Search found 616 matches

by Tanistian_Kanea
Thu Oct 29, 2009 3:20 am
Forum: General / Allgemeines (Player Forum)
Topic: eating raw fish
Replies: 47
Views: 10489

smoked fish, which is what we have, takes several hours inside a smoking oven at low temperatures. a campfire would be more like roasyed not smoked. additionally is the amount of salt typically used especially in the time frame that is illarion differs in the two methods. smoked fish will keep for a...
by Tanistian_Kanea
Thu Oct 29, 2009 12:33 am
Forum: General / Allgemeines (Player Forum)
Topic: eating raw fish
Replies: 47
Views: 10489

sorry guys, i feel the need to do this. eat raw fish? rejected: it's a lizard race benefit to being able to do so. plus humans eating raw freshwater fish (which is what we catch) is full of bacteria and parasites that can kill you. you can only eat raw salt water fish if properly prepared (ie very s...
by Tanistian_Kanea
Wed Oct 28, 2009 9:18 pm
Forum: General / Allgemeines (Player Forum)
Topic: A question!
Replies: 83
Views: 8282

.I for once think that ~anyone~ who did not in any way shape or form take place in the war itself, no matter if you wanted to side with the prince or Bane, simply did bad rp, there is no way your regular char, except he is a hermit of some sorts or is incredibly stupid, would just go ahead and allo...
by Tanistian_Kanea
Wed Oct 28, 2009 2:12 am
Forum: General / Allgemeines (Player Forum)
Topic: A question!
Replies: 83
Views: 8282

had no problems with the thing itself either IC or OOC. but with how it was handeled. very restricting rp wise.
by Tanistian_Kanea
Tue Oct 27, 2009 4:18 pm
Forum: New Players / Neue Spieler
Topic: Pets
Replies: 9
Views: 1156

lol, nice
by Tanistian_Kanea
Tue Oct 27, 2009 4:01 pm
Forum: New Players / Neue Spieler
Topic: Pets
Replies: 9
Views: 1156

i'm just thinking a psuedo dragon would be a interesting pet. It's a smart little dragon (can't talk) that is roughly the size of a house cat when full grown with cat like behavour and some of the personality. except smarter and has wings.
by Tanistian_Kanea
Mon Oct 26, 2009 12:01 am
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

it is possible, happened in last one but you teleported to library. and weren't told anything
by Tanistian_Kanea
Sun Oct 25, 2009 11:28 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

i think you would be visable, and still able to talk unless gagged. and monsters don't attack items. or objects. so even tho you would like like a person. your really more like a goblet mechanic wise. also with a war like this you might also want to give the item a "free" option other char...
by Tanistian_Kanea
Sun Oct 25, 2009 11:22 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

I'm just thinking this because i thought it might be fun RP (for me anyway) to have/be a prisoner of war.
by Tanistian_Kanea
Sun Oct 25, 2009 10:49 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

Alli Zelos wrote:I surrender! I surrender!

*turns into a goblet*
lol. i mean an item with same graphic. just doedn't respond the same way
by Tanistian_Kanea
Sun Oct 25, 2009 6:14 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

could we change the character to an object till gm resets him? NPC's don't hit objects

edit: also, this would only be for quest npc's
by Tanistian_Kanea
Sat Oct 24, 2009 9:36 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

Well i figured it might be a if "surrender" then immobilize, change status to 1 before attacking check status, if 1 then don't attack. but i can see that being a little problem with npc's getting stuck on a character, not sure how to fix, maybe add a if 1 then move X in Y direction. which ...
by Tanistian_Kanea
Sat Oct 24, 2009 9:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Surrender
Replies: 19
Views: 1807

Surrender

For NPC soldiers is a "Surrender" command programmable? by that i mean if a character says "I surrender" the NPC will tie him up then leave him alone, or drag him off, or immobilize him till a GM comes to question him?
by Tanistian_Kanea
Fri Oct 23, 2009 5:35 pm
Forum: General / Allgemeines (Player Forum)
Topic: Rare Items, a poll without the poll function
Replies: 22
Views: 3285

book of ancient - 50+ silver, never thought how much you could sell one for
by Tanistian_Kanea
Fri Oct 16, 2009 8:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

i find it amusing how fast this thread died once the question "what is the goal (in changing the skill cap)?" came up.
by Tanistian_Kanea
Wed Oct 14, 2009 3:07 am
Forum: General / Allgemeines (Player Forum)
Topic: Magic discussion lolol oh no
Replies: 40
Views: 3949

which just brings me back to a WEAK caster should not be able to outpower someone with magic stats and yellow skill, by what sounds like almost 3x. it just doesn't make sense.
by Tanistian_Kanea
Wed Oct 14, 2009 12:43 am
Forum: General / Allgemeines (Player Forum)
Topic: Rogue buisness!
Replies: 39
Views: 5671

