Search found 176 matches
- Sat Feb 21, 2009 5:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Different sizes of armors(and clothes).
- Replies: 7
- Views: 1233
There is already something like this, it is called roleplay. You may declare if it fits or not. Most people say not, since making armor takes huge amounts of metal and can become rather annoying. I was for this idea a while back, but now I realise it can be easily done. If something says 'dwarven' ...
- Sat Feb 21, 2009 3:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Different sizes of armors(and clothes).
- Replies: 7
- Views: 1233
Different sizes of armors(and clothes).
Hello all again! Here I come with another proposal.. This time it is about armors... What I would like to see is that armors comes in different sizes and that one can only wear an armor in the same size as oneself. This would make finding armors on enemies harder... My suggestion would be like this....
- Sat Feb 21, 2009 3:01 pm
- Forum: New Players / Neue Spieler
- Topic: Antidotes.
- Replies: 12
- Views: 2491
As dye and many other things can be bought from the NPCs, I personally see no reason, why antidotes can not be bought anymore. Additionally, antidotes also would be a nice drop for trolls, mage skeletons or whatever... I suggest that above points are considered only TEMPORARILY, because the real pr...
- Thu Feb 19, 2009 4:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: IRA/URA TAUR LUK
- Replies: 63
- Views: 7698
What I think is strange is how humanlike creatures - normally with the mind of their own - all the sudden is created/summoned from nowhere to help the mage. it doesn't really help the mage, it's basically like any other monsters, they attack their chosen target (AI thing) or whoever is the closest....
- Thu Feb 19, 2009 12:35 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: IRA/URA TAUR LUK
- Replies: 63
- Views: 7698
world:createMonster(monsterID,posStruct,movepoints); Rest is up to you. While making up your theories, find an explaination why monsters respawn, why trees regrow in some minutes and why your characters never have to pee. Well not the same things I must say... Monsters respawning can easily be expl...
- Wed Feb 18, 2009 8:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy or light?
- Replies: 15
- Views: 2558
Leather/chain armor definitely light.........salk/elvensteel is heavy, plate less then that. Most of the armors can be judged by looks alone.. the others can be tested. I don't think another message is needed and too many messages IMO become not fun but irritating, if not irritating, something to b...
- Wed Feb 18, 2009 7:59 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy or light?
- Replies: 15
- Views: 2558
- Wed Feb 18, 2009 7:41 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy or light?
- Replies: 15
- Views: 2558
This proposal only works for people who use their attributes to play their character/the engine to rp. We already have auto #mes, auto rp messages, and a look at feature that does nothing but destroy rp. Why do we need this to show PGers what armor is best suited for them? No way. Why have attribut...
- Wed Feb 18, 2009 6:56 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: IRA/URA TAUR LUK
- Replies: 63
- Views: 7698
blablabla ig theory about magic and spells should be discussed ig and not on proposal board. a staffmember will say you, the rune combination make, that the engine create skeleton npc Don't agree... Think this discussion is kinda important since I feel it might be strange that some of the monsters ...
- Wed Feb 18, 2009 5:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: IRA/URA TAUR LUK
- Replies: 63
- Views: 7698
Is it me or don't it feels kinda strange that creatures like goblins and gnolls can be raised/summoned? Would have understood better with creatures that are all magic such as undead raised, or maybe ghosts, Golems, but Goblins and so live in societies after all and so and all the sudden they show u...
- Wed Feb 18, 2009 4:19 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: IRA/URA TAUR LUK
- Replies: 63
- Views: 7698
Is it me or don't it feels kinda strange that creatures like goblins and gnolls can be raised/summoned? Would have understood better with creatures that are all magic such as undead raised, or maybe ghosts, Golems, but Goblins and so live in societies after all and so and all the sudden they show up...
- Wed Feb 18, 2009 3:31 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Heavy or light?
- Replies: 15
- Views: 2558
Heavy or light?
