Search found 599 matches
- Sun Sep 06, 2009 8:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 2794
- Sun Sep 06, 2009 8:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 2794
- Sun Sep 06, 2009 8:14 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Antidote NPC
- Replies: 27
- Views: 2794
- Sun Sep 06, 2009 5:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Unique items/monsters
- Replies: 34
- Views: 3626
...Then you may as well just go and find a magic gem. The reason I suggested different bonuses is to make it a little more interesting. And you could have several unique weapons all as good as each other with different stats. Plus, you might even find a randomised rare weapon that does a better job...
- Sun Sep 06, 2009 3:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Unique items/monsters
- Replies: 34
- Views: 3626
By the way, some bonuses the weapons/items could have: +skills (any skill) +attributes (any attributes) increased critical hit chance random spell (most offensive spells could be included) increased defense against a style of weapon or magic (or even just type of magic - ice, fire, lightning) increa...
- Sun Sep 06, 2009 2:55 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Unique items/monsters
- Replies: 34
- Views: 3626
I didn't mean everything unique would be mega strong. The weaker stuff could just be challenges for n00bs, whereas the stronger unique stuff (demon skeletons and the like) would be a challenge for higher level fighters. It wouldn't be very nice for a n00b to suddenly get 1 hit by a mummy in the cryp...
- Sun Sep 06, 2009 2:36 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Unique items/monsters
- Replies: 34
- Views: 3626
Unique items/monsters
Anyone who has played Diablo will know these concepts, and here they are in a nutshell: 1) Unique and rare items: Sometimes weapons/items are found (or crafted) with special attributes. Rare items like this have a random set of extra attributes eg: "You find Strong serinjah sword" - this s...
- Sat Sep 05, 2009 11:20 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 23603
. I do find it to be bad form for monster to just drop a piece of a book. In the first place a monster needs a reason to have the piece, also, these will become VERY common pieces as fighters will get them randomly while killing. Solutions? either make it so these only drop if a mage is in the area...
- Wed Sep 02, 2009 11:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic Idea #1
- Replies: 31
- Views: 4132
even your little pathetic two story and nothing in it caelum had a freaking lock on the door in the begining Yeah, because you BUILT the mages guild, paid for all the stone and construction and everything... :roll: You put in hours and hours, getting the money together, paying hundreds of silvers t...
- Wed Sep 02, 2009 6:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy strikes
- Replies: 27
- Views: 2790
- Wed Sep 02, 2009 5:07 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic System Proposal
- Replies: 46
- Views: 6243
- Wed Sep 02, 2009 5:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy strikes
- Replies: 27
- Views: 2790
- Wed Sep 02, 2009 4:43 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy strikes
- Replies: 27
- Views: 2790
- Wed Sep 02, 2009 4:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy strikes
- Replies: 27
- Views: 2790
- Wed Sep 02, 2009 12:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic System Proposal
- Replies: 46
- Views: 6243
Alright, suggest something better then. Newb mage #47 isn't going to be able to do a lot of that stuff without help, because he'll be a mage with no runes. If I was a mage (which, fair enough, I'm not) I'd choose this over not being taught magic because either hardly any teachers are active or becau...
- Wed Sep 02, 2009 11:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic System Proposal
- Replies: 46
- Views: 6243
Estralis Seborian, the GM brought up a very good point; if anyone has any good ideas or concepts we should let them fly. Everyone knows that there is a variety of problems with the magic system even though some would rather not talk about it or compromise it. So we know there's a problem; what do w...
- Wed Sep 02, 2009 11:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Is Magic a broken system?
- Replies: 222
- Views: 23603
I read all of that and it sounded REALLY good, the best idea yet. I like the way you took everything into consideration like the 2 runes a week thing. Excellent proposal. -Matt I second that! Sounds awesome! Also, perhaps some of them should be puzzle dungeons, since I'm not sure there's that many ...
- Tue Sep 01, 2009 10:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Magic System Proposal
- Replies: 46
- Views: 6243
- Tue Sep 01, 2009 6:34 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Brrrraaaaaiiiinsss
- Replies: 39
- Views: 4134
- Mon Aug 17, 2009 12:24 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Designate new players in game
- Replies: 26
- Views: 3036
- Tue Aug 11, 2009 12:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Remove "Walk slower on terrain"
- Replies: 30
- Views: 3280
- Tue Aug 11, 2009 11:55 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Remove "Walk slower on terrain"
- Replies: 30
- Views: 3280
- Tue Aug 11, 2009 12:04 am
- Forum: General / Allgemeines (Player Forum)
- Topic: New Forum Design
- Replies: 56
- Views: 5745
While I appreciate the work that has gone into this... Am I the only one who prefers the previous colour scheme. While I do agree that it is more in keeping with the homepage the font and colours just...mm... Look a little UO shard-ish in my opinion. I don’t know I can’t quite put my finger on it o...
- Fri Aug 07, 2009 7:48 pm
- Forum: The Hemp Necktie Inn
- Topic: The Archduchy of the Town of Troll's Bane
- Replies: 211
- Views: 33136
- Thu Aug 06, 2009 6:42 pm
- Forum: The Hemp Necktie Inn
- Topic: The Archduchy of the Town of Troll's Bane
- Replies: 211
- Views: 33136
- Thu Aug 06, 2009 11:56 am
- Forum: The Hemp Necktie Inn
- Topic: The Archduchy of the Town of Troll's Bane
- Replies: 211
- Views: 33136
- Sun Jul 12, 2009 10:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: How did you find out about Illarion? / Wie hast du von...
- Replies: 66
- Views: 9407
- Sun Dec 14, 2008 4:31 pm
- Forum: The Hemp Necktie Inn
- Topic: The Province of Caelum
- Replies: 68
- Views: 9821
- Sat Oct 11, 2008 9:28 pm
- Forum: The Hemp Necktie Inn
- Topic: Downtime
- Replies: 976
- Views: 269775
- Sat Sep 13, 2008 9:24 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Problem with new Account Interface
- Replies: 15
- Views: 1546