Search found 235 matches

by Tinuva Geogroda
Mon Jan 13, 2014 6:04 pm
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 312405

Re: What are you listening to right now?

Heideroosjes - Shout Out For Freedom
http://www.youtube.com/watch?v=aPJSxbogUg0
by Tinuva Geogroda
Sun Jan 12, 2014 5:06 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Bannercontest 2.0
Replies: 15
Views: 3705

Re: Illarion Bannercontest 2.0

Okay, first off; I'm not a creative person, I'm an engineer for a reason. But since Dji is so sad and alone here I decided to make a draft to inspire everyone. I hope you people somewhat like it ;) You could probably put the city banners on the lower half? Not sure if there's a high-res texture of t...
by Tinuva Geogroda
Fri Jan 10, 2014 12:00 am
Forum: General / Allgemeines (Player Forum)
Topic: Uh.. Hmmm.. *coughs*
Replies: 4
Views: 2101

Re: Uh.. Hmmm.. *coughs*

Have fun in the CM position, I suppose!
by Tinuva Geogroda
Thu Jan 09, 2014 5:58 pm
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 312405

Re: What are you listening to right now?

Rainbow - Stargazer

Tinuva shall now also add shiny new YouTube links: http://www.youtube.com/watch?v=1vHnwwAnlDQ
by Tinuva Geogroda
Wed Jan 08, 2014 5:50 pm
Forum: General / Allgemeines (Player Forum)
Topic: Whose RP did you like today?
Replies: 14862
Views: 1783848

Re: Whose RP did you like today?

Alessaina wrote:Had a great time poking fun at Thelor today and blathering on about spiders and bricks! :D I think we scared that guy off!
Spiders are the real bane of Illarion!
by Tinuva Geogroda
Tue Jan 07, 2014 5:23 pm
Forum: Galmair
Topic: Festivities in the month of Olos
Replies: 2
Views: 723

Festivities in the month of Olos

*You notice a scribbled note, even though it is not very neatly written it is obvious the writer tried hard to write it properly. You notice a few swipes of coal here and there.* Citizens of Galmair, soon ye month of Olos be upon ye, this month be a cause for celebration for many of ye. Especially ...
by Tinuva Geogroda
Wed Jan 01, 2014 10:05 pm
Forum: General / Allgemeines (Player Forum)
Topic: Divine powers
Replies: 24
Views: 7107

Re: Divine powers

"And there are still quite a few given, which might seem trivial, but gravity works quite well." Gravity is such a concept which I think is a false example. I don't see why we should think that bodys attract each other in Illarion. The most obviosu statement I would make ingame would be &...
by Tinuva Geogroda
Wed Jan 01, 2014 7:46 pm
Forum: General / Allgemeines (Player Forum)
Topic: Divine powers
Replies: 24
Views: 7107

Re: Divine powers

I would rather say understandable or coherent background. I fail to see any request on magic that can be realistic :D Well Illarion has its own rules and realism. While magic might not be possible in our world with our physic laws in a world with different laws it is possible but still bound by tho...
by Tinuva Geogroda
Wed Jan 01, 2014 7:04 pm
Forum: General / Allgemeines (Player Forum)
Topic: Divine powers
Replies: 24
Views: 7107

Re: Divine powers

Requests also need to have a realistic background, for example, a hardened warrior is unlikely to be granted permission to cast spells and put hexes on other characters... I would rather say understandable or coherent background. I fail to see any request on magic that can be realistic :D Well Illa...
by Tinuva Geogroda
Wed Jan 01, 2014 7:02 pm
Forum: Support and Bugs / Hilfe und Fehlermeldungen
Topic: Client startet nicht
Replies: 29
Views: 7222

Re: Client startet nicht

Sammy Goldlieb wrote:Das habe ich bereits gefunden, aber nach welchem Programm suche ich? Einen Illarion starter finde ich da nicht.
Java.exe or the Java Runtime, search for those.

Also my apologies for hijacking your German thread but my German grammar is shit :P
by Tinuva Geogroda
Tue Dec 24, 2013 4:44 pm
Forum: New Players / Neue Spieler
Topic: *smiles* Hello, I have a few questions.
Replies: 7
Views: 2257

Re: *smiles* Hello, I have a few questions.

