But I have F6 free to use for other (for me more important) texts.
Each to his own.
Search found 1007 matches
- Wed Oct 07, 2009 6:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Text Editing IG?
- Replies: 14
- Views: 2499
- Wed Oct 07, 2009 5:52 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Text Editing IG?
- Replies: 14
- Views: 2499
- Wed Oct 07, 2009 5:48 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Brötchen backen
- Replies: 5
- Views: 1329
Die Skripte sind in Lua. PO Magda hat das schon richtig beschrieben. Teig ist ein Rohstoff fürs Backen. Genauso muss der Schreiner erst Baumstämme zu Brettern zersägen, bevor er daran arbeiten kann. Dein Char kann ja auch Teig direkt von Bäckeranfängern einkaufen, wenn er es sich leisten kann. Das u...
- Mon Sep 28, 2009 8:09 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Diskussion bzgl. Spielregel 12
- Replies: 12
- Views: 1067
Drittes Beispiel in Verbindung mit der offiziellen Aussage finde ich allerhand. Ich habe diese Regel immer so verstanden, dass man sich nicht mit seinen Chars Vorteile zuspielen darf. Solange aber alles gemäß der Rolle ausgespielt wird und sich die Chars auch nie begegnen, ist alles regelkonform. Ic...
- Mon Sep 28, 2009 2:47 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Portal Destinations
- Replies: 61
- Views: 4468
- Mon Sep 28, 2009 2:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Portal Destinations
- Replies: 61
- Views: 4468
- Wed Sep 23, 2009 3:14 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Easy to Understand Attributes
- Replies: 19
- Views: 1879
- Wed Sep 23, 2009 3:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Beten-Befehl
- Replies: 26
- Views: 3093
- Wed Sep 23, 2009 3:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Easy to Understand Attributes
- Replies: 19
- Views: 1879
So, Adrian, you actually ask if you are allowed to look through the scripts and publish every detail of which attribute does what? As far as I had a look into the scripts, I just can say that much: Much more things are influenced by several attributes than one might think in the first place, there a...
- Tue Sep 22, 2009 9:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: NPC Scripting Language
- Replies: 63
- Views: 55237
- Wed Sep 16, 2009 1:15 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Racial perks
- Replies: 67
- Views: 6639
some racial specific features are already implemented.
But if you have other good ideas, why not.
Unfortunately I can't see any elaborated ideas in your post. Perhaps you should read and stick to the points mentioned by Estralis:
http://illarion.org/community/forums/vi ... 764#589764
But if you have other good ideas, why not.
Unfortunately I can't see any elaborated ideas in your post. Perhaps you should read and stick to the points mentioned by Estralis:
http://illarion.org/community/forums/vi ... 764#589764
- Mon Sep 14, 2009 4:53 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Back to work (custom lookats) -- auch in deutsch
- Replies: 0
- Views: 772
Back to work (custom lookats) -- auch in deutsch
Hi, finally I have time to get things done again. But my PM inbox is quite full and I don't know who hasn't got an answer already. So please everyone send me your request again, for Lydia or whatever. -- Ich hab endlich wieder Zeit, um alles wieder aufzuarbeiten. Allerdings ist mein Posteingang ziem...
- Sat Sep 12, 2009 8:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Natural Teaching Room
- Replies: 2
- Views: 719
- Fri Sep 11, 2009 7:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Another pathetic attempt
- Replies: 10
- Views: 1628
. <= this is the point. The rule should apply to everybody. My tip: either you delete the char and redo him with your favourite attributes or you just play him along and try everything here and there, then you create another char where you can avoid all your mistakes (as you don't know the game tha...
- Fri Sep 11, 2009 7:50 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Map of finding
- Replies: 21
- Views: 2470
- Fri Sep 11, 2009 5:02 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Map of finding
- Replies: 21
- Views: 2470
- Mon Sep 07, 2009 5:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Quality/Qualität
- Replies: 13
- Views: 1389
@Cromwell: Generic descriptions are possible but they can't be dynamically adjusted. The %CHARNAME thing works because the char is currently present. But if someone else looks at the item, we could only display his own name. We can't save dynamically a char name. Generic descriptions are possible, e...
- Mon Sep 07, 2009 1:45 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 2815
I see no point in NPCs selling antidotes. If NPCs sold antidotes, you'd still have to buy them once and carry them with you in order to heal the poison in time before you die. But this is already possible without any NPCs. Just contact a druid and buy some antidotes. Either you meet a druid by chanc...
- Fri Sep 04, 2009 2:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Admonishments
- Replies: 33
- Views: 3280
- Tue Sep 01, 2009 11:39 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic System Proposal
- Replies: 46
- Views: 6248
1. In order to limit the access to magic to real mage characters I am in favour of an attribute minimum, like INT + WIL + ESS >= 40 and minimum (INT, WIL, ESS) >= 10 2. You want a NPC supported magic teaching system? Then there is one possibility for me to implement this in less than 4 years: Gather...
- Tue Sep 01, 2009 5:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bràgons Laterne
- Replies: 12
- Views: 1136
- Tue Sep 01, 2009 5:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bràgons Laterne
- Replies: 12
- Views: 1136
- Tue Sep 01, 2009 4:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Make Your Own Book!
- Replies: 77
- Views: 20204
- Sat Aug 29, 2009 7:04 pm
- Forum: New Players / Neue Spieler
- Topic: Question about Paladins pertaining to Illarion
- Replies: 9
- Views: 1186
- Thu Aug 27, 2009 11:37 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Lamps within cities
- Replies: 7
- Views: 1065
Re: Some thoughts of a night watchman on tour...
about 1000 linesmaryday wrote:@pharse; How long many lines has the basic script for that watchman, without concluding townsize?
Everything is ready. The first night watchmen will be implemented in ~3 weeks. Currently I don't have the time to do this.
- Mon Aug 24, 2009 11:21 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New graphics - any requests?
- Replies: 148
- Views: 16308
I miss items which giving auto-description. Like those bandages. Like: His left arm is tied by bandage. Clothes, rings etc. could give more attractiv or social position. Golden chain, symbol of merchants guild, adorns his neck. Emote it or: http://illarion.org/community/forums/viewtopic.php?t=29218...
- Mon Aug 17, 2009 2:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Compass
- Replies: 29
- Views: 2608
- Mon Aug 17, 2009 11:29 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Compass
- Replies: 29
- Views: 2608
Illarion is only suitable for players 16 years of age and over. By then, one should be able to know what and where left, right, up and down and North, East, South and West is. Of course there is a minority who have a debility in that matter, but they should be able to help theirselves e.g. as Velas...
- Mon Jul 27, 2009 2:08 pm
- Forum: The Hemp Necktie Inn
- Topic: Downtime
- Replies: 976
- Views: 270021
Lydia Crowford does not accept any new orders, she's leaving for the mainland for some time. Everyone who sees her notices that she seems to be quite busy yet excited. (( not available for the next 3 weeks, I'll answer to the still open things and try to get them done )) -- Lydia Crowford nimmt kein...
- Mon Jul 20, 2009 10:19 am
- Forum: General / Allgemeines (Player Forum)
- Topic: - Noobia: Comments-
- Replies: 20
- Views: 2725
1. I noticed that when I finished Noobia, I retained whatever skills I had gained there, instead of gaining the skills that were supposed to come with my equipment package... however, if I created a character that did not start at Noobia, I had the skills listed in my package. Hi there. Actually th...