Search found 337 matches
- Tue Oct 25, 2016 3:13 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Ork Chief Duels
- Replies: 25
- Views: 5869
Re: Ork Chief Duels
Hello everyone! I'm not really here right now, but I like talking about orcs, so here we go: In short, I see this as a matter that could and perhaps should be resolves entirely in game between players and characters, but it's nice to see this sort of things being discussed in a mature and constructi...
- Tue Oct 11, 2016 1:59 am
- Forum: New Players / Neue Spieler
- Topic: Masked characters
- Replies: 17
- Views: 7161
Re: Masked characters
I couldn't resist commenting on this, as it's a issue/topic close to my heart: I've tried to role play masked characters in the past, and it can be tricky. It's more dependent on who you are interacting with and how they receive your role playing. Unfortunately we don't always have the luxury to cho...
- Mon Sep 26, 2016 6:09 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Downtime / Abwesenheit
- Replies: 414
- Views: 178300
Re: Downtime / Abwesenheit
Taking a break for a while, leading up to and during my trip overseas.
- Mon Sep 26, 2016 6:03 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Greebus bruddahs an' sistahs! Meh hab much business in dah mountains dat will take meh away frum dah cave fer uh long while, an at dis time meh nub yet know when meh will return. Joo all listen ta Krukk while meh away! If nub, him splattur joo lik uhh rat undah his boot! Bruddah Krukk done much fer...
- Mon Sep 26, 2016 12:49 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Was there a time when Illarion had more than 10 players
- Replies: 113
- Views: 25183
Re: Was there a time when Illarion had more than 10 players
And Jupiter beat me to it...
Excuse me if any of the above points are irrelevant.
Excuse me if any of the above points are irrelevant.
- Mon Sep 26, 2016 12:47 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Was there a time when Illarion had more than 10 players
- Replies: 113
- Views: 25183
Re: Was there a time when Illarion had more than 10 players
I feel like I am able to break down the gist of what people are trying to get at here: From the players perspective: We need more conflict. That's basic. I realize I am guilty of doing this myself, but instead of complaining about the lack of conflict IG and the lack of mechanical in game support......
- Fri Sep 23, 2016 1:57 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Guhd news! Meh am pleased tah welcome two new sistahs to dah clan! Dreka an' Muka Chug! Treat dem guhd! Ordahs! Meh needs bottles! Lots ob dem! Meh needs gem powdahs! Red an' purple mostleh, but all colors guhd! Meh need herbs! If annehwun call joo uh sisseh fer pickin' flowahs, joo smash dem! Herb...
- Thu Sep 22, 2016 4:44 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Greebus Dreka!
If joo beh greenskin, joo beh welcome! All bruddahs and sistahs beh welcome to attend dah feast weh havin' vereh soon!
~Chiefeh Grimghor Blacktusk~
If joo beh greenskin, joo beh welcome! All bruddahs and sistahs beh welcome to attend dah feast weh havin' vereh soon!
~Chiefeh Grimghor Blacktusk~
- Wed Sep 21, 2016 12:39 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Was there a time when Illarion had more than 10 players
- Replies: 113
- Views: 25183
Re: Was there a time when Illarion had more than 10 players
So if you don't play or create roleplay you won't influence much, and if you ignore or don't support the guys actually helping out you''ll lose those players and they will eventually feel like their time is better spent elsewhere). This game not only needs more coders. This game needs to employ mor...
- Tue Sep 20, 2016 6:26 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Greebus bruddahs an' sistahs! Dah date beh set fer dah big feast an' fiah meh promise joo all! It beh on dah 22nd ob Adras! It beh dah month ob festivitehs an' wine! Dere is gonna beh much beer! Manneh meats! An' much logs fer dah fiah! So let us honurr Adron, dah God ob booze as we drink dah stump...
- Mon Sep 19, 2016 8:04 am
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1403
- Views: 308585
- Thu Sep 15, 2016 4:51 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
Some parts of this has been quietly discussed and planned. The idea of small blessings for utilizing altars has a lot of potential, as long as it is done without being too over powered or conflicting with other systems. Feel free to PM me any ideas you come up with of benefits for interaction with ...
- Thu Sep 15, 2016 2:36 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
I'm sorry, couldn't resist. Here are my ideas for what attribute changes could be made by carrying out the example actions: Strength = Fighting skills such as slashing, wrestling, concussion. Walking around while encumbered? Agility = Running around everywhere. Constitution = Mining, farming, loggin...
- Thu Sep 15, 2016 2:20 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
Yeah, one full reset per year seems reasonable to me. Plus it would give you time to save your gold... No doubt everyone would want to return to their mage builds once magic (finally) arrives. I didn't want to elaborate too heavily in case I was met with a big fat no, but it makes a lot of sense and...
- Thu Sep 15, 2016 2:07 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
What about... 1. Having a money sink is great ..but reduce the money sink for attributes to a price others besides the very rich can do some major changes. 2. Possibly think of setting a limit of max 10-14 per attribute in a certain time frame, even a year. 3. As far as price we could even think of...
- Thu Sep 15, 2016 12:45 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
* for such a dramatic / raducal change in attributes it would be better to contact a gme Gms granted attribute changes were a one time offer for pre-vbu characters. This is not done anymore since trainer npcs are available. I obviously missed out on the offer. All my characters are pre-vbu. I actua...
