Search found 1007 matches

by pharse
Wed Oct 07, 2009 6:00 pm
Forum: General / Allgemeines (Player Forum)
Topic: Text Editing IG?
Replies: 14
Views: 2499

But I have F6 free to use for other (for me more important) texts.

Each to his own.
by pharse
Wed Oct 07, 2009 5:52 pm
Forum: General / Allgemeines (Player Forum)
Topic: Text Editing IG?
Replies: 14
Views: 2499

AlexRose wrote:I have F6 set to a single space so if I need to delete a line I just press that. Otherwise just press backspace (don't hold it, tap it fast).
Shift + Home/Pos1 deletes all the text.
by pharse
Wed Oct 07, 2009 5:48 pm
Forum: General / Allgemeines (Player Forum)
Topic: Brötchen backen
Replies: 5
Views: 1329

Die Skripte sind in Lua. PO Magda hat das schon richtig beschrieben. Teig ist ein Rohstoff fürs Backen. Genauso muss der Schreiner erst Baumstämme zu Brettern zersägen, bevor er daran arbeiten kann. Dein Char kann ja auch Teig direkt von Bäckeranfängern einkaufen, wenn er es sich leisten kann. Das u...
by pharse
Mon Sep 28, 2009 8:09 pm
Forum: General / Allgemeines (Player Forum)
Topic: Diskussion bzgl. Spielregel 12
Replies: 12
Views: 1067

Drittes Beispiel in Verbindung mit der offiziellen Aussage finde ich allerhand. Ich habe diese Regel immer so verstanden, dass man sich nicht mit seinen Chars Vorteile zuspielen darf. Solange aber alles gemäß der Rolle ausgespielt wird und sich die Chars auch nie begegnen, ist alles regelkonform. Ic...
by pharse
Mon Sep 28, 2009 2:47 pm
Forum: General / Allgemeines (Player Forum)
Topic: Portal Destinations
Replies: 61
Views: 4468

obviously a bug. That's because the default value for "magic type" is 0, which is unfortunately mage...
Please report it in mantis.

PS: for mana regeneration it is checked as I have described it, so this should be corrected for the druids.
by pharse
Mon Sep 28, 2009 2:18 pm
Forum: General / Allgemeines (Player Forum)
Topic: Portal Destinations
Replies: 61
Views: 4468

Everyone with magic class "mage" who possesses at least one rune is, technically, a mage.
by pharse
Wed Sep 23, 2009 3:14 pm
Forum: General / Allgemeines (Player Forum)
Topic: Easy to Understand Attributes
Replies: 19
Views: 1879

So, Adrian, you actually ask if you are allowed to look through the scripts and publish every detail of which attribute does what? Nope, by brute forcing I meant "Create a ton of characters and try out different combinations" What I'm just asking is that certian things are cleared. The ba...
by pharse
Wed Sep 23, 2009 3:11 pm
Forum: General / Allgemeines (Player Forum)
Topic: Beten-Befehl
Replies: 26
Views: 3093

Im Priestersystem ist "Beten" vorgesehen, allerdings nicht für Wunschäußerungen an GMs (sondern um dafür zu bitten, dass man Nachfolger werden kann und dafür einen "Segen" erhält, zB einen Attributs- oder Skillbonus). Ich denke, dafür kann man PMs nutzen, die auch nicht unbedingt...
by pharse
Wed Sep 23, 2009 3:04 pm
Forum: General / Allgemeines (Player Forum)
Topic: Easy to Understand Attributes
Replies: 19
Views: 1879

So, Adrian, you actually ask if you are allowed to look through the scripts and publish every detail of which attribute does what? As far as I had a look into the scripts, I just can say that much: Much more things are influenced by several attributes than one might think in the first place, there a...
by pharse
Tue Sep 22, 2009 9:40 pm
Forum: General / Allgemeines (Player Forum)
Topic: NPC Scripting Language
Replies: 63
Views: 55237

New Command You know those blue informs e.g. during the crafting process? You can now use them with the simple NPC scripting language. The player will get the inform after the NPC said something. Syntax: inform( <text> ) Example: "tell secret" -> "Secret? What ... what secret? I real...
by pharse
Wed Sep 16, 2009 1:15 pm
Forum: General / Allgemeines (Player Forum)
Topic: Racial perks
Replies: 67
Views: 6639

some racial specific features are already implemented.

