Search found 3740 matches
- Mon Apr 16, 2001 8:18 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: on magic and armor
- Replies: 24
- Views: 3645
on magic and armor
Uhm yeah, now it is possible to cast on places too - gotta make it that way that this stays possible. Another possibility would be a third menu : Now we have "show inventory" and "show skills". Idea : "Person list" that lists Persons and monsters in range of the current...
- Mon Apr 16, 2001 2:40 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Boxing problem - hands make too much too quick damage
- Replies: 12
- Views: 1650
Boxing problem
Martial arts, okay... but now, you make much damage in armor, without martial arts, with fists. And, a fist cannot penetrate even leather armor. (I wore some one day hehe, not in a game but in reality, you can make those as nearly as stable as plates, just less weight) Fists must not do more, or eve...
- Sun Apr 15, 2001 3:11 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Boxing problem - hands make too much too quick damage
- Replies: 12
- Views: 1650
Boxing problem - hands make too much too quick damage
With bare hands, a strong person seems to make much fast damage. Too much, compared to weapon use. Even armor does not help against it, it makes no or little difference as it seems. Can that be taken care of ? Fists should not be able to penetrate even light armor...
- Sun Apr 15, 2001 12:46 pm
- Forum: The Hemp Necktie Inn
- Topic: A plea for your support and a hope for your understanding -
- Replies: 31
- Views: 5735
A plea for your support and a hope for your understanding
NO INSULTS. Well, Wanderer, you did't introduce to me, but the time when you appeared on the screen matches the message"Wanderer has entered illarion"... And you, well, said "hello" by a nice insulting phrase... well i don't take this joke for mean. Know that kinda humor. Hey whe...
- Sat Apr 14, 2001 10:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: PKing - Mass Pking and Pking Newbies
- Replies: 16
- Views: 2498
PKing
If you want to delete something you wrote, just edit it, and remove the text. So you can put stupid said stuff away. Agrimasa and especially Sturm do not kill without a good reason, especially no newbies, and would have accepted such an excuse, if they would be able to trust it. I'm sure you don't ...
- Sat Apr 14, 2001 9:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Easter Eggs - We need easter eggs!
- Replies: 2
- Views: 880
Easter Eggs - We need easter eggs!
*grin*
no comment..
no comment..
- Sat Apr 14, 2001 12:58 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Monsters are cool now... - Wow - tough!!
- Replies: 6
- Views: 1479
Monsters are cool now...
Initiate ?
Uhm... *thinks*
Who wants to join, has to email...
*g*
Uhm... *thinks*
Who wants to join, has to email...
*g*
- Sat Apr 14, 2001 11:44 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillschwieriegkeiten - Kämpfen und seine Folgen
- Replies: 14
- Views: 1568
Skillschwieriegkeiten
Hmm, ja... das ist ein verdammt gutes Argument. Ein wirklich verdammt gutes. Die skills dürften also nur bis kurz unter dem Punkt sinken, ab wo man die besseren Sachen machen kann (wenn man diesen schonmal erreicht hat) Auch sollte man Zeit genug haben, um neben dem Meistern dreier oder vierer Skill...
- Fri Apr 13, 2001 9:17 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Monsters are cool now... - Wow - tough!!
- Replies: 6
- Views: 1479
Monsters are cool now...
Aaah, i see, the market flows
- Fri Apr 13, 2001 7:32 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skillschwieriegkeiten - Kämpfen und seine Folgen
- Replies: 14
- Views: 1568
Skillschwieriegkeiten
Yep, sinnvoll wäre es vielleicht doch, wenn ein skill erst sinken kann, wenn man ihn ne Weile lang nicht benutzt hat. Fahrradfahren verlernt man ja auch net so schnell (obwohl das recht einfach ist oder *g* egal jeder Vergleich hinkt...) Ist das möglich, daß man einen Skill, den man teilweise verler...
- Fri Apr 13, 2001 6:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Monsters are cool now... - Wow - tough!!
- Replies: 6
- Views: 1479
Monsters are cool now... - Wow - tough!!