- Wed Sep 14, 2016 7:33 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
@ Lia It is impossible to be a good fighter without the "correct" attributes (high/maxed out strength, agility, and constitution) or assistance of gems. How am I supposed to earn gold through fighting to correct my attributes... if I don't have the correct attributes to be effective in a f...
- Wed Sep 14, 2016 7:07 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Re: Attribute Trainer Price
The cost to change attribute maxes out eventually at I think 128 gold. Not an unreasonable amount, imo. Sorry I believe you are correct with that number. For some reason I thought it was a 256 gold cap. For a few minor changes you may very well deem that price reasonable... and I agree, it is certa...
- Wed Sep 14, 2016 4:33 am
- Forum: Proposals / Vorschläge
- Topic: Attribute Trainer Price
- Replies: 39
- Views: 7403
Attribute Trainer Price
Hello everyone, This is part rant part proposal, so skip to the end if you get bored easily. It's no secret that the cost of attribute re-distribution is fairly ridiculous. Lets be real here. I feel as if having a moderately high price is a sensible decision as it should prevent people from fully re...
- Wed Sep 14, 2016 3:22 am
- Forum: New Players / Neue Spieler
- Topic: In game char description
- Replies: 5
- Views: 2161
Re: In game char description
The online character descriptions are considered ooc (or has been in the past when we had in game character descriptions). Some simply type it out in game. You can also copy from one you save on notepad or another place.. and paste one for in game when desired. Oh really? I personally consider the ...
- Wed Sep 14, 2016 2:00 am
- Forum: New Players / Neue Spieler
- Topic: In game char description
- Replies: 5
- Views: 2161
Re: In game char description
Unfortunately the only real way to get an idea of what a character looks like is either by looking at their vague paper dolling and/or the character descriptions people regrettably only occasionally add to their character profiles which are visible on the online character list. In the past character...
- Thu Sep 08, 2016 1:47 pm
- Forum: New Players / Neue Spieler
- Topic: Attribute Query
- Replies: 2
- Views: 1596
Re: Attribute Query
Cool, thank you for your answers.
- Thu Sep 08, 2016 7:56 am
- Forum: New Players / Neue Spieler
- Topic: Attribute Query
- Replies: 2
- Views: 1596
Attribute Query
I wanted to know which attribute is of greater importance to fighters: Perception? Or dexterity? To clarify: I don't care about ranged weapons. I only want to know which out of the two has a greater affect on "attack accuracy" , as I have heard they both play a part in that particular calc...
- Thu Sep 08, 2016 12:29 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
If dis Sammeh given' uz food, gorg, an' weapuns! Him beh friend ob da Blacktusks! Thanks fer jer hard work bruddah Krukk. As fer dis stoopid wun declarin' war on meh clan, meh nevah heard ob dis stumpeh king joo speak ob! Him much beh too weak, or too dead for him deeds ta reach meh ears! Can nub r...
- Tue Sep 06, 2016 2:46 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Listun up! Weh gonna hab uh big feast an' fiah fer all dah bruddahs an' sistahs ta gathur an' meet! Weh need dese tings: Fiah wood! *COMPLETE* At least 300 logz! Meh want big fiah! Food! *COMPLETE* Much az joo can gathur! Meh like meat, so ghet much meat! Booze! *COMPLETE* Much beer! Bruddahs and s...
- Mon Sep 05, 2016 2:43 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
*The severed head of an unusually large looking rat man is suspended by a lengthy braid of fur sprouting from the top of it's head. A rusted iron pin secures it to the cobbled stone walls of the sewer, it's rancid stink and festering flesh adds to the already pungent mixture of smells emanating for...
- Mon Sep 05, 2016 12:13 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14862
- Views: 1767888
Re: Whose RP did you like today?
Groz an' Krukk!
And for the GM who supported us with the "Rat-King" quest! Grimghor likes his new crown.
And for the GM who supported us with the "Rat-King" quest! Grimghor likes his new crown.
- Sat Sep 03, 2016 4:05 pm
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Re: Da Blacktusk Clan
Greebus bruddurs an' sisturs!
It does bring meh great pride ta welcome all ob joo to dah Blacktusk Clan!
Uh meetin' beh in ordah so everehwun can meet. Bring fuud and weh can hab feast!
~Grimghor Blacktusk~
It does bring meh great pride ta welcome all ob joo to dah Blacktusk Clan!
Uh meetin' beh in ordah so everehwun can meet. Bring fuud and weh can hab feast!
~Grimghor Blacktusk~
- Fri Sep 02, 2016 3:16 am
- Forum: Galmair
- Topic: Da Blacktusk Clan
- Replies: 40
- Views: 8979
Da Blacktusk Clan
Within the bowles of Galmair the fetid reek of waste and rotting vegetable fodder thickens, threatening to overwhelming the senses of anyone foolish enough to wander too far into it's depth. Sludge intermingled with garbage oozes it's way out of various pipes and drains only to fall on the cobbled ...
- Wed Aug 31, 2016 12:34 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Expressions of interest - Orc Horde #2
- Replies: 4
- Views: 1609
Re: Expressions of interest - Orc Horde #2
I like the idea of an orc clan. I made an orc character but I dont play her. She is an old wrinkly shaman/ ghost medium. She reads the future in bones and sacrifice chickens, spilling the blood around. Because I dont play her she is not very skilled, it would be just pure roleplay. Sounds perfect! ...