Search found 606 matches

Mon Sep 14, 2009 11:49 am
Replies: 69
Views: 6414

I'm pretty sure no one minds if you guys (GMs) attack town to try and take over it.

It's just that you made it seem like resistance really is futile and however hard we try, we'd have no chance whatsoever to repel the invaders..
Wed Sep 09, 2009 5:09 pm
Replies: 7
Views: 879

Not as far as I know.

I've always had horrible perception attributes and always had fully accurate and efficient spells.

It does affect how much we can see around items though, so sometimes we can't target farther players that are hidden behind trees or the such.
Thu Apr 30, 2009 8:54 am
Replies: 77
Views: 17597

Soon some day??

Also, if I write a bunch of books, can I have them exclusively be put in a particular bookshelf and nowhere else?
Thu Apr 30, 2009 3:58 am
Replies: 77
Views: 17597

Can we have such thing as a book item? In our inventory? Shift+click to open it?

That would be friggun awesome.

Maybe also an ability to edit our OWN books "live"?
Thu Apr 30, 2009 12:40 am
Replies: 22
Views: 1743

What's your current screen resolution?

Try to raise it. :-)

Right-click on your desktop > properties
Wed Apr 29, 2009 6:18 pm
Topic: Comments
Replies: 32
Views: 14386

Zeshyrr wrote:Nostalgic for the days of fish pong, rooftop wrestling, and the original Magic Academy when the teacher/student relationship was wonderfully roleplayed...
It still is wonderfully roleplayed, although it's scarce now.

How about you create a mage character and come give us a hand? :-)
Wed Apr 29, 2009 4:24 pm
Topic: Ropes.
Replies: 46
Views: 3745

Retlak wrote:
Saigwin wrote:Ok , as I'm sure Retlak will point out in his infinite wisdom, I'm a newb...
You aren't a n00b, only Lifewonder and Alex are n00bs.
omfgbbq
Wed Apr 29, 2009 2:59 pm
Replies: 22
Views: 1757

Guise, Nitram told me he knows they don't last enough and he'll put them up to 2 hours or so in a soon to come update.

Or something like that. :x
Tue Apr 28, 2009 11:50 pm
Replies: 56
Views: 5849

abcfantasy wrote:Thanks! I love erasing text at normal speed now!
I SHAT BRIX! :shock:
Tue Apr 28, 2009 10:28 pm
Replies: 532
Views: 174776

Yay! Korm v.2!
Mon Apr 27, 2009 1:59 pm
Replies: 2
Views: 557

Thank you Grandmaster Nitrum.
Mon Apr 27, 2009 5:54 am
Replies: 2
Views: 557

Torch holders

I lit a torch, put it on my belt and shift + clicked a torch holder, then the torch in my belt just disappeared instead of going on the torch holder..

Am I doing something wrong?
Sun Apr 26, 2009 9:58 am
Topic: Ropes.
Replies: 46
Views: 3745

Hadrian_Abela wrote:
LifeWonder wrote:I know it's cool, I'm not doubting its coolness or utility..
Save the woman from being molested by lizards!
CAPTAIN BLAKE TO THE RESCUE!
Sun Apr 26, 2009 9:58 am
Replies: 4379
Views: 295728

Yeah Nitram knows, knows what caused it too, he's fixing it I think.
Sun Apr 26, 2009 8:13 am
Topic: Ropes.
Replies: 46
Views: 3745

I know it's cool, I'm not doubting its coolness or utility.. I'm just saying that if the person tying someone up gets hit, they should be interrupted is all.
Sun Apr 26, 2009 7:55 am
Topic: Ropes.
Replies: 46
Views: 3745

But if you're surrounded, or there's something blocking your way, then you're fawked?
Sun Apr 26, 2009 7:54 am
Replies: 4
Views: 678

Server's down
Sun Apr 26, 2009 7:54 am
Replies: 6
Views: 744

It'll be by tomorrow I assume.
Sat Apr 25, 2009 11:33 pm
Topic: Ropes.
Replies: 46
Views: 3745

Pharse, casting spell on someone also doesn't interrupt it.. I don't care. It uses the same command like the potion scripts. I don't see any need of adding there some extraordinary thingy. Moving ONE tile isn't an impossible thing to do, even for mages. I've seen mages teleporting over short distan...
Sat Apr 25, 2009 4:44 pm
Replies: 6
Views: 936

Re: Good and Bad moments

Pellandria wrote:A spark flies from the hot metal in your eye (-1 on perception)
Ouch.. :/
Sat Apr 25, 2009 4:41 pm
Topic: Ropes.
Replies: 46
Views: 3745

Pharse, casting spell on someone also doesn't interrupt it..

Also the casting time is way too short in my opinion, lots of people don't type/can't react fast enough..
Sat Apr 25, 2009 1:01 am
Topic: Ropes.
Replies: 46
Views: 3745

Ropes.

Yeah, no. They're way, way, way too overpowered. A blatantly clear example of powergaming really. Anyone can walk up to anyone and tie them. Apparently people aren't even taking the time to roleplay knocking the other person off or anything. Also, what's with losing whatever you're carrying? At leas...
Fri Apr 24, 2009 8:53 pm
Topic: Torches
Replies: 12
Views: 1745

Some monsters also droppem.
Fri Apr 24, 2009 2:48 pm
Topic: New plants
Replies: 6
Views: 841

... did you consider naming the plant?
Thu Apr 23, 2009 12:59 pm
Topic: Graphics
Replies: 38
Views: 3718

The client will make any pixel colored bright pink automatically transparent. Wrong. The client will show bright pink as bright pink. We use the alpha channel of the pictures for the transparency. Oh, well yeah. Disregard what I said then.. However, if you really don't know how to use Photoshop or ...
Thu Apr 23, 2009 12:57 pm
Replies: 27
Views: 2626

When entering a building, the roofs etc. are removed a little delayed . I love that actually, it looks like you ~really~ enter a place and the eyes of your char take a second to get used to te new surroundings. LOL yes. I went in the shop.. blinked.. went out.. back in.. blinked.. "Wtf? I need slee...
Thu Apr 23, 2009 6:32 am
Topic: Torches
Replies: 6
Views: 969

And oil!

We have oil in game right?

Or some flamable liquid.
Thu Apr 23, 2009 6:31 am
Topic: Graphics
Replies: 38
Views: 3718

#FF00FF


By the way; I'm not 100% sure. It's what I assume as most games use this color. I suggest you wait for someone to confirm, but I'm pretty convinced that's the case. ;)
Thu Apr 23, 2009 6:30 am
Replies: 27
Views: 2626

Retlak wrote:PO Verdazar
*Glares*
Thu Apr 23, 2009 3:25 am
Replies: 4
Views: 823

I agree with Kitsa hence will be moving to Tol Vanima too.

- Blake Thorn

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