Search found 930 matches

by Miklorius
Thu Apr 06, 2006 8:18 pm
Forum: General / Allgemeines (Player Forum)
Topic: Chasing again
Replies: 77
Views: 5874

@ Topic: I prefer a time-limited running mode, see my suggestions in other topics. Orcs: I dont play very long, but I encounter only one time when some orces really seem to attack and kill with no reason. Jail: It is a problem when imprisoning doesnt really mean anything, because you are free in som...
by Miklorius
Tue Apr 04, 2006 6:06 pm
Forum: General / Allgemeines (Player Forum)
Topic: thieving
Replies: 127
Views: 12127

@ Aristeaus: It is sure that there has to be some mechanism to prevent your example. Maybe if you get the message resp. were pick-pocketed you are safe for some time because you are aware of some thiefs around. What you described shouldn't be possible - pick-pocketing after the victim noticed it; th...
by Miklorius
Tue Apr 04, 2006 5:23 pm
Forum: General / Allgemeines (Player Forum)
Topic: thieving
Replies: 127
Views: 12127

"Thiefing" in the form of picking pockets is a thing of seconds and the victim doesnt notice it. So in this case RP isn't really necessary. RPing should be in open robberies or in chases after the thief (like yesterday - much fun!). When there is such a skill, maybe the victim should alway...
by Miklorius
Tue Apr 04, 2006 5:14 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: New Client display on laptop
Replies: 22
Views: 1758

@ NirAntae:
My brother has the same prob, so put the task bar in the background or minimize it.
That doesn't change that the Illarion window/application really seems a bit too big.
by Miklorius
Tue Apr 04, 2006 3:06 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: New Client display on laptop
Replies: 22
Views: 1758

I run a resolution of 1024*768 and I also have some small missing areas. I use window mode and I have to drag the window a bit to see all. (Windows flickering bug in Fullscreen, and there I miss some pixels on the left - but on a screenshot I took everything seems fine :? ). Screenshot taken with Ir...
by Miklorius
Mon Apr 03, 2006 2:45 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: glitch I think
Replies: 6
Views: 652

Keikan Hiru wrote:If we would use this approach we would never implement anything.
Don't forget a single second that you are our willing testsubjects after all.
Yeah, sure - and I want to be a test subject! But what's the deal when there is a new ladder etc. I can't use/test :wink:.
by Miklorius
Mon Apr 03, 2006 2:36 pm
Forum: General / Allgemeines (Player Forum)
Topic: thieving
Replies: 127
Views: 12127

A thief skill is very hard to balance, many problems were mentioned here (e.g. Arkadia Misella about thief training). And it is hard to find a realistic way: Some kind of anti-thief skill seems nonsense, it is all about perception (and own thiefing experience!) etc. to notice a stealing attempt. It ...
by Miklorius
Mon Apr 03, 2006 2:08 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: glitch I think
Replies: 6
Views: 652

Maybe it would be better to implement such new things when they are working...?
by Miklorius
Sun Apr 02, 2006 3:45 pm
Forum: General / Allgemeines (Player Forum)
Topic: thieving
Replies: 127
Views: 12127

Making stealing just a normal skill would indeed hit the balance of the game. If all members in a robbery make good RP (Furacur!) it is okay, although I would never give a very good item as stolen away... Maybe there could be a skill to see the content of a character's belt? Or just implement some d...
by Miklorius
Thu Mar 30, 2006 5:54 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Flackerndes Vollbild
Replies: 1
Views: 540

Ich denke, das ist der Win2000/XP-Bug bei Anwendungen über 3D-APIs wie eben bei Illarion 0.95 OpenGL. Windows schaltet da nämlich immer auf augenunfreundliche 60 Hz runter (weil Illarion 0.4 anscheinend keine 3D-Effekte nutzte, gab es das da nicht). Es gibt da Workarounds, vielleicht auch längst off...
by Miklorius
Thu Mar 30, 2006 5:49 pm
Forum: General / Allgemeines (Player Forum)
Topic: Another Suggestion
Replies: 23
Views: 2253

Thanks, I never looked in the postings in this sub-forum because I thought it was mainly old stuff (Nov. 2005 / "pre-0.95" :-).
But there are indeed some nice hints on upcoming thinks, esp. the screenshot with the smoother titles - hell yeah!
by Miklorius
Thu Mar 30, 2006 5:18 pm
Forum: The Hemp Necktie Inn
Topic: Death of William Greye
Replies: 10
Views: 1019

It was me who helped burning his corpse after I had to see his suicide... It's sad to see somebady passing away, although I only talked sometimes to William Greye...
by Miklorius
Thu Mar 30, 2006 5:15 pm
Forum: General / Allgemeines (Player Forum)
Topic: Another Suggestion
Replies: 23
Views: 2253

Everything's allright :D.

It is true that Bugfixing should come first, although I have a massive amount of ideas and feedback on the new client...

