Search found 1048 matches

Mon Sep 30, 2019 3:47 am
Replies: 9
Views: 166

Re: Add NPC for MC Check

I was mainly looking for an easy way to pull a piece of information to be reachable by the players. Making an NPC for MC was something that seemed relatively simple, but it has become clear that it is not. The idea of a chat command that prompts a little blue text that informs of MC was my next solu...
Sat Sep 28, 2019 3:21 am
Replies: 9
Views: 166

Re: Add NPC for MC Check

( other stuff that is important too, but not relevant to this exact reply) Though just like the trainers did, it might blur the lines a little between engine and RP, like people saying in their RP that they are going to visit the trainer to become smarter or stronger or whatever. Whether this count...
Wed Sep 25, 2019 2:31 am
Replies: 9
Views: 166

Add NPC for MC Check

Hey, I realize this will be an insanely unpopular idea, but I am throwing it out there for the sake of ideas. Could we have a fortune-teller like npc that for 20 silver, tells us information about our MC? I realize that all ways to detect MC both through gm's, test server, etc had been removed becau...
Wed Sep 25, 2019 2:27 am
Replies: 4
Views: 99

Re: Brainstorm: Priest spells

So, ideas: Ronagan: Generate coins on hit occasionally. Bigger spell: target loses all action points, short time. Irmorom: Buff on defensive skills (higher chance to parry) Bigger spell: target takes increased damage (defensive debuff/weakens armor) Nargun: Increase chance for critical hits/chance f...
Mon Sep 23, 2019 10:47 pm
Replies: 4
Views: 99

Re: Brainstorm: Priest spells

Are we to assume that these priest spells operate with the idea of a group as described in the magic outline, or are these things that happen on a specified target/self? Just curious, since your Zhambra example described group play. Also, do we want to assume that these spells will be accomplished i...
Fri Sep 20, 2019 2:54 am
Replies: 1224
Views: 182877

Re: What are you listening to right now?

https://www.youtube.com/watch?v=Lt5i6g1WsTo

Weird Autumn

It's catchy, and I like it.
Fri Sep 20, 2019 2:49 am
Forum: Galmair
Replies: 3
Views: 601

Re: Office of the Chancellors | Büro der Kanzler

Kyre, This is not the sort of list of expenses that was requested of you. If you read further into this document, you will see that you have previously written such an account before, and I believe that you are capable of doing so again. Please, Kyre, take note. I am not doing this to cause you suff...
Mon Sep 16, 2019 11:51 pm
Replies: 0
Views: 59

Bounty and Request System

Hey, I was just thinking about the amount of dungeons we have. It's great that we have quest lines for a number of the dungeons, but I was thinking maybe we could have two npc's outside the dungeons. A bounty NPC (for hunting down certain enemy types within the dungeon) and A diplomacy/trade NPC (fo...
Tue May 14, 2019 6:51 am
Replies: 1
Views: 144

Re: Happy Birthday PO Artimer!

Hey, thanks so much!
:)
Thu Apr 11, 2019 5:08 am
Replies: 1
Views: 233

Re: Reworking Crafting, Dexterity, and Calculating Outcomes.

It has come to my attention that there are 10 qualities, not 9. I will adjust this at a later time, but I am tired right now. The general idea still works.
Thu Apr 11, 2019 3:20 am
Replies: 1
Views: 233

Reworking Crafting, Dexterity, and Calculating Outcomes.

NOTE: I am posting this because I /love/ crafting in Illarion. I find it relaxing, enjoyable, and it is my preferred activity in the game. Please do not harass me for the weak points in this, as I promise it is not directed to cause any person individually a problem. This is long winded, but it's w...
Tue Apr 09, 2019 2:34 am
Replies: 19
Views: 930

Re: fustrated - working for trash

Hey Golflima, I can understand your frustration with the system in this regard. I don't want to have to add 'more' work to make my character do the things that he should be classically grand at. I made a few level 100 staves the other day in a request for a 'perfect' staff, and was getting between '...
Thu Mar 14, 2019 11:31 pm
Replies: 1
Views: 192

Remove Random Monster Spawn Chance for Gathering Skills

I suggest we remove the random monster spawns from crafting skills. TL:DR Remove the monster spawns from crafting because for strong characters its barely an annoyance, for weak characters it's game breaking, and it is a potentially exploitable situation. Currently, gathering for a new character is ...
Sat Dec 15, 2018 7:36 am
Replies: 4
Views: 357

Re: Happy Birthday Tia!

