Search found 499 matches
- Sat Jan 26, 2013 3:30 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Training areas?
- Replies: 17
- Views: 5298
Re: Training areas?
It's not what you fight, it's that you fight. Once you get too strong, you will stop learning from weaker monsters, so you have to keep moving up, but fighting a demon will give you no more skill than fighting a wolf. Technically, monsters who hit slower, you will learn less dodge and parry from if ...
- Mon Jan 21, 2013 8:34 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Which mummies to kill for the quest?
- Replies: 16
- Views: 3926
Re: Which mummies to kill for the quest?
Did you make a mantis task?
- Mon Jan 21, 2013 3:31 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
No I mean physical bottlenecks. Like bridges. Or doors. Or cave entrances, or other places where mouse control isn't very good. I don't understand why that should be a problem. You can run diagonally onto bridges. If a monster follows you onto the bridge from the other side (which he normally won't...
- Mon Jan 21, 2013 2:38 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
What bottlenecks? I run 2 HD 6850s, a quad core clocked up to 4.7GHz on air and 16gb of 2133, my primary drives are SSDs and my internet connection is great.
Do you mean if the server lagged?
Do you mean if the server lagged?
- Mon Jan 21, 2013 12:04 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
I've run all over the map and a monster has never even got close enough to hit me, let alone kill me. You ever tried running between Bragon and Zelphia's shrines? Requires running through trolls, dianosaurs, two bridges, a bunch of skeleton archers and a mage or two. Yeah you can run from most thin...
- Mon Jan 21, 2013 1:50 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
Is the reason you can't move because of the weight of your load?
I've run all over the map and a monster has never even got close enough to hit me, let alone kill me.
I've run all over the map and a monster has never even got close enough to hit me, let alone kill me.
- Mon Jan 21, 2013 12:07 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
Good luck running that one past the archmage. "It's not fair! They won't let us use their stuff! Can't you passive aggressively ban all their citizens from our town?! There will be times when Runewick will be unavailable to other factions, but now there is no reason not to grant them access, e...
- Sun Jan 20, 2013 10:28 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Traveling merchants
- Replies: 28
- Views: 6721
Re: Traveling merchants
Other thing about merchants is that you can not always access all towns. Some ban non citizen from entering for some reason. Though perhaps this is on purpose so that merchants have to choose a town? :S (A bit unfair for runewick citizen though, people come from other towns and use their resources ...
- Sun Jan 20, 2013 8:15 pm
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1404
- Views: 320585
Re: What are you listening to right now?
Simultaneously.
- Sun Jan 20, 2013 8:00 pm
- Forum: Community Forum
- Topic: What are you listening to right now?
- Replies: 1404
- Views: 320585
Re: What are you listening to right now?
Some 90s House: http://www.youtube.com/watch?v=Ke8jkogx63M http://www.youtube.com/watch?v=IyfIdj8Pc88 http://www.youtube.com/watch?v=rxjOH8ykvh4 http://www.youtube.com/watch?v=V3bVK3QDf0g http://www.youtube.com/watch?v=j7p6ndhfq4E Some 90s RnB and whatnot: http://www.youtube.com/watch?v=ymNFyxvIdaM ...
- Sat Jan 19, 2013 8:21 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: VBU and mage chars
- Replies: 47
- Views: 9020
Re: Magical discussions
All the runes are still stored in the database, but the new system almost certainly won't use runes. We don't know the details of the new system yet, so it's pointless to speculate, but we'll keep in mind how good the mages are. More likely than not, the runes will just get wiped and the skill will ...
- Fri Jan 18, 2013 8:13 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Does dual handing work?
- Replies: 12
- Views: 2073
Re: Does dual handing work?
The strongest one.
- Fri Jan 18, 2013 5:18 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Does dual handing work?
- Replies: 12
- Views: 2073
Re: Does dual handing work?
Only 1 weapon counts.
- Fri Jan 18, 2013 10:25 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Why are certain age ranges blocked?
- Replies: 6
- Views: 1761
Re: Why are certain age ranges blocked?
No thanks to the idea of people who are magically immortal straight off the bat, Qeewee. Right up there with werewolves, half-demons and catgirls.
