19
- Views: 1827
- Sat Oct 03, 2009 5:29 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Videos recording
- Replies: 19
- Views: 1827
- Sat Oct 03, 2009 12:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill books. :)
- Replies: 72
- Views: 6453
my toughts? books or other items attainable by those that powergame? no some way for non powergamers to not be blown out of the water and actually do something usefull in the game without needing to play the same character for more then a year? yes ways of doing this? perhaps some equivelant to WoW ...
- Fri Oct 02, 2009 1:31 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Unique items/monsters
- Replies: 34
- Views: 3631
they prolly did as i just started glancing over stuff when i realised there was nothing concrete. unique items sounds like a good idea and could really help some of the role play. if someone wishes to make a list of items they wish to be incorporated i say go for it. it will give something more to w...
- Fri Oct 02, 2009 12:15 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Quest time
- Replies: 39
- Views: 4250
- Tue Sep 29, 2009 7:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Racial perks
- Replies: 67
- Views: 6648
appeares it has reached that point. appart from a couple people not thinking this will do anything (because of PO roleplaying. most seem to think it's a good idea. I have proposed concrete balanced numbers noone has yet to object to (new set). can we get some GM nah or ya (which would simply mean it...
- Sun Sep 27, 2009 11:25 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Herb Gardens
- Replies: 25
- Views: 2133
unless this relies on herbalism it will make herbolism obsolite. if it does use herbolism it should require more skill to grow it then find it. other then that i can see why someone would want to do this. however for now it seems an impractical use of time to implement such a system. perhaps this ma...