How many are you looking for my dear friend?
Let me see what i can do about it.
~Zzrracck "Purple"~
Search found 349 matches
- Wed Jun 18, 2014 4:44 am
- Forum: Trading / Handel
- Topic: Bags needed / Taschen gesucht
- Replies: 1
- Views: 727
- Wed Jun 18, 2014 4:41 am
- Forum: Galmair
- Topic: Homes and Flats
- Replies: 78
- Views: 28867
Re: Homes and Flats
**A parchment with the seal of the tailed balance in purple wax was slipped under the House Malachite** **It seems to contain the following words** Rent of Flat Irmorom is ready for the next year. Do extend the contract until i am able to present myself and pay it personally. ~Zzrracck "Purple...
- Mon Jun 09, 2014 7:58 pm
- Forum: Galmair
- Topic: Repairing Sahkyr Al'Sindur
- Replies: 16
- Views: 4308
Re: Repairing Sahkyr Al'Sindur
Citizens, If a thing needs to be get done in the right way you should do it yourself. With that in mind i've been travelling all around the mainland of illarion from the far stretches of Albar to Gynk n then some places (the name of which i would rather not make public) to find the perfect things fo...
- Wed Apr 09, 2014 7:52 pm
- Forum: The Hemp Necktie Inn
- Topic: Reward!!!!
- Replies: 4
- Views: 1387
Re: Reward!!!!
***Yet another note is added***
You would just need the right amount of coins if you want a fire waraxe from me.
The best trademaster at your service.
Contact me if you are rich
~Zzrracck "purple"~
You would just need the right amount of coins if you want a fire waraxe from me.
The best trademaster at your service.
Contact me if you are rich
~Zzrracck "purple"~
- Sun Apr 06, 2014 6:42 pm
- Forum: Trading / Handel
- Topic: Drowswords / Drowschwerter
- Replies: 3
- Views: 822
Re: Drowswords / Drowschwerter
i be ready to buy'em. Find me at Galmair or send me a dove. you know about my offers.
~Zzrracck "purple"~
~Zzrracck "purple"~
- Sun Apr 06, 2014 12:29 am
- Forum: Galmair
- Topic: Repairing Sahkyr Al'Sindur
- Replies: 16
- Views: 4308
Re: Repairing Sahkyr Al'Sindur
********* The mud covered Lizard was walking by when a few of the old forgotten parchments fell down from the boards. After taking a look at it he mutters some-what angrily about ' lack of enthusiasm when there is no actual gold in question'. He walks away; but was seen returning after having cleane...
- Thu Apr 03, 2014 8:56 pm
- Forum: Galmair
- Topic: Citizenlist/Bürgerliste
- Replies: 84
- Views: 42241
Re: Citizenlist/Bürgerliste
* A mud covered "Purple" could be seen taking note of the above parchments and after cleaning his front-paws; making the necessary additions.*
- Wed Mar 19, 2014 7:02 am
- Forum: Galmair
- Topic: Siros Single’s Night Party Event Rules
- Replies: 2
- Views: 776
Re: Siros Single’s Night Party Event Rules
A flowery and elegantly worked parchment which seems to made specifically for the occasion can be seen posted underneath. Who is the auctioneer you ask?! Who is the best person to bid off things (well in this case men)? Who else but Galmair's very own trademaster Zzrrack "purple". Men of e...
- Tue Mar 18, 2014 10:59 am
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
@golflima
Evie isnt talking about the teacher alchemist NPC; but the herb trader.
Evie isnt talking about the teacher alchemist NPC; but the herb trader.
- Mon Mar 17, 2014 3:06 pm
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
inconsistencies i found in the above ranking method. 1. Brick maker (A16) is same as Mason (A17) 2. Carpenter- Lumberjack a craft and support craft not split. Tailor-tanner/dyer a craft and support craft not split. Where as miner-blacksmith or digger-mason/glassblower or farmer-cook has been split. ...