Happy birthday~!
Tue Nov 20, 2018 1:31 am
Replies: 1
Views: 267

Incorrect Magical Topaz

Hey devs,
Just a quick heads up, I got a magical gem drop from a treasure 'pirate treasure' to be exact, and it gave me the wrong kind of magical gem. It gave me an old magical topaz and told me to log out, and tell you. So I did.
:)
Mon Nov 19, 2018 5:06 am
Forum: News
Replies: 11
Views: 1935

Re: Glyph forging and other improvements

Hey Illarionites! I just thought I'd give a quick run down of the updates included in this package, rather than chase down the link. :) First up, and this is a big one: Glyph Forging The time has come to put your arcane skills to the test. Find shards, combine them into a glyph, add the glyph to a p...
Wed Nov 14, 2018 10:15 pm
Replies: 9
Views: 893

Re: Item analysis

treasure map 15542 - Many of the smaller treasure maps are not worth the trouble for people to get, but they also do not want to throw them away. violet potion 9595 - Potions and healing items are always hoarded in every game. golden diamond ring 8663 - If I remember correctly, golden diamond rings ...
Tue Nov 13, 2018 10:54 pm
Replies: 9
Views: 893

Re: Item analysis

You know, honestly, most of this stuff makes a ton of sense to me.

I can understand where a majority of these items show up, as well as why.
Tue Jun 19, 2018 4:14 pm
Forum: Runewick
Replies: 25
Views: 1368

Re: To Whom it is Concerned

A copied note is place upon the board. To the citizen of Runewick, today, my student Falyame, and me visited what could now be called the Jungle of Runewick. It is our wish to inform you on our findings, and to let you know what seems to be the best course of actions in accordance with nature. The ...
Mon Jun 18, 2018 3:56 am
Forum: Runewick
Replies: 25
Views: 1368

To Whom it is Concerned

To whom it is concerned, I am not a citizen of Runewick, but I had decided to go see the jungle of Runewick because I'll admit, I was curious. It was quite shocking to realize that the jungle now has black dragon skeletons of madness creeping about. I have eliminated a number of them, because entran...
Thu Jun 14, 2018 4:30 pm
Replies: 16
Views: 1372

Re: Old Gods - mages: are they priests?

If I understand you correctly: It is your belief that Illarion's lore and background does not fit because magic must come from the gods, and the gods choose a select few to use magic, and therefore they are priests. Present it with a different angle: Magic is not an act of worship or interaction wit...
Thu Jun 14, 2018 3:40 am
Replies: 8
Views: 840

Re: Chat is not loading

So, in the top right of my browser, in the address bar, it says there are 'unsafe scripts' on the page. If I allow it load those scripts, I get the chat room back.

Probably not the best?
Wed Jun 13, 2018 4:52 am
Replies: 16
Views: 1372

Re: Old Gods - mages: are they priests?

As far as the game is concerned: the old gods (for the most part) have bailed out. They are busy doing other stuff, and passed the responsibility of being gods onto the younger ones. Priestly powers from the old gods would be rare. The exception to that would be Tanora/Zelphia, but even then she is ...
Tue Jun 12, 2018 2:09 am
Forum: Galmair
Topic: 54 Mas
Replies: 8
Views: 622

Re: 54 Mas

They did not seem to be madness rats, as I did not notice any with a third eye.

Also, they are dead now. We can not allow plague rats to exist so close.

Artimer Fault
Fri Mar 02, 2018 1:44 am
Replies: 15
Views: 1985

Re: Ghosting and for what Reasons?

Why aren't we allowed to stay as a ghost now?Whisper creepy things to people. I did notice you actually can drop items when you fall. Some of the new programming makes the game less predictable. Chaos! It is lame when you get reskilled. Why I thought playing as a ghost was fun. There were a number ...
Sat Feb 03, 2018 6:12 am
Replies: 5
Views: 875

Level 100 Cooking/Baking

Hello friends. :) I am so glad you decided to click this post. I hope that you are able to share recipes that you have made (IRL, by the way). Basically, we all have a wide variety of tastes and such, and this would be a great way for us to share what we eat, and get ideas! We have a good cross-sect...
Thu Feb 01, 2018 11:48 pm
Forum: Galmair
Topic: Tunnels
Replies: 11
Views: 1263

Tunnels

Dear Citizens, A survey of the damage to the mines was completed. The damage is extensive. Those who are interested in assisting in the repair of the tunnel, here is the list of supplies needed. We will need: 75 Pickaxes (Generously crafted by Caine) Complete! 30 Chisels (Generously crafted by Caine...
Mon Dec 18, 2017 10:19 pm
Replies: 550
Views: 139015

Re: Quote of the day is back

Matron wrote:
[...] or I browse the forums to stalk Artimer [...]
Real talk, Matron is pretty kind, and generally good hearted. I miss Matron, but am so proud for the work and effort going on in their life. Keep it up.
Tue Dec 12, 2017 1:01 am
Replies: 36
Views: 2858

Re: Artifact Creation

What about a summon monster effect and the item is used as a control catalyst. The summoned monster would follow the character and do nothing unless ordered with the catalyst. The effect could last until the monster is killed and or until a timer finishes. Some options for the catalyst would be 'Go...

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