First off: welcome, hope to see you in-game soon. New players are most certainly welcome. Secondly: you should indeed send a message to the staff if you both play one the same internet connection. In the past people used it to send starter items from one char to another infinitely. I believe that is...
by Tinuva Geogroda
Sun Dec 22, 2013 4:34 pm
Forum: The Hemp Necktie Inn
Topic: Downtime
Replies: 976
Views: 270373

Re: Downtime

Thelor Ironworks can be seen gathering food for almost a whole dwarven week to then dissapear. When asked he would just mutter "mages" and "hiding".
by Tinuva Geogroda
Sun Dec 22, 2013 1:30 pm
Forum: Proposals / Vorschläge
Topic: Day/night
Replies: 16
Views: 2963

Re: Day/night

Sammy Goldlieb wrote:New Business idea: A Dwarven time caller! At Galmair marketplace. "Hear hear yer Folks! It is 12 o'clock in the midday!...Oh, by the way, that makes 20 silvers."
And that every minute.
by Tinuva Geogroda
Sat Dec 21, 2013 7:45 pm
Forum: Proposals / Vorschläge
Topic: Day/night
Replies: 16
Views: 2963

Re: Day/night

I am not saying we need any of those fancy witchcrafty sundials. I'm just wondering if there is a way to make the game actually night. It seems like the game is in perpetual daylight to me. Except when underground. In the last client we had on the right side of our screen a little indicator of the ...
by Tinuva Geogroda
Sat Dec 21, 2013 1:47 pm
Forum: Proposals / Vorschläge
Topic: Day/night
Replies: 16
Views: 2963

Re: Day/night

I do not quite see the problem. I use the IG time on the website and RP tgat my character looks where the sun is.
The time is there and has to be used IG otherwise your char wouldnt know when quests would start.

So how does this break immersion?
by Tinuva Geogroda
Fri Dec 20, 2013 1:06 pm
Forum: Proposals / Vorschläge
Topic: New player survival manual
Replies: 19
Views: 2811

Re: New player survival manual

Jupiter wrote:I don't understand why an obscure book would be more helpful than a button having "Help/Controls" as a description as part fo teh GUI.
My point exactly.
That is, I would like an in-game menu with the options anyway.
by Tinuva Geogroda
Thu Dec 19, 2013 9:29 pm
Forum: Proposals / Vorschläge
Topic: New player survival manual
Replies: 19
Views: 2811

Re: New player survival manual

Whatever keyboard you have, you will have at least one of these keys. I see no issue with that as long as both are mentioned. As for that one typo I missed, CORRECT THAT IN YOUR OWN QUOTE, DAMMIT! I WASTED HOURS OF MY LIFE GOING THROUGH ALL THAT ALREADY! :wink: Its neater if you can set that up sin...
by Tinuva Geogroda
Thu Dec 19, 2013 9:20 pm
Forum: Proposals / Vorschläge
Topic: New player survival manual
Replies: 19
Views: 2811

Re: New player survival manual

A few corrections/additions/whatever: Corrections and additions in red , comments in green , blue just replaces the potentionally misleading >< stuff. This would have been a lot easier to do in an online document by the way. Survival manual A helping hand for your steps into our world. Nobody can s...
by Tinuva Geogroda
Thu Dec 19, 2013 8:27 pm
Forum: Proposals / Vorschläge
Topic: New player survival manual
Replies: 19
Views: 2811

Re: New player survival manual

Just an idea: Try >#me nods< to show emotions. ALT GR Show names and health of all visible characters ALT GR and key Character runs I have to agree with the others, a "help" key would be awesome rather than an ingame book. #me actually shows an action performed by the character, that can ...
by Tinuva Geogroda
Thu Dec 19, 2013 7:30 pm
Forum: Proposals / Vorschläge
Topic: New player survival manual
Replies: 19
Views: 2811