But if you have other good ideas, why not.

Unfortunately I can't see any elaborated ideas in your post. Perhaps you should read and stick to the points mentioned by Estralis:
http://illarion.org/community/forums/vi ... 764#589764
by pharse
Mon Sep 14, 2009 4:53 pm
Forum: General / Allgemeines (Player Forum)
Topic: Back to work (custom lookats) -- auch in deutsch
Replies: 0
Views: 772

Back to work (custom lookats) -- auch in deutsch

Hi, finally I have time to get things done again. But my PM inbox is quite full and I don't know who hasn't got an answer already. So please everyone send me your request again, for Lydia or whatever. -- Ich hab endlich wieder Zeit, um alles wieder aufzuarbeiten. Allerdings ist mein Posteingang ziem...
by pharse
Sat Sep 12, 2009 8:04 pm
Forum: General / Allgemeines (Player Forum)
Topic: Natural Teaching Room
Replies: 2
Views: 719

In the (hopefully) near future, there will be such a general accessible magic teaching room. But this is bound to other projects that have to be finished first. An organised release (all at once) is unavoidable.

So, be patient.
by pharse
Fri Sep 11, 2009 7:55 pm
Forum: General / Allgemeines (Player Forum)
Topic: Another pathetic attempt
Replies: 10
Views: 1628

. <= this is the point. The rule should apply to everybody. My tip: either you delete the char and redo him with your favourite attributes or you just play him along and try everything here and there, then you create another char where you can avoid all your mistakes (as you don't know the game tha...
by pharse
Fri Sep 11, 2009 7:50 pm
Forum: General / Allgemeines (Player Forum)
Topic: Map of finding
Replies: 21
Views: 2470

Therefore it is a mighty prayer and it can be used only upon one target and it is limited in time. A curse which will cause the reprobate to be stuck at 2000HP is also quite nasty, but something like that will be implemented aswell :)
by pharse
Fri Sep 11, 2009 5:02 pm
Forum: General / Allgemeines (Player Forum)
Topic: Map of finding
Replies: 21
Views: 2470

I could imagine something like that as a mighty prayer for the priest system, so the priest can "find" the target for a limited amount of time. (Elara's watching you). But I'm not that in favour for something like such an easy accessible, static compass. "Show me %charname" Probl...
by pharse
Mon Sep 07, 2009 5:22 pm
Forum: General / Allgemeines (Player Forum)
Topic: Quality/Qualität
Replies: 13
Views: 1389

@Cromwell: Generic descriptions are possible but they can't be dynamically adjusted. The %CHARNAME thing works because the char is currently present. But if someone else looks at the item, we could only display his own name. We can't save dynamically a char name. Generic descriptions are possible, e...
by pharse
Mon Sep 07, 2009 1:45 am
Forum: General / Allgemeines (Player Forum)
Topic: Antidote NPC
Replies: 27
Views: 2815

I see no point in NPCs selling antidotes. If NPCs sold antidotes, you'd still have to buy them once and carry them with you in order to heal the poison in time before you die. But this is already possible without any NPCs. Just contact a druid and buy some antidotes. Either you meet a druid by chanc...
by pharse
Fri Sep 04, 2009 2:20 pm
Forum: General / Allgemeines (Player Forum)
Topic: Admonishments
Replies: 33
Views: 3280

Please tell a GM or dev your idea about a new NPC before you start working. Wait for a go. This could save you some time.
by pharse
Tue Sep 01, 2009 11:39 pm
Forum: General / Allgemeines (Player Forum)
Topic: Magic System Proposal
Replies: 46
Views: 6248