My god, i saw (felt) that demons and rotworms do much damage now (slow attack but much damage). Spiders (or beholders?) don't seem to make that much, but their attacks come dammn quick... no time to drink a potion in between... even in a paty, one needs healers to "revive" others. So guys,...
- Thu Apr 12, 2001 2:26 am
- Forum: General / Allgemeines (Player Forum)
- Topic: PC's as monsters - DW got me thinking
- Replies: 15
- Views: 1192
PC's as monsters
Well, this monster stuff would be great, but very mighty monsters should only be available several times per day(with about three hours delay), and, when played by players, carry some extraordinary high treasure. Kjallha, Jocas is not that bad - he can roleplay, and he loves to play a badguy, but wh...
- Wed Apr 11, 2001 3:48 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Attribute stuff - char generation
- Replies: 7
- Views: 1114
Attribute stuff
Eeverything needs time. Well, what is done in a haste, often turns out to be not that good...
Whoo, we need patience...
Whoo, we need patience...
- Wed Apr 11, 2001 3:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Skill losses have been reduced (nt)
- Replies: 5
- Views: 1411
Skill losses have been reduced (nt)
Wie, es braucht schon 4 von mir ? Steht es so schlecht um mich ??? ich bin alt geworden.... ich hätte mit dreien gerechnet.... :o) Hmm, das Problem ist das gleichzeitig angreifen, Bror. Da Darkwalker ständig in Bewegung bleibt (er ist ja nicht doof), und sich den Weg im Kampf auch gut freischubst, w...
- Wed Apr 11, 2001 11:43 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Attribute stuff - char generation
- Replies: 7
- Views: 1114
Attribute stuff
Yes, #me hopes that too :) And, it doesn't matter if you put points in these unused things, i did too, and elves must have minimum five points in Essence... well, i put more in, since it's most likely the common elf has more than 5... hehe, and elves are the race that have the fewest attrib points t...
- Tue Apr 10, 2001 10:10 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
- Replies: 8
- Views: 1846
WOOW!!! what a HIT!
Oh well. Just wanted to understand a bit more to be able helping a bit instead of being a brick on your leg making suggestions noone can use because the system works another way round hehe... But okay, i can focus on playing, not cracking my mind about how things work, or giving ideas how to improve...
- Tue Apr 10, 2001 9:42 pm
- Forum: The Hemp Necktie Inn
- Topic: Goodbye - sniffle
- Replies: 8
- Views: 2076
Goodbye
Well, if you would have known that the skills sink... gues you would not have killed so many. Hey, Dragonfighter lost his skills complete, he now is a total newbie. And so did two other ones... Well... why didn't you just change into less agressive mode ? Sad you leave, had much fun though. Illarion...
- Tue Apr 10, 2001 6:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
- Replies: 8
- Views: 1846
WOOW!!! what a HIT!
Oookay, i have to add that sentence : When you use the same weapon and not two shields =) And, the skills of the stronger one must not be too low. HELL wrong again ! It must be weaker one. =) Using two shields can act as a "duel-switch" : You will not be able to kill others, but they will...
- Tue Apr 10, 2001 2:57 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
- Replies: 8
- Views: 1846
WOOW!!! what a HIT!
This here means no complaint, it explains why i am not suited for fights. When i created this character, i just misunderstood the attribute system itself, because i compared it to standard pen&paper systems. So no Problem, this will change at last when the final version comes out. Attributes ha...
- Tue Apr 10, 2001 12:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Attribute stuff - char generation
- Replies: 7
- Views: 1114
Attribute stuff
Hmmm, ich werd mal einen Testchar machen ( Echse, Krieger ), der primär auf kampf ausgelegt ist. Diesen werde ich ab und zu spielen ( völlig unabhängig von den anderen Chars ), und mal schaun, wie sich dieser in Zukunft entwickelt. Auf diese Art und Weise kann ich die Entwicklung eines primär geisti...
- Tue Apr 10, 2001 11:45 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Attribute stuff - char generation
- Replies: 7
- Views: 1114
Attribute stuff
Yes, be sure i read that ! i studied it closely before posting this thread. :) But what will the others be used for ? And, what about a possibility to match one's attributes later on, when new ones come in use ? For example i myself seem to have wasted some points there, and all elves have at least ...