It would be nice if there is a place where the Devs say on what the are currently working (btw: great job!!!).
by Miklorius
Thu Mar 30, 2006 4:57 pm
Forum: General / Allgemeines (Player Forum)
Topic: Another Suggestion
Replies: 23
Views: 2253

My question for the reasons was not offensive! It was just a question - I really want to know the reasons. And with the sitting/lying animations. I think it would improve the game if your character could visibly sit or stand. It is no animation, "just" graphics (ok, there has to be 4 graph...
by Miklorius
Thu Mar 30, 2006 4:29 pm
Forum: General / Allgemeines (Player Forum)
Topic: Another Suggestion
Replies: 23
Views: 2253

No, it is currently not possible with the new client. I do not believe that there are any plans for the introduction of this ability. Besides whether this swimming idea is good or reasonable, why it is not possible? Because of the need for new animations? PS: What's with animations/graphics for sit...
by Miklorius
Tue Mar 28, 2006 1:52 pm
Forum: General / Allgemeines (Player Forum)
Topic: A suggestion
Replies: 87
Views: 6448

Some comprehensive thoughts and ideas for running and fighting (partly mentioned by Keikan or poots): 1.) I prefer a seperate "running mode" for time-restricted running. The normal walking speed seems quite equal for all non-overloaded characters, but this running speed should based on sui...
by Miklorius
Sun Mar 26, 2006 6:35 pm
Forum: General / Allgemeines (Player Forum)
Topic: A suggestion
Replies: 87
Views: 6448

I support some kind of running speed system. In generel, movement in Illarion is not quite fast and especially on rough undergrounds and maybe overloaded moving can be a pain the arse. Maybe implement a real "running mode" which speed and/or duration depends on your food/endurance grade an...
by Miklorius
Fri Mar 24, 2006 11:32 pm
Forum: The Hemp Necktie Inn
Topic: To all carpenters
Replies: 4
Views: 621

I was invited but I cant participate on that date.
But count me in! :)

-Midrusio
by Miklorius
Sun Mar 19, 2006 3:07 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Eisenbarren.../Iron Ingot...
Replies: 5
Views: 770

This bug fits here: In the new client the "Rote Brustplatte" ("red breastplate"?) has no graphics but only a "?" as a replacement. PS: I have some feedback with Bugs, suggestions etc. Should I post it in this forum? And: Is there an official to-do-list for the new client?
by Miklorius
Sat Mar 18, 2006 2:03 pm
Forum: New Players / Neue Spieler
Topic: Suggestion:Attribute explanations on character creation page
Replies: 12
Views: 1278

Not really stick to the basic stats, and maybe it is fixed already: When you create a character online with the german interface, the "weight" is given as Kilograms "kg", but in fact it is pounds. PS: Good news that you don't have to calculate your stats in your own in the future...
by Miklorius
Thu Mar 16, 2006 10:48 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: The java client works fine for...
Replies: 71
Views: 17324

<Midrusio> <AMD Athlon XP 2000+ (1,6 GHz), 512 MB DDR-RAM (PC2300)> <ATI Radeon 9500 Pro, 128 MB> <works quite fine, but it is feels slower than 0.4 and I cant resize the window (it's bigger than my monitor, even in fullscreen, and with that I got the 60Hz-Bug from Win XP (Pro, SP1)>
by Miklorius
Sun Mar 12, 2006 8:34 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 363072

Down?
by Miklorius
Sun Mar 12, 2006 1:01 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Alter Client
Replies: 13
Views: 1289

ich war es bestimmt nicht, denn ich war noch nie im neuen clienten drin, weil er bei mir nicht laufen will und ich im moment meinen computer versuche dazu zu bringen, dass es funktioniert und ne an ne schwertprobe kann ich mich nicht erinnern Okay, sorry, dann mein Fehler. Vielleicht liege ich mit ...
by Miklorius
Sat Mar 11, 2006 4:35 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Alter Client
Replies: 13
Views: 1289

Jeder Char erkennt die Qualität eines Items anders, abhängig wovon auch immer (Attribute und Item-relavante Herstellungsskills?). Mmmmhh, aber so wie ich das bisher beobachtet habe, setzt sich eine Beschreibung doch immer aus "Qualität" und "Zustand" zusammen? Mein Chara hat zum...
by Miklorius
Sat Mar 11, 2006 4:27 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Alter Client
Replies: 13
Views: 1289

Das ist falsch - diese Beschreibung ist eine Serverfunktion und hat nix mit dem Client zu tun. Dann ist da irgendwo ein Bug! Ich (alter Client) klicke auf ein Schwert und da steht z.B. "furchtbares, rostiges Schwert". Zwei Spieler mit dem neuen Client klicken auf das gleiche Schwert und e...
by Miklorius
Sat Mar 11, 2006 4:15 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 363072

yeah, down... surrounded by Mummies...
by Miklorius
Sat Mar 11, 2006 3:12 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Alter Client
Replies: 13
Views: 1289

Ich mag eigentlich Java-Anwendungen auch nicht so gern und war schon etwas verstimmt, dass der neue Client 1000% größer ist, aber ich werde demnächst wegen der vielen neuen Möglichkeiten wechseln (wenn ich mal kurz an 'nem DSL-Anschluss hocke). Es wäre wirklich dämlich, in den sehr antiquiert wirken...
by Miklorius
Wed Mar 01, 2006 11:29 pm
Forum: General / Allgemeines (Player Forum)
Topic: Mmh...
Replies: 25
Views: 1868

amorax_kaka wrote:what'sthe difference between old Illarion and the new?
Yeah, that would be interesting to know, esp. for a newbie like me!

If the complaint is that there is "no" RP anymore, it's maybe because of the trend WoW and other games started - easy leveling and fancy skills.
by Miklorius
Tue Feb 28, 2006 11:19 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Item dissappears?
Replies: 7
Views: 765

Nail Board vanishes!

Okay, I hope somebody reads this here... There is definitively a bug the the Nail Board (Nagelbrett) when you use it to make thread out of Sibanac. Today, I used my third nail board: I put it in the main hand, put my five sibanac leaves in the other and use the spinnig wheel in front of me. The Siba...
by Miklorius
Fri Feb 24, 2006 12:34 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Item dissappears?
Replies: 7
Views: 765

The quality doesn't matter in the item rotting process. The time the item stays on the ground all in all counts. So if you drop the item, pick it up again, drop it again, it happens that it disappears somewhen. Sadly but true. So, if a brilliant and brand new sword is traded some times (= have to l...