- Mon Mar 17, 2014 2:34 pm
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
Personally as a player am alright with the current situation; playing a trader char seems to make me think the crafts are nicely balanced. but i've been told by some that its not balanced many times; So was just trying my hand in balancing it and make it "pretty". ;) :D I did drop trying t...
- Mon Mar 17, 2014 1:34 pm
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
That was taken into consideration. candlemaking was taken as a hobby craft. Hobby crafts can be compared to each other in my opnion. and there are only three of them. Each Faction in my balancing has 2 hobby craft which are further divided into primary and secondary.. Main crafts like carpentary are...
- Mon Mar 17, 2014 1:32 pm
- Forum: Proposals / Vorschläge
- Topic: Truhen in Häusern//depot in houses
- Replies: 13
- Views: 2423
Re: Truhen in Häusern//depot in houses
How about limiting the usage of storage to finished/ crafted items only. No resources/ tools can be stored in the space. Is this possible? like equipping slots in body. Barrels can be used to store drinks; Chest for food. Cabinets for dress. i think this would defeat any misusing if this is possible.
- Mon Mar 17, 2014 1:26 pm
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
@ Estralis The reason for a change would be how unbalanced the current balancing is; with more primary crafts in some factions compared to the others. My balancing is reasoned to be more balanced (atleast in my mind) by the number of crafts given to each faction and also why some of the things seems...
- Mon Mar 17, 2014 1:04 pm
- Forum: Proposals / Vorschläge
- Topic: Town Balancing
- Replies: 35
- Views: 4985
Re: Town Balancing
I dont see some of the support crafts in the solution that was offered. i would suggest an old idea i posted in a thread before with a few changes. Cadomyr: P: Finesmith, Tailor, Tanner/Dyer, Gem grinder, Mason, S: Blacksmith, Glassblower, Miner, Digger, Fisher, Galmair: P: Blacksmith, Carpenter, Mi...
- Mon Mar 17, 2014 9:38 am
- Forum: Proposals / Vorschläge
- Topic: Truhen in Häusern//depot in houses
- Replies: 13
- Views: 2423
Re: Truhen in Häusern//depot in houses
Its better to provide an option in one of the GM's tools to provide/activate storage spaces in to the above list of items. This way these items could also be used as decorations without fear of people misusing them. There can be an one-time "moving price for bringing furniture" to the flat...
- Mon Mar 17, 2014 9:21 am
- Forum: Proposals / Vorschläge
- Topic: Truhen in Häusern//depot in houses
- Replies: 13
- Views: 2423
Re: Truhen in Häusern//depot in houses
I think the proposal isnt really about placing a depot (321) inside the flats. Rather changing most or all of the following items to have Permanent unlinked storable space in them Chest (1367) Chest (1362) Chest (1361) Chest (1360) Chest (650) Chest (649) Chest (8) Chest (3265) Cabinet (3278) Cabine...
- Mon Mar 17, 2014 6:09 am
- Forum: Galmair
- Topic: Citizenlist/Bürgerliste
- Replies: 84
- Views: 42241
- Tue Mar 11, 2014 9:53 am
- Forum: Galmair
- Topic: Storagemaster's ledger
- Replies: 4
- Views: 962
Re: Storagemaster's ledger
*Updated*
- Tue Mar 11, 2014 9:42 am
- Forum: Galmair
- Topic: The Undertaking.
- Replies: 18
- Views: 5394
Re: The Undertaking.
It was a strange procession. The silent lizard lead the way while a human carrying a wrapped human-sized bundle followed him in somewhat agitated manner. A dwarf could be seen closely following bringing up the rear. Anyone awake at the wee hours of the night could hear the Dwarf and the human arguin...
- Tue Feb 25, 2014 3:09 pm
- Forum: Proposals / Vorschläge
- Topic: The New Pathfinding (Feedback)
- Replies: 95
- Views: 11331
Re: The New Pathfinding (Feedback)
oyee ufe quit pushing your items
- Tue Feb 25, 2014 2:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Downtime / Abwesenheit
- Replies: 414
- Views: 185365
Re: Downtime / Abwesenheit
having connection trouble. ISP/router problem.