- Tue Apr 10, 2001 9:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Attribute stuff - char generation
- Replies: 7
- Views: 1114
Attribute stuff - char generation
There are some attributes in the generation that are not explained. If they do not count for something, can they be taken out of it ? Or, may be explained what they do at all ? I fear i did some major misplanning, hope not on both chars *g* and want to know better the next time.
- Tue Apr 10, 2001 9:28 am
- Forum: General / Allgemeines (Player Forum)
- Topic: WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
- Replies: 8
- Views: 1846
WOOW!!! what a HIT!
hehehe... i am off the fighter business. No more for me. I cannot even defend against Darkwalker :) Seems as skills do not really count anymore. 1-2 hits ? With shield and armor ? And i needed 5-6 ?Man, i am WEAK!!!. That is the problem when skills and agility (and armor) do not lower the damage o...
- Tue Apr 10, 2001 7:33 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Declaration
- Replies: 4
- Views: 1227
Declaration
I was told it may be possible for a guild or a part of it to become "marked" as official lawkeepers.
If this is true, We have some candidates. A part of the Order, especially Sturm Feuerklinge's troops.
If this is true, We have some candidates. A part of the Order, especially Sturm Feuerklinge's troops.
- Tue Apr 10, 2001 7:24 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Rules for Newbies - let's not segregate the newbies
- Replies: 11
- Views: 936
Rules for Newbies
That is right, Kjalljha. I gues fighting isn't for me, too. At least not now. Darkwalker killed me with ONE! hit, that was yesterday evening, AFTER the update. He was never able to do so before, and i was wearing full armor, and shield, and firesword. My attributes are balanced to fit fight and magi...
- Tue Apr 10, 2001 2:34 am
- Forum: The Hemp Necktie Inn
- Topic: TAUN LEAVES FOREVER! - ...other worlds...more peace....
- Replies: 15
- Views: 3325
TAUN LEAVES FOREVER!
Good idea Raziel. In EO there is a duel mode. If you attack and kill people who do not use this mode, you become a criminal, and the guards will kill you in every town. The criminal status lasts for some hours plying time, and other players who kill a criminal get points. This duel mode cannot be ch...
- Tue Apr 10, 2001 2:30 am
- Forum: General / Allgemeines (Player Forum)
- Topic: WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
- Replies: 8
- Views: 1846
WOOW!!! what a HIT! - Darkwalker got me down hell quick... n
I knew that DW is strong, but i could not stand his attack.. he got me right down with the first blow. I was using a shield and a firesword... so his attack was GRAÈAT. And, trying to protect a newbie, i hit him first - with no chance. At this point, thanks Darkwalker for not killing her again or wi...
- Mon Apr 09, 2001 6:42 pm
- Forum: The Hemp Necktie Inn
- Topic: agrivated beyond belief
- Replies: 11
- Views: 2396
agrivated beyond belief
In the distance, several Figures dressed in shiny metal plate apear. A figure wearing grey clothes greets their leader, adressed with Sturm Feuerklinge, and changes some words with him. Then he approaches the boards, finding the note. He puts an answer to it. "The Knights of the grey rose are w...
- Mon Apr 09, 2001 12:26 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: PK's Everywhere! - No stopping them...
- Replies: 14
- Views: 2415
PK's Everywhere!
Who said royan is a PK ????? DUH, it is not the whole guild where Darkwalker is in, we have no problems with them. It is only Darkwalker who seriously enerves some people. Don't tell me that i do, Darkie-pal, i know i enerve you because i am as strong as you are, and can keep you busy a while so you...
- Mon Apr 09, 2001 10:44 am
- Forum: The Hemp Necktie Inn
- Topic: TAUN LEAVES FOREVER! - ...other worlds...more peace....
- Replies: 15
- Views: 3325
TAUN LEAVES FOREVER!
This is a GAME Darkwalker. And i have PLAYED it some time. I do not need potions just because i get no damage from you.... and that is why: i played a LONG TIME. Not like you who raised his skills that quick ! it took me some time, and i MADE several proposals concerning the problems of the actual f...