Search found 635 matches

by Vilarion
Tue Oct 01, 2013 8:58 am
Forum: General / Allgemeines (Player Forum)
Topic: Your chance to contribute: looking for a new loader design
Replies: 8
Views: 3651

Re: Your chance to contribute: looking for a new loader desi

The size should be smaller than 800x600, which is the lowest supported resolution. You could use the client's color scheme (green/grey/black), and button style, but you are not bound to.
by Vilarion
Mon Sep 30, 2013 9:06 pm
Forum: General / Allgemeines (Player Forum)
Topic: Your chance to contribute: looking for a new loader design
Replies: 8
Views: 3651

Your chance to contribute: looking for a new loader design

Hey everybody! Nitram will work on a new loader program soon. Since it is the very first thing players see when starting the game, it should look really awesome ! If you are interested in helping out with a nice design and have some skill in creating 2D graphics, please let me know: vilarion@illario...
by Vilarion
Mon Sep 30, 2013 8:45 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362833

Re: Server Status

That was just on your end. The server has been stable since the last update.
by Vilarion
Thu Sep 26, 2013 7:49 pm
Forum: General / Allgemeines (Player Forum)
Topic: Recruiting: Faction Gamemasters
Replies: 0
Views: 12208

Recruiting: Faction Gamemasters

Application is currently closed. Hello dear players! Illarion is buzzing with activity, both ingame and on the development side. To keep it up, we are now recruiting new faction gamemasters. If you are interested to work with our gamemaster team and the Illarion staff in general, please send your c...
by Vilarion
Wed Sep 25, 2013 1:13 am
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362833

Re: Server Status

Server online with foodbar fixes, working on the crash.
by Vilarion
Tue Sep 24, 2013 8:08 am
Forum: General / Allgemeines (Player Forum)
Topic: Poll about Grimmwold players / Umfrage zu Grimmwold-Spielern
Replies: 30
Views: 8563

Re: Poll about Grimmwold players / Umfrage zu Grimmwold-Spie

The vote is over since I had to make the offer within a reasonable time. However, you are still welcome to express your opinion.
by Vilarion
Thu Sep 19, 2013 6:02 pm
Forum: General / Allgemeines (Player Forum)
Topic: Concerning armour skills
Replies: 44
Views: 11072

Re: Concerning armour skills

When I first wanted to implement crafting dialogs the idea was to show right there if crafting an item might gain skill.
Somehow this idea got lost in the process, but thanks to you it is now back on the table: http://illarion.org/mantis/view.php?id=9288
by Vilarion
Tue Sep 17, 2013 11:12 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362833

Re: Server Status

Server online.
by Vilarion
Tue Sep 17, 2013 10:08 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362833

Re: Server Status

Server offline to fix the recent crashes and to install a huge update.
by Vilarion
Tue Sep 17, 2013 4:00 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Stuck near Malachite Mine
Replies: 1
Views: 987

Re: Stuck near Malachite Mine

Request has already been handled. :)
by Vilarion
Mon Sep 16, 2013 7:45 am
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Open Source Initiative
Replies: 20
Views: 39230

Re: Illarion Open Source Initiative

Yes, there will still be screening. However, we can see the diff of what was done. So for a spelling mistake we just have to look at one line and then merely accept the change. Finding the place in the code will be part of the mentioned instructions. Most of the time it will be an NPC which is reall...
by Vilarion
Mon Sep 16, 2013 6:32 am
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Open Source Initiative
Replies: 20
Views: 39230

Illarion Open Source Initiative

Dear players, in about three weeks, on October 5th, the Illarion Society will decide whether to release scripts and maps under an open source license or not. Maps describe where items and tiles are placed in our world. Scripts define all game behaviour, from opening doors to fighting system, NPCs, m...
by Vilarion
Sun Sep 15, 2013 9:10 pm
Forum: General / Allgemeines (Player Forum)
Topic: New guild system: your chance to influence development
Replies: 27
Views: 10904

Re: New guild system: your chance to influence development

LOL :lol:
eh, stay on topic :P

and thanks for the reminder!
by Vilarion
Sun Sep 15, 2013 7:27 pm
Forum: General / Allgemeines (Player Forum)
Topic: Poll about Grimmwold players / Umfrage zu Grimmwold-Spielern
Replies: 30
Views: 8563

Poll about Grimmwold players / Umfrage zu Grimmwold-Spielern

Grimmwold, a roleplay encouraged UO shard has closed down. So there are some great roleplayers out there looking for a new home. To encourage some to join Illarion and add to our community, there are a few options for you, Illarion players, to consider in order to help the game as a whole. Which opt...
by Vilarion
Sat Sep 14, 2013 4:38 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: cant switch off music
Replies: 8
Views: 2044

Re: cant switch off music

We are targeting the next release to fix this bug.
by Vilarion
Sat Sep 14, 2013 2:46 am
Forum: General / Allgemeines (Player Forum)
Topic: New guild system: your chance to influence development
Replies: 27
Views: 10904