Along with that; whatever lil time am able to come ol seems getting wasted because of movement bug.
Hopefully by the time i sort through the problem on my end, the bug would be fixed too..
Cheers seeya all soon.
Along with that; whatever lil time am able to come ol seems getting wasted because of movement bug.
Hopefully by the time i sort through the problem on my end, the bug would be fixed too..
Cheers seeya all soon.
- Sun Feb 23, 2014 9:33 pm
- Forum: Proposals / Vorschläge
- Topic: The New Pathfinding (Feedback)
- Replies: 95
- Views: 11331
Re: The New Pathfinding (Feedback)
Love the new movement. this has reduced the running-jerk and smoothed thigns out for non european players like me.
However adjust that movement bug reported in mantis because otherwise people are running around too much when trying to open the bags or interact with an item.
However adjust that movement bug reported in mantis because otherwise people are running around too much when trying to open the bags or interact with an item.
- Thu Feb 20, 2014 2:21 pm
- Forum: The Hemp Necktie Inn
- Topic: Eyes in the night
- Replies: 25
- Views: 4748
Re: Eyes in the night
"yet another taken?" Zzrracckk 'Purple' mutters out aloud to no one i particular after seeing the parchment and general chaos it seems to create among his fellow Galmairians. "Gaah! When will the Town ever underzztand zzat zzere be much power in numberzz. Higher numberzz in dealzz or...
- Thu Feb 20, 2014 2:08 pm
- Forum: The Hemp Necktie Inn
- Topic: The Prisoner // Der Häftling
- Replies: 5
- Views: 1582
Re: The Prisoner // Der Häftling
Glad to have his assailant arrested and put to work in the pits, Zzrracck "purple" went there to 've a talk with Percy. The objective was to let him know about the crimes of the man and to warn him that the thief "Georgi" was NOT frisked for any hidden weapons. Always good to be ...
- Tue Feb 18, 2014 3:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Magic Systems/Illarions Magiesysteme
- Replies: 104
- Views: 30644
Re: Illarion Magic Systems/Illarions Magiesysteme
Could someone give me the old list of spells that were available Pre-VBU. Just want to see the type of spells that were used to help with my suggestions. A whole list please. :) And i know Its VBU version we are trying for something new and unrelated. i just want to know about the old spells thats a...
- Tue Feb 18, 2014 3:16 pm
- Forum: Proposals / Vorschläge
- Topic: Schmieden/Goldschmieden
- Replies: 9
- Views: 1596
Re: Schmieden/Goldschmieden
ohh hehe. didnt try to translate and read Manrons post. just posted after reading Uhuru's post. Anyways. The idea of just being able to engrave it once while crafting will ofcourse have that problem you mention. As in can only be Engraved once. Also old stock will be unusable How about using a tool ...
- Tue Feb 18, 2014 1:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Illarion Magic Systems/Illarions Magiesysteme
- Replies: 104
- Views: 30644
Re: Illarion Magic Systems/Illarions Magiesysteme
i think i may be able include all different "magic styles" and still able to explain using game mechanics. Including that into lore would be upto GMs, but am fairly sure ill able to convince you as long as there is a viable way for the game mechanics to make it work. Give me sometime am wo...
- Tue Feb 18, 2014 8:14 am
- Forum: New Players / Neue Spieler
- Topic: Einem Gott weihen - Devote to a god
- Replies: 7
- Views: 3256
Re: Einem Gott weihen - Devote to a god
lolAlrik wrote:Ask them, they don´t bite (at least not so hard)
- Tue Feb 18, 2014 8:08 am
- Forum: Proposals / Vorschläge
- Topic: Schmieden/Goldschmieden
- Replies: 9
- Views: 1596
Re: Schmieden/Goldschmieden
Woah woah woah. No Removal/ adding of "created by". :( My Character boasts around about creating Perfect items. At the very least make it in such a way that only the name in *created by*(Creator) can remove the label and rename it. Also its should be a single continuous process. ie., we ca...