Hadrian_Abela wrote:
Grim wrote:- Last time I checked, the potions of invisibility didnt work.
They worked too well - they used to crash the client of all those who look at you :P
lmao, well that's a bug
by Tanistian_Kanea
Wed Oct 14, 2009 12:42 am
Forum: General / Allgemeines (Player Forum)
Topic: Magic discussion lolol oh no
Replies: 40
Views: 3949

when i said defence, i meant atts, skill and armor (if there is anything that helps). which is it what it sounded like as described above, by you athian. you also said the monsters spells are almost uncomparable to player spells of the same, which seems wrong to me, however there could be some expla...
by Tanistian_Kanea
Wed Oct 14, 2009 12:37 am
Forum: General / Allgemeines (Player Forum)
Topic: ANTH
Replies: 22
Views: 2388

I probably only barely have 10 transformo, and only 'cause I pged it. Just because you require 20% base to cast it doesn't mean that with maxed atts and a wind wand you need more than.. say.. 6-7% to cast it? Skill limits serve no purpose anyway and they just cause grief. It's hassle enough to teac...
by Tanistian_Kanea
Wed Oct 14, 2009 12:24 am
Forum: General / Allgemeines (Player Forum)
Topic: Magic discussion lolol oh no
Replies: 40
Views: 3949

What'd be the point of their existence then? Some NPCs which don't do any damage and have 3 con, and solely exist so people can pg magic res? just seems that when you have the defence required and it still nerfs you in 3 hits is a little overpowered, but it might be that strong of a creature. troll...
by Tanistian_Kanea
Tue Oct 13, 2009 6:17 am
Forum: General / Allgemeines (Player Forum)
Topic: ANTH
Replies: 22
Views: 2388

if you have a problem say so. i think my experience using magic IG is painfully obious. i just think 10 is awefully low when alex JUST SAID you need 20 to use all the skills in that class... seems like you would want 20 anyway... lets say you need z% in skill a y% in skill b x% in skill c w% in skil...
by Tanistian_Kanea
Tue Oct 13, 2009 6:07 am
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

Yes. I am for some sort of boosted system. Especially since I proposed this on TWO diferent threads and got NO WHERE. uhg...
by Tanistian_Kanea
Tue Oct 13, 2009 2:50 am
Forum: General / Allgemeines (Player Forum)
Topic: ANTH
Replies: 22
Views: 2388

then don't. 30 is low (or so it seems to me) to teach something. There you go again. "I CANT SKILL UP LULZ ITS WELL NOT FAIR!!!11eleven!" And now "Oh, skilling up is so easy, getting 30 won't be a problem." :roll: ummm... no. never said it was easy. i said it was low. really you...
by Tanistian_Kanea
Tue Oct 13, 2009 2:42 am
Forum: General / Allgemeines (Player Forum)
Topic: Magic discussion lolol oh no
Replies: 40
Views: 3949

so make magic npc's weaker.
by Tanistian_Kanea
Mon Oct 12, 2009 7:46 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

If Cassandra, and whoever else is responsible for modifying the skill system, are really looking for solutions from the players, I think it would be hugely beneficial to establish a clear goal before moving forward with solutions. Maybe it's more well established in Cassandra's mind, but to me it a...
by Tanistian_Kanea
Mon Oct 12, 2009 7:44 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

@ mesha I did once. Hadrian proposed a modified system. They both got almost entirely ignored. What you fail to realise is that people who know how to powergame will create stronger characters quicker regardless of whether there is a skill cap or not. In fact the skill cap gives powergamers an advan...
by Tanistian_Kanea
Mon Oct 12, 2009 7:31 pm
Forum: General / Allgemeines (Player Forum)
Topic: ANTH
Replies: 22
Views: 2388

i would actually find some very good rp uses for being able to do that.... but that's just me
by Tanistian_Kanea
Mon Oct 12, 2009 7:24 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

Currently we have many different oppinions. I thinks we shouldn't completely deactivate the cap now. We should: -increase the cap so you can learn longer. -increase the recovery rate of your mind, so you can continue to train earlyer. -there shouldn't be a point where you aren't able to learn anyth...
by Tanistian_Kanea
Mon Oct 12, 2009 3:01 am
Forum: General / Allgemeines (Player Forum)
Topic: ANTH
Replies: 22
Views: 2388

then don't. 30 is low (or so it seems to me) to teach something.
by Tanistian_Kanea
Sun Oct 11, 2009 5:11 pm
Forum: General / Allgemeines (Player Forum)
Topic: Skillcap
Replies: 108
Views: 12977

could someone (eg Matt) gives us a list of skills, and at what level they become useful, and at what level they sorta stop improving (example glassblowing and fishing, can't imagine those need to get really high to be good)