New guild system: your chance to influence development

Dear Illarionites, you wanted to have a guild system first! Now there you go. Since I value your opinion (not because I am lazy :twisted:), I am asking you to share your opinions and ideas what such a system should look like! This is once again an opportunity to influence Illarion development. Make ...
by Vilarion
Thu Sep 12, 2013 9:53 pm
Forum: General / Allgemeines (Player Forum)
Topic: You choose: next development steps
Replies: 3
Views: 2269

Re: You choose: next development steps

The result is official. We will first implement a guild system, then ingame mail and after that a new player look-at.
by Vilarion
Thu Sep 05, 2013 2:27 pm
Forum: General / Allgemeines (Player Forum)
Topic: You choose: next development steps
Replies: 3
Views: 2269

You choose: next development steps

Dear players, today I once again want to give you a shot at participating in Illarion development. There are three new, upcoming features you will be able to enjoy soon. I will let you choose what is most important for you and thus the order in which these features will be developed by us. Of course...
by Vilarion
Mon Sep 02, 2013 7:53 pm
Forum: General / Allgemeines (Player Forum)
Topic: Quote of the day is back
Replies: 569
Views: 228536

Re: Quote of the day is back

Code: Select all

[19:43]Merung: 8 bretter?
[19:43]Merung: weißt du was würfel sind..?
by Vilarion
Wed Aug 14, 2013 3:36 pm
Forum: General / Allgemeines (Player Forum)
Topic: Server Maintenance - Server Wartung 11. 09. 2013
Replies: 0
Views: 1809

Server Maintenance - Server Wartung 11. 09. 2013

From September 11th 2013 23:00 (MEST) until September 12th 2013 05:00 (MEST) our hoster will perform hardware upgrades to increase our bandwidth from 100 MBit/s to 200 MBit/s. During those upgrades the complete service (game, forum, website) may not be available at times. ---------------------------...
by Vilarion
Tue Aug 06, 2013 12:41 pm
Forum: General / Allgemeines (Player Forum)
Topic: Unlimited stats changes!
Replies: 16
Views: 4324

Unlimited stats changes!

Yes it's true. Soon you will be able to make as many changes to your attributes as you want. :) However, I needed to make some drastic changes to the attribute system. Everything attribute related needs proper testing, as well as the new NPCs of course. You can use the new testserver (find the manti...
by Vilarion
Tue Aug 06, 2013 12:58 am
Forum: Proposals / Vorschläge
Topic: Transportsystem/Esel/Ressourcenbeschaffung
Replies: 14
Views: 3175

Re: Transportsystem/Esel/Ressourcenbeschaffung

Mules will not come back, that is for sure. They are far too much effort to bring back, too buggy and most of all: too easy to abuse. So that is that. However, if gathering resources is a pain, then most likely resources are too heavy and that should be adjusted. If a normal character can only carry...
by Vilarion
Fri Aug 02, 2013 2:08 am
Forum: General / Allgemeines (Player Forum)
Topic: Public Test Server / Öffentlicher Testserver
Replies: 0
Views: 1214

Public Test Server / Öffentlicher Testserver

Hello all, with great excitement we announce the new public test server. You can now copy your characters from the game server to this new server in order to test additions to the game which are about to be released with the next update. To copy a character, log into your account on the website and ...
by Vilarion
Thu Jul 11, 2013 12:02 pm
Forum: New Players / Neue Spieler
Topic: Mules?
Replies: 14
Views: 4550

Re: Mules?

You will not be able to mail to characters in your own account, except the current character of course. Also the system will certainly not be easily abusable. That means it will not provide you with a de facto depot in every town e.g.
by Vilarion
Thu Jul 11, 2013 10:53 am
Forum: New Players / Neue Spieler
Topic: Mules?
Replies: 14
Views: 4550

Re: Mules?

Interesting. But we will probably just mail to other Characters, online or offline. Then you can collect that mail in your home town. If you are an outlaw... you do not have a home town. Too bad. :twisted:
by Vilarion
Thu Jul 11, 2013 1:00 am
Forum: New Players / Neue Spieler
Topic: Mules?
Replies: 14
Views: 4550

Re: Mules?

We will probably not bring back mules for several reasons. Most were already mentioned (bugs, easy to abuse). Another one is that we do not have the graphics required for them after the VBU. So what we will most certainly do is to create a mail system where you can also mail items (no worries, there...
by Vilarion
Mon Jul 08, 2013 6:45 pm
Forum: General / Allgemeines (Player Forum)
Topic: Poll: High Score // Umfrage: Bestenlisten
Replies: 51
Views: 13876

Re: Poll: High Score // Umfrage: Bestenlisten

The gold list: once an hour
The others: whenever you access them.
by Vilarion
Sat Jul 06, 2013 10:45 am
Forum: General / Allgemeines (Player Forum)
Topic: Poll: High Score // Umfrage: Bestenlisten
Replies: 51
Views: 13876

Re: Poll: High Score // Umfrage: Bestenlisten

Here's an idea: Adventurer - measures number of NPC quests successfully completed. Good idea! This is already planned but for it to work all quests need their quest logs first. You can track the progress in mantis . Already completed quests at the time this high score will be implemented will be ta...
by Vilarion
Mon Jul 01, 2013 10:50 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Server Status
Replies: 4314
Views: 362833

Re: Server Status

Server online.