No HUMAN shall see me.
-Voice of the Dwarves of Silverbrand
Search found 1102 matches
- Sat Aug 05, 2006 5:31 am
- Forum: The Hemp Necktie Inn
- Topic: The Kingdom of Trollsbane
- Replies: 338
- Views: 55121
- Sat Aug 05, 2006 5:28 am
- Forum: The Hemp Necktie Inn
- Topic: To the guards.
- Replies: 8
- Views: 654
- Sat Aug 05, 2006 3:42 am
- Forum: The Hemp Necktie Inn
- Topic: The Kingdom of Trollsbane
- Replies: 338
- Views: 55121
- Sat Aug 05, 2006 3:35 am
- Forum: The Hemp Necktie Inn
- Topic: To the guards.
- Replies: 8
- Views: 654
To the guards.
A guard shall die each month if the following is not done. 1. Troll's Bane surrenders all land to Silverbrand. 2. The mines are off limits to all non-dwarves.(A 20 copper tax a WEEK can be paid to Silverbrand) 3. Attacking a dwarf for ANY reason results in getting your head cut off. 4. Smithing any...
- Sat Aug 05, 2006 3:08 am
- Forum: The Hemp Necktie Inn
- Topic: Important! / Wichtig!
- Replies: 5
- Views: 703
- Tue Aug 01, 2006 10:29 am
- Forum: The Hemp Necktie Inn
- Topic: Lizards of The Land
- Replies: 227
- Views: 30522
- Wed Jun 28, 2006 3:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: The Weather
- Replies: 9
- Views: 926
Have rain and fog been implemented yet? While were on the topic of weather.....Is it possible to make mini floods, lightning(thunder :P ) storms, tornadoes, and the like within the weather AI? I think a few lightning storms in the up-coming spring season would be nice. Ohh or even a blizard? Maybe n...
- Sun Jun 18, 2006 6:52 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Monsters on stairs and other things.
- Replies: 0
- Views: 358
Monsters on stairs and other things.
I have been clouded a few times because monsters somehow can stand on ladders and hit me.... Unless you can't change this would you please make it so that they WON'T walk on these things?
- Fri Jun 16, 2006 9:44 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Buying from merchants
- Replies: 2
- Views: 550
Buying from merchants
We are more gambleing than purchasing items when it comes to merhcants. I would like to know if I am paying 8 silvers for a old steel plate or a new one. Same with buying greaves for 4 silvers from Eliza. Maybe she should show us the quality of what she is selling. This goes for other merchants as w...
- Fri Jun 16, 2006 1:51 am
- Forum: The Hemp Necktie Inn
- Topic: Lesson in healing - the right use of herbs
- Replies: 6
- Views: 740
- Thu Jun 15, 2006 7:01 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Server crashes
- Replies: 17
- Views: 1081
- Thu Jun 15, 2006 6:58 pm
- Forum: The Hemp Necktie Inn
- Topic: Lizards of The Land
- Replies: 227
- Views: 30522
- Sat Jun 10, 2006 12:41 pm
- Forum: The Hemp Necktie Inn
- Topic: Be kind to the merchants of Troll's Bane!
- Replies: 0
- Views: 291
Be kind to the merchants of Troll's Bane!
Nearly every shop or building in Troll's Bane has a note pinned somewhere near the door
Be kind to the merchants of Troll's Bane!
Please close the doors when entering/exiting in the colder months. A comfortable merchant is a happy merchant.
Be kind to the merchants of Troll's Bane!
Please close the doors when entering/exiting in the colder months. A comfortable merchant is a happy merchant.
- Sat Jun 10, 2006 12:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Suggestion: Effects of Surroundings on FIghts
- Replies: 11
- Views: 1100
I recently read an artical about wolves. Grey wolves to be exact. The ones that howl and are found in North America and Western Europ. I belive the kind in game as well. It said that wolves are not a danger to humans. That they fear them instead of aggressivly attack them. I belive a time for wolves...
- Sat Jun 10, 2006 12:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Depots: Connection closed - Depots: Verbindung beendet
- Replies: 140
- Views: 8834
I voted no. I was just thinking of a miner and thought how horrible that would be. Go far north to the mine to get coal. Travel south to the Troll's Bane depot since the Rose one is not near any merchants or another mine, or smelting/smithing places for non-rose members. So unless you want to move V...
- Tue Jun 06, 2006 4:52 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Dangerous changes to Gobiath
- Replies: 101
- Views: 7150
Yes, I think the extra monsters in the morning thing does not work to well. As some of them will not get killed, and the mummies in the crypt can easaly kill a newb training. Not to mention they block the ladder.(Can you PLEASE fix that) Yes, i have died more than on the lichwars. Thats really a pro...
- Mon Jun 05, 2006 11:23 pm
- Forum: The Hemp Necktie Inn
- Topic: Jail report
- Replies: 11
- Views: 695
- Mon Jun 05, 2006 7:32 pm
- Forum: The Hemp Necktie Inn
- Topic: Lizards of The Land
- Replies: 227
- Views: 30522
- Sat Jun 03, 2006 11:39 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Dangerous changes to Gobiath
- Replies: 101
- Views: 7150
Ive had a 10 agility guy outrun a gnoll. Their AI isent that great, normally any monster can be lost in the forest or marshes. About the random monster thing. Maybe make the nearest monster spawn point about a 2-3 min walking distance from town. Also if a monster attacks/follows some one..It would g...
- Sat Jun 03, 2006 1:52 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Not that fair..
- Replies: 13
- Views: 1006
*agrees with Jeremy* Killing is always a force and forced RP is a rule break. I learned that the hard way, too (thanx samantha). But i did not emote to kill somebody, i just forced, while discribing someones past, for an RP. You can emote to hurt somebody, dash somebody, to life danger damage, but ...
- Sat Jun 03, 2006 1:45 am
- Forum: The Hemp Necktie Inn
- Topic: Lizards of The Land
- Replies: 227
- Views: 30522
- Fri Jun 02, 2006 7:39 pm
- Forum: The Hemp Necktie Inn
- Topic: Lizards of The Land
- Replies: 227
- Views: 30522