1. In order to limit the access to magic to real mage characters I am in favour of an attribute minimum, like INT + WIL + ESS >= 40 and minimum (INT, WIL, ESS) >= 10 2. You want a NPC supported magic teaching system? Then there is one possibility for me to implement this in less than 4 years: Gather...
by pharse
Tue Sep 01, 2009 5:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Bràgons Laterne
Replies: 12
Views: 1136

bestimmt. Aber wirkt so ein Dauerbrenner nicht gegen die Illarion Wirtschaft? Bald hätte jeder eine.
by pharse
Tue Sep 01, 2009 5:03 pm
Forum: General / Allgemeines (Player Forum)
Topic: Bràgons Laterne
Replies: 12
Views: 1136

mit dem derzeitigen Lichtscript kaum möglich, es sei denn es gibt ein anderes Item "Bràgons Laterne".
by pharse
Tue Sep 01, 2009 4:03 pm
Forum: General / Allgemeines (Player Forum)
Topic: Make Your Own Book!
Replies: 77
Views: 20204

Achae Eanstray wrote:Will add another question to an old post. Are the books proof-read i.e. spelling errors intentional?
most probably it's a spelling or typing error ;)
by pharse
Sat Aug 29, 2009 7:04 pm
Forum: New Players / Neue Spieler
Topic: Question about Paladins pertaining to Illarion
Replies: 9
Views: 1186

In the planned priest system, paladins will probably be implemented. A priest can give a follower of the same god temporarily the ability to do small spells, e.g. healing. Note that "paladin" means only this person who is not a priest has special powers given by the gods. All the details i...
by pharse
Thu Aug 27, 2009 11:37 am
Forum: General / Allgemeines (Player Forum)
Topic: Lamps within cities
Replies: 7
Views: 1065

Re: Some thoughts of a night watchman on tour...

maryday wrote:@pharse; How long many lines has the basic script for that watchman, without concluding townsize?
about 1000 lines

Everything is ready. The first night watchmen will be implemented in ~3 weeks. Currently I don't have the time to do this.
by pharse
Mon Aug 24, 2009 11:21 am
Forum: General / Allgemeines (Player Forum)
Topic: New graphics - any requests?
Replies: 148
Views: 16308

I miss items which giving auto-description. Like those bandages. Like: His left arm is tied by bandage. Clothes, rings etc. could give more attractiv or social position. Golden chain, symbol of merchants guild, adorns his neck. Emote it or: http://illarion.org/community/forums/viewtopic.php?t=29218...
by pharse
Mon Aug 17, 2009 2:58 pm
Forum: General / Allgemeines (Player Forum)
Topic: Compass
Replies: 29
Views: 2608

I have added a note on the appropriate internal board to add such a compass to the map.
by pharse
Mon Aug 17, 2009 11:29 am
Forum: General / Allgemeines (Player Forum)
Topic: Compass
Replies: 29
Views: 2608

Illarion is only suitable for players 16 years of age and over. By then, one should be able to know what and where left, right, up and down and North, East, South and West is. Of course there is a minority who have a debility in that matter, but they should be able to help theirselves e.g. as Velas...
by pharse
Mon Jul 27, 2009 2:08 pm
Forum: The Hemp Necktie Inn
Topic: Downtime
Replies: 976
Views: 270021

Lydia Crowford does not accept any new orders, she's leaving for the mainland for some time. Everyone who sees her notices that she seems to be quite busy yet excited. (( not available for the next 3 weeks, I'll answer to the still open things and try to get them done )) -- Lydia Crowford nimmt kein...
by pharse
Mon Jul 20, 2009 10:19 am
Forum: General / Allgemeines (Player Forum)
Topic: - Noobia: Comments-
Replies: 20
Views: 2725

1. I noticed that when I finished Noobia, I retained whatever skills I had gained there, instead of gaining the skills that were supposed to come with my equipment package... however, if I created a character that did not start at Noobia, I had the skills listed in my package. Hi there. Actually th...