80 is the max age of characters in illa. Once they become 81 they die of old age and the char is deleted.
Just kidding.
80 is the max age of characters in illa. Once they become 81 they die of old age and the char is deleted.
Just kidding.
- Fri Jan 18, 2013 10:23 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Does dual handing work?
- Replies: 12
- Views: 2073
Re: Does dual handing work?
Going to disable the ability to equip two swords at once but I have exams. Right now only the best sword counts.
- Thu Jan 17, 2013 8:15 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Weather = computer lag?
- Replies: 16
- Views: 4130
Re: Weather = computer lag?
Nitram is the rain man.
- Thu Jan 17, 2013 12:15 am
- Forum: New Players / Neue Spieler
- Topic: Armor types
- Replies: 12
- Views: 3474
Re: Armor types
We're discussing our options with armours right now, and how they fit into the fighting system. We'll tweak some more things with the fighting system, and then once it's done tweak the armours so they're balanced better. Then we can think about having some indicator about how light/heavy an armour i...
- Mon Jan 14, 2013 8:41 pm
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Weather = computer lag?
- Replies: 16
- Views: 4130
Re: Weather = computer lag?
Illarion's new rain shaders are a great new alternative to Prime95.
- Mon Jan 14, 2013 1:10 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
Damn straight.
- Mon Jan 14, 2013 12:34 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
I'm not twisting your words, you twisted them yourself. Again, if you are honestly making this character for the fun of yourself and others: go play the character! But if you were actually just making it with an intention to cause grief to other players, it really won't be a loss to the game world i...
- Mon Jan 14, 2013 12:18 am
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
As this thread is basically to ease into a PVP situation or avoiding by receiving peoples views as a whole. If I was to sit on my backside plotting how to manipulate people through pure roleplay id of not made this thread because theres no upsetting the other player because you have made sure there...
- Sun Jan 13, 2013 11:42 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
I won't discourage you from roleplaying anything provided it's within the game rules, but that sounds like a generic PK build. "Good guys" have Player killed many times. You should avoid killing, regardless of if you are a GOOD GUY or a BAD GUY. That is the difference between being a good...
- Sun Jan 13, 2013 11:24 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
I won't discourage you from roleplaying anything provided it's within the game rules, but that sounds like a generic PK build.
- Sun Jan 13, 2013 11:01 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
evil cultist,thief, assassin I'd argue that rolling up any of those characters is a bad idea. Cultist: Huge alienation of everyone else, noone else is likely to be in the "cult" that you're in. General involves just walking around "acting evil", so everyone will just ignore you ...
- Sun Jan 13, 2013 9:08 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
Actually, they don't .
In Illarion, monsters and NPCs are distinctly different entities in terms of code and capabilities. NPCs can assign HP reduction, but they won't fight you.
In Illarion, monsters and NPCs are distinctly different entities in terms of code and capabilities. NPCs can assign HP reduction, but they won't fight you.
- Sun Jan 13, 2013 4:54 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
I agree with you Adrian, but I wish you wouldn't use "killing people" as a metric. I understand its relevance for the example, but killing shouldn't even come into question when we're talking about Illarion. PKing is NOT a measure of how evil your char is, AT ALL. You should avoid killing,...
- Sun Jan 13, 2013 4:20 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
Personally I think lawful evil is the best way to play a character in Illarion. To me, the best kind of bad guy doesn't kill, or dress in a cult robe and sit in the corner of the tavern with his hood up. He isn't hated by all, or anti-establishment. He manipulates. He doesn't need to hide, because h...
- Sun Jan 13, 2013 3:28 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: Bad guy dos and donts
- Replies: 47
- Views: 12309
Re: Bad guy dos and donts
Valen, what you appear to think is "bad guy roleplay" is what the game rules think is "begging for a perma ban".
- Fri Jan 11, 2013 12:52 am
- Forum: Support and Bugs / Hilfe und Fehlermeldungen
- Topic: Netbooks?
- Replies: 13
- Views: 3854
Re: Netbooks?
Sounds like a driver issue.
- Thu Jan 10, 2013 6:03 pm
- Forum: General / Allgemeines (Player Forum)
- Topic: A wee question
- Replies: 10
- Views: 2916
Re: A wee question
What's a Moshran?