Re: New player survival manual

I don't like the idea of having this as an actual item. I prefer a button or something in the client leading you to a site with those tips. Well, I suppose an in-game menu with the options for the client and a help file integrated in that like you can usually read the controls in a controls changin...
by Tinuva Geogroda
Tue Dec 17, 2013 1:48 pm
Forum: Proposals / Vorschläge
Topic: Archery
Replies: 86
Views: 13428

Re: Archery

Well my two cents: I can understand if you want to push archers into a support role, though as said before it is hard, frustrating and not known to new players. Lets draw a parallel with other MMOs, while not a good comparison since Illarion has a whole different starting view their support characte...
by Tinuva Geogroda
Mon Dec 16, 2013 1:03 pm
Forum: General / Allgemeines (Player Forum)
Topic: WIKIA Correction needed
Replies: 8
Views: 4972

Re: WIKIA Correction needed

I found the same thing at urban dictionary http://www.urbandictionary.com/define.php?term=illarion I am looking around, but don't think we can change it. There are some... interesting reviews all of which are quite old. I wonder if there is some way to request they be removed or replaced with new o...
by Tinuva Geogroda
Sat Dec 14, 2013 11:03 pm
Forum: Proposals / Vorschläge
Topic: Archery
Replies: 86
Views: 13428

Re: Archery

elven mage <---> Char. 1) fast teleporting of the mage <---> Char. can´t mark the mage as enemy 2) fast archering of the mage <---> you can´t approach the mage due to 1), ... you will be hit fast and often from arrows :arrow: you have to run away as fast as possible or visit Cherga :evil: Took us q...
by Tinuva Geogroda
Wed Dec 11, 2013 10:34 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Bannercontest 2.0
Replies: 15
Views: 3705

Re: Illarion Bannercontest 2.0

Well it was just to clarify. Personally I don't really care since I understand both languages anyway, but I admit it seems more logical to me to use both languages in this case. Though I do not know the exact audience of German conventions and if it would matter there, neither if you ever plan on go...
by Tinuva Geogroda
Wed Dec 11, 2013 8:18 pm
Forum: General / Allgemeines (Player Forum)
Topic: Illarion Bannercontest 2.0
Replies: 15
Views: 3705

Re: Illarion Bannercontest 2.0

I take it that due to the slogans only being in German the banners are only aimed at a German public and/or used for just German conventions?
Just making sure.
by Tinuva Geogroda
Wed Dec 11, 2013 8:15 pm
Forum: General / Allgemeines (Player Forum)
Topic: A quick hello/ Ein kurzes Hallo
Replies: 6
Views: 2114

Re: A quick hello/ Ein kurzes Hallo

Congratulations and good luck with your new position!

Your name does ring a bell but I do not think I ever really talked to you :O
by Tinuva Geogroda
Wed Dec 11, 2013 6:48 pm
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 312405

Re: What are you listening to right now?

Lynyrd Skynyrd - Life's Twisted
by Tinuva Geogroda
Wed Dec 11, 2013 12:09 am
Forum: General / Allgemeines (Player Forum)
Topic: Das 24. Illarion-RL-Treffen 3.10. - 6.10.2013
Replies: 86
Views: 35059

Re: Das 24. Illarion-RL-Treffen 3.10. - 6.10.2013

Djironnyma wrote:Das 25. Illarion RL-Treffen wird vorraussichtlich vom 3.-6.4.2013 stattfinden. Thread für Ankündigung und Anmeldung folgt zu gegebender Zeit.
2013, eh?
by Tinuva Geogroda
Fri Dec 06, 2013 3:10 pm
Forum: Community Forum
Topic: What are you listening to right now?
Replies: 1403
Views: 312405

Re: What are you listening to right now?

Fooser wrote:LAYLA

YOU GOT ME ON MY KNEES
Fooser knows whats up.

Also: Scorpions - No One Like You
by Tinuva Geogroda
Fri Dec 06, 2013 3:42 am
Forum: Legends of Illarion
Topic: (Main/Download) Legends Of Illarion 2: Sins Of The Gods
Replies: 37
Views: 34402

Re: I Have A Small Announcement To Make

In both cases yeah.
Still want to see em all back. I remember chars being put in LOI1 and then seeing 'em in the game. Was good sport!