Just have to come with this proposal... As it is now there is no way to know whether the char can move well with the armor or now. Is it possible that the char get a message every time the char put an armour on that tells the PO how the char feels about the armor put on. For example if "small w...
- Tue Feb 17, 2009 7:14 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
- Tue Feb 17, 2009 6:47 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
What I believe many seem to forget is that when it comes to fighting it is far more efficient to train against other skilled chars than fight monsters... And also much safer... And it also makes RP possible when doing this. So I don't really see any problem there. I still don't think that newbies sh...
- Tue Feb 17, 2009 1:08 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Whose RP did you like today?
- Replies: 14862
- Views: 1831220
- Tue Feb 17, 2009 12:39 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
@ Hawkmoon: What you just said contradicts itself. You just said you never said you had to spend hours in the graveyard to be taken seriously, but then you continued to state that you had to have skills to back up your rp. Something attainable by sitting in the graveyard for hours. Please, do not s...
- Mon Feb 16, 2009 10:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
The people arguing that you must pg your life away in order to be taken seriously ig are pissing me off. Surely you want to attract more players, not deter them from the game. Forcing them to sacrifice their life to the yard for a month before you recognise their rp is very counter-productive. Ther...
- Fri Feb 13, 2009 10:18 pm
- Forum: The Hemp Necktie Inn
- Topic: The Knighthood Of Gobaith [old]
- Replies: 377
- Views: 76765
- Sat Feb 07, 2009 4:16 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Mule vanished
- Replies: 13
- Views: 1715
Oh, did it happen just recently? I returned my mule maybe 10-15 minutes ago and when I had done that my mule was still there by some strange reason. I therefore took a walk (RP a bit with char Altrix who I also told about this) and then I went back since it didn't dissappear and I returned the mule ...
- Fri Feb 06, 2009 7:00 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
- Fri Feb 06, 2009 6:28 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
I think people more or less just get upset when they have been playing for years and have attempted to balance their rp and pging or don't have the time to sit in the yard for hours on end to hit cap, ie, have lives. Then the older player gets upset when what they may have taken 2 or 3 years in doi...
- Fri Feb 06, 2009 4:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Cooking feedback / Koch-Feedback
- Replies: 39
- Views: 3822
- Fri Feb 06, 2009 2:49 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
- Fri Feb 06, 2009 2:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
- Fri Feb 06, 2009 1:05 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
There is only ONE way of powergaming. And that is skilling while ignoring all other players around you and not reacting on their roleplay. That includes GMs that want to interupt your skilling sessions if they find you. Also its forbidden to skill until you reach the cap and stay ingame idleing unt...
- Fri Feb 06, 2009 12:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Discussion about PG.
- Replies: 120
- Views: 19071
Discussion about PG.
Hello there all! I just have to start this discussion because of the opinions I have run up to more than twice since I started this game... The hatred of those who PG. With PG (power gaming) people mean those who practice one or many skills as much as they can. Those who are against this normally do...
- Fri Feb 06, 2009 12:23 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Cooking feedback / Koch-Feedback
- Replies: 39
- Views: 3822
- Wed Feb 04, 2009 7:22 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: And now choose your path, my friend!
- Replies: 63
- Views: 7303
- Wed Feb 04, 2009 2:06 am
- Forum: General / Allgemeines (Player Forum)
- Topic: And now choose your path, my friend!
- Replies: 63
- Views: 7303
Well... Just have to add something in this discussion that might be of use... Why don't we just let every char choose whether they will use their dexterity for fighting or crafting for example and give a -5 bonus in the thing they don't choose? At least a start I think. I don't know what you guys an...
- Tue Feb 03, 2009 12:36 am
- Forum: The Hemp Necktie Inn
- Topic: The Knighthood Of Gobaith [old]
- Replies: 377
- Views: 76765
Sir Dantagon Marescot.. Now I am even more disappointed in you and the Knighthood. You want me to learn how to listen and can't even read my letter I posted on the walls of the Knighthood? I was swoarn in as a page by Sir Mark Armstrong who had promised me to get trained once I joined as a page. I h...